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authorJeff Carr <[email protected]>2025-02-09 13:09:42 -0600
committerJeff Carr <[email protected]>2025-02-09 13:09:42 -0600
commitb07d8bd8f7af40872d5e636a98868cf654d02548 (patch)
tree585a0abc4faa9f022f70cd5a0505500e0b411812 /colorNew.go
parent42758e145914dc40c820c1b1164a953605c1b3e8 (diff)
rename
Diffstat (limited to 'colorNew.go')
-rw-r--r--colorNew.go337
1 files changed, 0 insertions, 337 deletions
diff --git a/colorNew.go b/colorNew.go
deleted file mode 100644
index bb61984..0000000
--- a/colorNew.go
+++ /dev/null
@@ -1,337 +0,0 @@
-// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
-// Use of this source code is governed by the GPL 3.0
-
-package main
-
-import (
- "math/rand"
-
- "github.com/awesome-gocui/gocui"
- "go.wit.com/log"
-)
-
-// simple colors for light and dark
-
-// information about how terminfo works
-// https://jvns.ca/blog/2024/10/01/terminal-colours/
-
-// TODO: move all this to a protobuf
-// TODO: add black/white only flag for ttyS0
-// TODO: fix kvm/qemu serial console & SIGWINCH.
-// TODO: check minicom (doesn't work)
-// TODO: fix riscv boards
-
-// DONE ON ENABLE() WIDGET
-// restores the last saved color and makes it active
-func (tk *guiWidget) restoreEnableColor() {
- if tk.color == nil {
- tk.color = new(colorT)
- }
- tk.color.frame = tk.colorLast.frame
- tk.color.fg = tk.colorLast.fg
- tk.color.bg = tk.colorLast.bg
- tk.color.selFg = tk.colorLast.selFg
- tk.color.selBg = tk.colorLast.selBg
-
- tk.activateColor()
-}
-
-// DONE ON DISABLE() WIDGET
-// makes the button look disabled
-func (tk *guiWidget) setColorDisable() {
- if tk.color == nil {
- tk.color = new(colorT)
- }
- // save the current color
- tk.color.frame = superLightGrey
- tk.color.fg = gocui.ColorBlack
- tk.color.bg = superLightGrey
- tk.color.selFg = superLightGrey
- tk.color.selBg = superLightGrey
- tk.activateColor()
-}
-
-// sets the current gocui highlight colors
-func (tk *guiWidget) activateColor() {
- if tk.v == nil {
- return
- }
- tk.v.FrameColor = tk.color.frame
- tk.v.FgColor = tk.color.fg
- tk.v.BgColor = tk.color.bg
- tk.v.SelFgColor = tk.color.selFg
- tk.v.SelBgColor = tk.color.selBg
-}
-
-// saves the color and makes it active
-func (tk *guiWidget) updateColor() {
- if tk.v == nil {
- return
- }
- tk.colorLast.frame = tk.color.frame
- tk.colorLast.fg = tk.color.fg
- tk.colorLast.bg = tk.color.bg
- tk.colorLast.selFg = tk.color.selFg
- tk.colorLast.selBg = tk.color.selBg
-
- tk.activateColor()
-}
-
-// Below are all the colors. TODO: move to protobuf and save in a config file
-
-func (tk *guiWidget) setColorWindowFrame() {
- if tk.color == nil {
- tk.color = new(colorT)
- }
- if me.dark { // use a dark color palette
- tk.color.frame = gocui.AttrNone
- tk.color.fg = gocui.ColorBlack
- tk.color.bg = gocui.ColorBlack
- tk.color.selFg = gocui.AttrNone
- tk.color.selBg = gocui.AttrNone
- } else {
- tk.color.frame = gocui.AttrNone
- tk.color.fg = gocui.AttrNone
- tk.color.bg = gocui.AttrNone
- tk.color.selFg = gocui.AttrNone
- tk.color.selBg = gocui.AttrNone
- }
-
- tk.updateColor()
-}
-
-// weird. lots of color problems for me on debian sid using the traditional Andy Herzfield 'gnome'
-func (tk *guiWidget) setColorWindowTitleActive() {
- if tk.color == nil {
- tk.color = new(colorT)
- }
- if me.dark { // use a dark color palette
- tk.color.frame = gocui.AttrNone
- tk.color.fg = gocui.ColorBlue
- tk.color.bg = gocui.AttrNone
- tk.color.selFg = gocui.ColorWhite
- tk.color.selBg = gocui.ColorBlue
- } else {
- tk.color.frame = gocui.ColorWhite
- tk.color.fg = gocui.ColorWhite
