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authorJeff Carr <[email protected]>2025-02-09 13:08:00 -0600
committerJeff Carr <[email protected]>2025-02-09 13:08:00 -0600
commitf30489219b69bc0665fcb6403a44f52469c8c2fa (patch)
tree929855c366c0accc428eabfc3bd33a70ba13710c
parentbb2732b62180322d2ff3b2824cc9a11e047f6aaa (diff)
color cleanups
-rw-r--r--color.go119
-rw-r--r--colorNew.go36
-rw-r--r--window.go2
3 files changed, 37 insertions, 120 deletions
diff --git a/color.go b/color.go
index 6440e8b..219ad10 100644
--- a/color.go
+++ b/color.go
@@ -6,30 +6,10 @@ package main
// information about how terminfo works
// https://jvns.ca/blog/2024/10/01/terminal-colours/
-import (
- "github.com/awesome-gocui/gocui"
-)
-
-var none gocui.Attribute = gocui.AttrNone
-var lightPurple gocui.Attribute = gocui.GetColor("#DDDDDD") // light purple
-var darkPurple gocui.Attribute = gocui.GetColor("#FFAA55") // Dark Purple
-var heavyPurple gocui.Attribute = gocui.GetColor("#88AA55") // heavy purple
-var powdererBlue gocui.Attribute = gocui.GetColor("#B0E0E6") // w3c 'powerder blue'
-var superLightGrey gocui.Attribute = gocui.GetColor("#55AAFF") // super light grey
-
-// Standard defined colors from gocui:
-// ColorBlack ColorRed ColorGreen ColorYellow ColorBlue ColorMagenta ColorCyan ColorWhite
-
-// v.BgColor = gocui.GetColor("#111111") // crazy red
-// v.BgColor = gocui.GetColor("#FF9911") // heavy red
-// v.SelBgColor = gocui.GetColor("#FFEE11") // blood red
-
-// v.BgColor = gocui.GetColor("#55AAFF") // super light grey
-// v.BgColor = gocui.GetColor("#FFC0CB") // 'w3c pink' yellow
-
// Normal Text On mouseover
//
// Widget Frame Text background Text background
+/*
var colorWindow colorT = colorT{
frame: none,
fg: gocui.ColorBlue,
@@ -48,108 +28,15 @@ var colorActiveW colorT = colorT{
selBg: none,
name: "normal window",
}
+*/
// var colorActiveW colorT = colorT{none, none, powdererBlue, none, powdererBlue, "active window"} // sets the window to blue
+/*
var colorTab colorT = colorT{gocui.ColorBlue, gocui.ColorBlue, none, none, powdererBlue, "normal tab"}
var colorActiveT colorT = colorT{gocui.ColorBlue, none, powdererBlue, none, powdererBlue, "active tab"}
-
-// var colorLabel colorT = colorT{none, none, superLightGrey, none, superLightGrey, "normal label"}
-// var colorGroup colorT = colorT{none, none, superLightGrey, none, superLightGrey, "normal group"}
-
-/*
-var colorDisabled colorT = colorT{
- frame: superLightGrey,
- fg: superLightGrey,
- bg: superLightGrey,
- selFg: gocui.ColorBlack,
- selBg: gocui.ColorBlack,
- name: "disabled widget",
-}
*/
-var colorLabel colorT = colorT{
- frame: gocui.ColorWhite,
- fg: none,
- bg: none,
- selFg: none,
- selBg: none,
- name: "normal label",
-}
-
-var colorGroup colorT = colorT{
- frame: none,
- fg: none,
- bg: none,
- selFg: gocui.ColorWhite,
- selBg: none,
- name: "normal label",
-}
-
-var colorButton colorT = colorT{
- frame: gocui.ColorGreen,
- fg: none,
- bg: none,
- selFg: gocui.ColorGreen,
- selBg: none,
- name: "normal button",
-}
-
-var colorButtonDense colorT = colorT{
- frame: none,
- fg: none,
- bg: gocui.ColorGreen,
- // bg: tcell.ColorGreen,
- selFg: none,
- selBg: gocui.ColorWhite,
- name: "normal button",
-}
-
-var colorDropdown colorT = colorT{
- frame: gocui.ColorYellow,
- fg: none,
- bg: none,
- selFg: gocui.ColorYellow,
- selBg: gocui.ColorBlack,
- name: "normal dropdown",
-}
-
-var colorCombobox colorT = colorT{
- frame: gocui.ColorBlue,
- fg: none,
- bg: none,
- selFg: gocui.ColorBlue,
- selBg: gocui.ColorBlack,
- name: "normal combobox",
-}
-
-var colorCheckbox colorT = colorT{
- frame: gocui.ColorRed,
- fg: none,
- bg: none,
- selFg: gocui.ColorRed,
- selBg: gocui.ColorWhite,
- name: "normal checkbox",
-}
-
-/*
-// widget debugging colors. these widgets aren't displayed unless you are debugging
-var colorRoot colorT = colorT{gocui.ColorRed, none, powdererBlue, none, gocui.ColorBlue, "debug root"}
-var colorFlag colorT = colorT{gocui.ColorRed, none, powdererBlue, none, gocui.ColorGreen, "debug flag"}
-var colorBox colorT = colorT{gocui.ColorRed, none, lightPurple, none, gocui.ColorCyan, "debug box"}
-var colorGrid colorT = colorT{gocui.ColorRed, none, lightPurple, none, gocui.ColorRed, "debug grid"}
-*/
-
-var colorNone colorT = colorT{none, none, none, none, none, "debug none"}
-
-// actually sets the colors for the gocui element
-// the user will see the colors change when this runs
-// TODO: add black/white only flag for ttyS0
-// TODO: or fix kvm/qemu serial console & SIGWINCH.
