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authorJeff Carr <[email protected]>2025-02-06 02:54:50 -0600
committerJeff Carr <[email protected]>2025-02-06 02:54:50 -0600
commitd0e35bb98fde78d9d804ab68e11f3f4ef9bbc711 (patch)
tree71e176ca427aef724d7d6274619ed458e82a247d /structs.go
parent8522d4671e02f6271777d5bbf327d2d522a9c9ef (diff)
rm more old code
Diffstat (limited to 'structs.go')
-rw-r--r--structs.go15
1 files changed, 4 insertions, 11 deletions
diff --git a/structs.go b/structs.go
index b77225a..2a406be 100644
--- a/structs.go
+++ b/structs.go
@@ -25,10 +25,9 @@ import (
// 2025 note: doesn't seem terrible to call this 'me' anymore. notsure.
var me config
-var showDebug bool = true // todo: move this into config struct
-var redoWidgets bool = true // todo: move this into config struct
-
-// todo: move all this to a protobuf. then, redo all this mess. it got me here, but now it's time to clean it up for good
+// todo: move all this to a protobuf. then, redo all this mess.
+// it got me here, but now it's time to clean it up for good
+// I can't get a GO plugins that use protobuf to load yet (versioning mismatch)
type config struct {
baseGui *gocui.Gui // the main gocui handle
treeRoot *tree.Node // the base of the binary tree. it should have id == 0
@@ -68,6 +67,7 @@ type config struct {
globalMouseDown bool // yep, mouse is pressed
newWindowTrigger chan bool // work around hack to redraw windows a bit after NewWindow()
stdout stdout // information for the STDOUT window
+ showDebug bool // todo: move this into config struct
}
// settings for the stdout window
@@ -82,13 +82,6 @@ type stdout struct {
offsetH int // the current 'h' offset
}
-// deprecate these
-var (
- initialMouseX, initialMouseY int
- // initialMouseX, initialMouseY, xOffset, yOffset int
- // msgMouseDown bool
-)
-
// this is the gocui way
// corner starts at in the upper left corner
type rectType struct {