- tk.color.bg = gocui.ColorBlue
- tk.color.selFg = gocui.ColorWhite
- tk.color.selBg = gocui.ColorBlue
- }
-
- tk.updateColor()
-}
-
-func (tk *guiWidget) setColorWindowTitle() {
- if tk.color == nil {
- tk.color = new(colorT)
- }
- if me.dark { // use a dark color palette
- tk.color.frame = gocui.AttrNone
- tk.color.fg = gocui.ColorBlue
- tk.color.bg = gocui.AttrNone
- tk.color.selFg = gocui.ColorWhite
- tk.color.selBg = gocui.ColorBlue
- } else {
- tk.color.frame = gocui.ColorWhite
- tk.color.fg = gocui.ColorBlue
- tk.color.bg = gocui.AttrNone
- tk.color.selFg = gocui.ColorWhite
- tk.color.selBg = gocui.ColorBlue
- }
-
- tk.updateColor()
-}
-
-func (tk *guiWidget) setColorBG() {
- if tk.color == nil {
- tk.color = new(colorT)
- }
- if me.dark {
- tk.color.frame = gocui.AttrNone
- tk.color.fg = gocui.ColorBlack
- tk.color.bg = gocui.ColorBlack
- tk.color.selFg = gocui.AttrNone
- tk.color.selBg = gocui.AttrNone
- } else {
- tk.color.frame = gocui.ColorWhite
- tk.color.fg = gocui.ColorWhite
- tk.color.bg = gocui.AttrNone
- tk.color.selFg = gocui.AttrNone
- tk.color.selBg = gocui.AttrNone
- }
-
- tk.updateColor()
-}
-
-func (tk *guiWidget) setColorLabel() {
- if tk.color == nil {
- tk.color = new(colorT)
- }
- if me.dark {
- tk.color.frame = gocui.AttrNone
- tk.color.fg = gocui.ColorWhite
- tk.color.bg = gocui.ColorBlack
- tk.color.selFg = gocui.ColorWhite
- tk.color.selBg = gocui.AttrNone
- } else {
- tk.color.frame = gocui.AttrNone
- tk.color.fg = gocui.ColorBlack
- tk.color.bg = gocui.AttrNone
- tk.color.selFg = gocui.AttrNone
- tk.color.selBg = gocui.ColorWhite
- }
-
- tk.updateColor()
-}
-
-func (tk *guiWidget) setColorButtonDense() {
- if tk.color == nil {
- tk.color = new(colorT)
- }
- if me.dark {
- tk.color.frame = gocui.AttrNone
- tk.color.fg = gocui.ColorBlue
- tk.color.bg = gocui.ColorBlack
- tk.color.selFg = gocui.ColorWhite
- tk.color.selBg = gocui.ColorBlue
- } else {
- tk.color.frame = gocui.AttrNone
- tk.color.fg = gocui.ColorWhite
- tk.color.bg = gocui.ColorBlue
- tk.color.selFg = gocui.ColorBlue
- tk.color.selBg = gocui.AttrNone
- }
-
- tk.updateColor()
-}
-
-func (tk *guiWidget) setColorButton() {
- if tk.color == nil {
- tk.color = new(colorT)
- }
- if me.dark {
- tk.color.frame = gocui.ColorBlack
- tk.color.fg = gocui.ColorBlue
- tk.color.bg = gocui.ColorBlack
- tk.color.selFg = gocui.ColorWhite
- tk.color.selBg = gocui.ColorBlue
- } else {
- tk.color.frame = gocui.ColorBlue
- tk.color.fg = gocui.AttrNone
- tk.color.bg = gocui.AttrNone
- tk.color.selFg = gocui.ColorWhite
- tk.color.selBg = gocui.ColorBlue
- }
-
- tk.updateColor()
-}
-
-func (tk *guiWidget) setColorInput() {
- if tk.color == nil {
- tk.color = new(colorT)
- }
- if me.dark {
- tk.color.frame = gocui.ColorYellow
- tk.color.fg = gocui.AttrNone
- tk.color.bg = gocui.AttrNone
- tk.color.selFg = gocui.ColorYellow
- tk.color.selBg = gocui.ColorBlack
- } else {
- tk.color.frame = gocui.ColorYellow
- tk.color.fg = gocui.AttrNone
- tk.color.bg = gocui.AttrNone
- tk.color.selFg = gocui.ColorYellow
- tk.color.selBg = gocui.ColorBlack
- }
- tk.updateColor()
-}
-
-func (tk *guiWidget) setColorModal() {
- if tk.color == nil {
- tk.color = new(colorT)
- }
- if me.dark {
- tk.color.frame = gocui.ColorRed
- tk.color.fg = gocui.ColorRed
- tk.color.bg = gocui.ColorBlack
- tk.color.selFg = gocui.ColorBlack
- tk.color.selBg = gocui.AttrNone
- } else {
- tk.color.frame = gocui.ColorRed
- tk.color.fg = gocui.AttrNone
- tk.color.bg = gocui.AttrNone
- tk.color.selFg = gocui.AttrNone
- tk.color.selBg = gocui.ColorWhite
- }
- tk.updateColor()
-}
-
-// what genius figured this out?