-// TODO: and minicom and uboot and 5 million other things.
-// TODO: maybe enough of us could actually do that if we made it a goal.
-// TODO: start with riscv boards and fix it universally there
-// TODO: so just a small little 'todo' item here
/*
func (tk *guiWidget) setColor(newColor *colorT) {
if tk.color == newColor {
diff --git a/colorNew.go b/colorNew.go
index 63dd15a..bb61984 100644
--- a/colorNew.go
+++ b/colorNew.go
@@ -3,15 +3,24 @@
package main
-// simple colors for light and dark
-
import (
"math/rand"
"github.com/awesome-gocui/gocui"
- log "go.wit.com/log"
+ "go.wit.com/log"
)
+// simple colors for light and dark
+
+// information about how terminfo works
+// https://jvns.ca/blog/2024/10/01/terminal-colours/
+
+// TODO: move all this to a protobuf
+// TODO: add black/white only flag for ttyS0
+// TODO: fix kvm/qemu serial console & SIGWINCH.
+// TODO: check minicom (doesn't work)
+// TODO: fix riscv boards
+
// DONE ON ENABLE() WIDGET
// restores the last saved color and makes it active
func (tk *guiWidget) restoreEnableColor() {
@@ -279,6 +288,8 @@ func (tk *guiWidget) setColorTextbox() {
tk.updateColor()
}
+// just notes down here
+
// what genius figured this out?
// originally from github.com/dimasma0305/GoFetch
func get_teminal_color_palette() string {
@@ -305,3 +316,22 @@ func randColor() gocui.Attribute {
log.Log(NOW, "randColor() i =", i)
return gocui.GetColor(colors[i])
}
+
+var none gocui.Attribute = gocui.AttrNone
+var colorNone colorT = colorT{none, none, none, none, none, "debug none"}
+
+var lightPurple gocui.Attribute = gocui.GetColor("#DDDDDD") // light purple
+var darkPurple gocui.Attribute = gocui.GetColor("#FFAA55") // Dark Purple
+var heavyPurple gocui.Attribute = gocui.GetColor("#88AA55") // heavy purple
+var powdererBlue gocui.Attribute = gocui.GetColor("#B0E0E6") // w3c 'powerder blue'
+var superLightGrey gocui.Attribute = gocui.GetColor("#55AAFF") // super light grey
+
+// Standard defined colors from gocui:
+// ColorBlack ColorRed ColorGreen ColorYellow ColorBlue ColorMagenta ColorCyan ColorWhite
+
+// v.BgColor = gocui.GetColor("#111111") // crazy red
+// v.BgColor = gocui.GetColor("#FF9911") // heavy red
+// v.SelBgColor = gocui.GetColor("#FFEE11") // blood red
+
+// v.BgColor = gocui.GetColor("#55AAFF") // super light grey
+// v.BgColor = gocui.GetColor("#FFC0CB") // 'w3c pink' yellow
diff --git a/window.go b/window.go
index e62d0e7..543e0c6 100644
--- a/window.go
+++ b/window.go
@@ -160,7 +160,7 @@ func (win *guiWidget) addWindowFrame(wId int) *tree.Node {
// set the name used by gocui to the id
tk.cuiName = fmt.Sprintf("%d DR", wId)
- tk.color = &colorGroup
+ // tk.color = &colorGroup
// add this new widget on the binary tree
tk.parent = win