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path: root/eventBindingsStdout.go
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// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0

package main

import (
	"fmt"

	"github.com/awesome-gocui/gocui"
	"go.wit.com/log"
	"go.wit.com/toolkits/tree"
)

func theStdout(g *gocui.Gui, v *gocui.View) error {
	// me.stdout.pager = 0
	infos := fmt.Sprintf("pager=%d len(%d) ", me.stdout.pager, len(me.stdout.outputS))
	infos += fmt.Sprintf("last(%d,%d)", me.stdout.lastW, me.stdout.lastH)
	me.stdout.changed = true

	if me.stdout.outputOnTop {
		if me.stdout.outputOffscreen {
			me.stdout.outputOffscreen = false
			log.Info("stdout moved off screen", infos)
			me.stdout.lastW = me.stdout.tk.gocuiSize.w0
			me.stdout.lastH = me.stdout.tk.gocuiSize.h0
			relocateStdoutOffscreen()
			new1 := new(tree.ToolkitConfig)
			new1.Plugin = "gocui"
			new1.Name = "stdoutoffscreen"
			new1.Value = "true"
			me.myTree.ConfigSave(new1)
			return nil
		} else {
			me.stdout.outputOffscreen = true
			log.Info("stdout moved on  screen", infos)
			new1 := new(tree.ToolkitConfig)
			new1.Plugin = "gocui"
			new1.Name = "stdoutoffscreen"
			new1.Value = "false"
			me.myTree.ConfigSave(new1)
		}
		// move the stdout window back onscreen
		me.stdout.tk.relocateStdout(me.stdout.lastW, me.stdout.lastH)
		me.stdout.outputOnTop = false
		setThingsOnTop()
		new1 := new(tree.ToolkitConfig)
		new1.Plugin = "gocui"
		new1.Name = "stdoutlevel"
		new1.Value = "bottom"
		me.myTree.ConfigSave(new1)
	} else {
		me.stdout.outputOnTop = true
		setThingsOnTop()
		new1 := new(tree.ToolkitConfig)
		new1.Plugin = "gocui"
		new1.Name = "stdoutlevel"
		new1.Value = "top"
		me.myTree.ConfigSave(new1)
	}
	return nil
}

func stdoutPgup(g *gocui.Gui, v *gocui.View) error {
	me.stdout.pager -= me.stdout.Height() - 2
	if me.stdout.pager < 0 {
		me.stdout.pager = 0
	}
	tk := me.stdout.tk
	tk.refreshStdout()
	return nil
}

func stdoutHome(g *gocui.Gui, v *gocui.View) error {
	me.stdout.pager = 0
	me.stdout.tk.refreshStdout()
	return nil
}

func stdoutArrowUp(g *gocui.Gui, v *gocui.View) error {
	stdoutWheelsUp()
	return nil
}

func stdoutArrowDown(g *gocui.Gui, v *gocui.View) error {
	stdoutWheelsDown()
	return nil
}

func stdoutPgdn(g *gocui.Gui, v *gocui.View) error {
	win := findWindowUnderMouse()
	if win != nil {
		if win.full.Height() > 50 {
			log.Info("paging through really large window pager =", win.window.pager)
			win.window.pager += 10
			return nil
		}
	}
	me.stdout.pager += 10

	tk := me.stdout.tk
	tk.refreshStdout()
	return nil
}

// scrolling up with the mouse wheel (or trackpad)
func stdoutWheelsUp() {
	// log.Info("private wheels up")
	me.stdout.pager -= 2
	if me.stdout.pager < 0 {
		me.stdout.pager = 0
	}
	me.stdout.tk.refreshStdout()
}

// scrolling down with the mouse wheel (or trackpad)
func stdoutWheelsDown() {
	// log.Info("you've landed")
	me.stdout.pager += 2
	if me.stdout.pager > len(me.stdout.outputS) {
		me.stdout.pager = len(me.stdout.outputS)
	}
	me.stdout.tk.refreshStdout()
}