-func (tk *guiWidget) setColorTextbox() {
- if tk.color == nil {
- tk.color = new(colorT)
- }
- if me.dark {
- tk.color.frame = gocui.ColorRed
- tk.color.fg = gocui.ColorRed
- tk.color.bg = gocui.ColorBlack
- tk.color.selFg = gocui.ColorBlack
- tk.color.selBg = gocui.AttrNone
- } else {
- tk.color.frame = gocui.ColorRed
- tk.color.fg = gocui.AttrNone
- tk.color.bg = gocui.AttrNone
- tk.color.selFg = gocui.AttrNone
- tk.color.selBg = gocui.ColorWhite
- }
- tk.updateColor()
-}
-
-// just notes down here
-
-// what genius figured this out?
-// originally from github.com/dimasma0305/GoFetch
-func get_teminal_color_palette() string {
- // var runes rune
- // color1 := "\x1b[0;29m  \x1b[0m"
- // runes = []rune(color1)
- // view.WriteRunes(runes)
-
- color1 := "\x1b[0;29m  \x1b[0m"
- color2 := "\x1b[0;31m  \x1b[0m"
- color3 := "\x1b[0;32m  \x1b[0m"
- color4 := "\x1b[0;33m  \x1b[0m"
- color5 := "\x1b[0;34m  \x1b[0m"
- color6 := "\x1b[0;35m  \x1b[0m"
- color7 := "\x1b[0;36m  \x1b[0m"
- color8 := "\x1b[0;37m  \x1b[0m"
-
- return color1 + " " + color2 + " " + color3 + " " + color4 + " " + color5 + " " + color6 + " " + color7 + " " + color8
-}
-
-func randColor() gocui.Attribute {
- colors := []string{"Green", "#FFAA55", "Yellow", "Blue", "Red", "Black", "White"}
- i := rand.Intn(len(colors))
- log.Log(NOW, "randColor() i =", i)
- return gocui.GetColor(colors[i])
-}
-
-var none gocui.Attribute = gocui.AttrNone
-var colorNone colorT = colorT{none, none, none, none, none, "debug none"}
-
-var lightPurple gocui.Attribute = gocui.GetColor("#DDDDDD") // light purple
-var darkPurple gocui.Attribute = gocui.GetColor("#FFAA55") // Dark Purple
-var heavyPurple gocui.Attribute = gocui.GetColor("#88AA55") // heavy purple
-var powdererBlue gocui.Attribute = gocui.GetColor("#B0E0E6") // w3c 'powerder blue'
-var superLightGrey gocui.Attribute = gocui.GetColor("#55AAFF") // super light grey
-
-// Standard defined colors from gocui:
-// ColorBlack ColorRed ColorGreen ColorYellow ColorBlue ColorMagenta ColorCyan ColorWhite
-
-// v.BgColor = gocui.GetColor("#111111") // crazy red
-// v.BgColor = gocui.GetColor("#FF9911") // heavy red
-// v.SelBgColor = gocui.GetColor("#FFEE11") // blood red
-
-// v.BgColor = gocui.GetColor("#55AAFF") // super light grey
-// v.BgColor = gocui.GetColor("#FFC0CB") // 'w3c pink' yellow