diff options
| author | Jeff Carr <[email protected]> | 2025-02-09 13:09:42 -0600 |
|---|---|---|
| committer | Jeff Carr <[email protected]> | 2025-02-09 13:09:42 -0600 |
| commit | b07d8bd8f7af40872d5e636a98868cf654d02548 (patch) | |
| tree | 585a0abc4faa9f022f70cd5a0505500e0b411812 /colorNew.go | |
| parent | 42758e145914dc40c820c1b1164a953605c1b3e8 (diff) | |
rename
Diffstat (limited to 'colorNew.go')
| -rw-r--r-- | colorNew.go | 337 |
1 files changed, 0 insertions, 337 deletions
diff --git a/colorNew.go b/colorNew.go deleted file mode 100644 index bb61984..0000000 --- a/colorNew.go +++ /dev/null @@ -1,337 +0,0 @@ -// Copyright 2017-2025 WIT.COM Inc. All rights reserved. -// Use of this source code is governed by the GPL 3.0 - -package main - -import ( - "math/rand" - - "github.com/awesome-gocui/gocui" - "go.wit.com/log" -) - -// simple colors for light and dark - -// information about how terminfo works -// https://jvns.ca/blog/2024/10/01/terminal-colours/ - -// TODO: move all this to a protobuf -// TODO: add black/white only flag for ttyS0 -// TODO: fix kvm/qemu serial console & SIGWINCH. -// TODO: check minicom (doesn't work) -// TODO: fix riscv boards - -// DONE ON ENABLE() WIDGET -// restores the last saved color and makes it active -func (tk *guiWidget) restoreEnableColor() { - if tk.color == nil { - tk.color = new(colorT) - } - tk.color.frame = tk.colorLast.frame - tk.color.fg = tk.colorLast.fg - tk.color.bg = tk.colorLast.bg - tk.color.selFg = tk.colorLast.selFg - tk.color.selBg = tk.colorLast.selBg - - tk.activateColor() -} - -// DONE ON DISABLE() WIDGET -// makes the button look disabled -func (tk *guiWidget) setColorDisable() { - if tk.color == nil { - tk.color = new(colorT) - } - // save the current color - tk.color.frame = superLightGrey - tk.color.fg = gocui.ColorBlack - tk.color.bg = superLightGrey - tk.color.selFg = superLightGrey - tk.color.selBg = superLightGrey - tk.activateColor() -} - -// sets the current gocui highlight colors -func (tk *guiWidget) activateColor() { - if tk.v == nil { - return - } - tk.v.FrameColor = tk.color.frame - tk.v.FgColor = tk.color.fg - tk.v.BgColor = tk.color.bg - tk.v.SelFgColor = tk.color.selFg - tk.v.SelBgColor = tk.color.selBg -} - -// saves the color and makes it active -func (tk *guiWidget) updateColor() { - if tk.v == nil { - return - } - tk.colorLast.frame = tk.color.frame - tk.colorLast.fg = tk.color.fg - tk.colorLast.bg = tk.color.bg - tk.colorLast.selFg = tk.color.selFg - tk.colorLast.selBg = tk.color.selBg - - tk.activateColor() -} - -// Below are all the colors. TODO: move to protobuf and save in a config file - -func (tk *guiWidget) setColorWindowFrame() { - if tk.color == nil { - tk.color = new(colorT) - } - if me.dark { // use a dark color palette - tk.color.frame = gocui.AttrNone - tk.color.fg = gocui.ColorBlack - tk.color.bg = gocui.ColorBlack - tk.color.selFg = gocui.AttrNone - tk.color.selBg = gocui.AttrNone - } else { - tk.color.frame = gocui.AttrNone - tk.color.fg = gocui.AttrNone - tk.color.bg = gocui.AttrNone - tk.color.selFg = gocui.AttrNone - tk.color.selBg = gocui.AttrNone - } - - tk.updateColor() -} - -// weird. lots of color problems for me on debian sid using the traditional Andy Herzfield 'gnome' -func (tk *guiWidget) setColorWindowTitleActive() { - if tk.color == nil { - tk.color = new(colorT) - } - if me.dark { // use a dark color palette - tk.color.frame = gocui.AttrNone - tk.color.fg = gocui.ColorBlue - tk.color.bg = gocui.AttrNone - tk.color.selFg = gocui.ColorWhite - tk.color.selBg = gocui.ColorBlue - } else { - tk.color.frame = gocui.ColorWhite - tk.color.fg = gocui.ColorWhite - tk.color.bg = gocui.ColorBlue - tk.color.selFg = gocui.ColorWhite - tk.color.selBg = gocui.ColorBlue - } - - tk.updateColor() -} - -func (tk *guiWidget) setColorWindowTitle() { - if tk.color == nil { - tk.color = new(colorT) - } - if me.dark { // use a dark color palette - tk.color.frame = gocui.AttrNone - tk.color.fg = gocui.ColorBlue - tk.color.bg = gocui.AttrNone - tk.color.selFg = gocui.ColorWhite - tk.color.selBg = gocui.ColorBlue - } else { - tk.color.frame = gocui.ColorWhite - tk.color.fg = gocui.ColorBlue - tk.color.bg = gocui.AttrNone - tk.color.selFg = gocui.ColorWhite - tk.color.selBg = gocui.ColorBlue - } - - tk.updateColor() -} - -func (tk *guiWidget) setColorBG() { - if tk.color == nil { - tk.color = new(colorT) - } - if me.dark { - tk.color.frame = gocui.AttrNone - tk.color.fg = gocui.ColorBlack - tk.color.bg = gocui.ColorBlack - tk.color.selFg = gocui.AttrNone - tk.color.selBg = gocui.AttrNone - } else { - tk.color.frame = gocui.ColorWhite - tk.color.fg = gocui.ColorWhite - tk.color.bg = gocui.AttrNone - tk.color.selFg = gocui.AttrNone - tk.color.selBg = gocui.AttrNone - } - - tk.updateColor() -} - -func (tk *guiWidget) setColorLabel() { - if tk.color == nil { - tk.color = new(colorT) - } - if me.dark { - tk.color.frame = gocui.AttrNone - tk.color.fg = gocui.ColorWhite - tk.color.bg = gocui.ColorBlack - tk.color.selFg = gocui.ColorWhite - tk.color.selBg = gocui.AttrNone - } else { - tk.color.frame = gocui.AttrNone - tk.color.fg = gocui.ColorBlack - tk.color.bg = gocui.AttrNone - tk.color.selFg = gocui.AttrNone - tk.color.selBg = gocui.ColorWhite - } - - tk.updateColor() -} - -func (tk *guiWidget) setColorButtonDense() { - if tk.color == nil { - tk.color = new(colorT) - } - if me.dark { - tk.color.frame = gocui.AttrNone - tk.color.fg = gocui.ColorBlue - tk.color.bg = gocui.ColorBlack - tk.color.selFg = gocui.ColorWhite - tk.color.selBg = gocui.ColorBlue - } else { - tk.color.frame = gocui.AttrNone - tk.color.fg = gocui.ColorWhite - tk.color.bg = gocui.ColorBlue - tk.color.selFg = gocui.ColorBlue - tk.color.selBg = gocui.AttrNone - } - - tk.updateColor() -} - -func (tk *guiWidget) setColorButton() { - if tk.color == nil { - tk.color = new(colorT) - } - if me.dark { - tk.color.frame = gocui.ColorBlack - tk.color.fg = gocui.ColorBlue - tk.color.bg = gocui.ColorBlack - tk.color.selFg = gocui.ColorWhite - tk.color.selBg = gocui.ColorBlue - } else { - tk.color.frame = gocui.ColorBlue - tk.color.fg = gocui.AttrNone - tk.color.bg = gocui.AttrNone - tk.color.selFg = gocui.ColorWhite - tk.color.selBg = gocui.ColorBlue - } - - tk.updateColor() -} - -func (tk *guiWidget) setColorInput() { - if tk.color == nil { - tk.color = new(colorT) - } - if me.dark { - tk.color.frame = gocui.ColorYellow - tk.color.fg = gocui.AttrNone - tk.color.bg = gocui.AttrNone - tk.color.selFg = gocui.ColorYellow - tk.color.selBg = gocui.ColorBlack - } else { - tk.color.frame = gocui.ColorYellow - tk.color.fg = gocui.AttrNone - tk.color.bg = gocui.AttrNone - tk.color.selFg = gocui.ColorYellow - tk.color.selBg = gocui.ColorBlack - } - tk.updateColor() -} - -func (tk *guiWidget) setColorModal() { - if tk.color == nil { - tk.color = new(colorT) - } - if me.dark { - tk.color.frame = gocui.ColorRed - tk.color.fg = gocui.ColorRed - tk.color.bg = gocui.ColorBlack - tk.color.selFg = gocui.ColorBlack - tk.color.selBg = gocui.AttrNone - } else { - tk.color.frame = gocui.ColorRed - tk.color.fg = gocui.AttrNone - tk.color.bg = gocui.AttrNone - tk.color.selFg = gocui.AttrNone - tk.color.selBg = gocui.ColorWhite - } - tk.updateColor() -} - -// what genius figured this out? -func (tk *guiWidget) setColorTextbox() { - if tk.color == nil { - tk.color = new(colorT) - } - if me.dark { - tk.color.frame = gocui.ColorRed - tk.color.fg = gocui.ColorRed - tk.color.bg = gocui.ColorBlack - tk.color.selFg = gocui.ColorBlack - tk.color.selBg = gocui.AttrNone - } else { - tk.color.frame = gocui.ColorRed - tk.color.fg = gocui.AttrNone - tk.color.bg = gocui.AttrNone - tk.color.selFg = gocui.AttrNone - tk.color.selBg = gocui.ColorWhite - } - tk.updateColor() -} - -// just notes down here - -// what genius figured this out? -// originally from github.com/dimasma0305/GoFetch -func get_teminal_color_palette() string { - // var runes rune - // color1 := "\x1b[0;29m \x1b[0m" - // runes = []rune(color1) - // view.WriteRunes(runes) - - color1 := "\x1b[0;29m \x1b[0m" - color2 := "\x1b[0;31m \x1b[0m" - color3 := "\x1b[0;32m \x1b[0m" - color4 := "\x1b[0;33m \x1b[0m" - color5 := "\x1b[0;34m \x1b[0m" - color6 := "\x1b[0;35m \x1b[0m" - color7 := "\x1b[0;36m \x1b[0m" - color8 := "\x1b[0;37m \x1b[0m" - - return color1 + " " + color2 + " " + color3 + " " + color4 + " " + color5 + " " + color6 + " " + color7 + " " + color8 -} - -func randColor() gocui.Attribute { - colors := []string{"Green", "#FFAA55", "Yellow", "Blue", "Red", "Black", "White"} - i := rand.Intn(len(colors)) - log.Log(NOW, "randColor() i =", i) - return gocui.GetColor(colors[i]) -} - -var none gocui.Attribute = gocui.AttrNone -var colorNone colorT = colorT{none, none, none, none, none, "debug none"} - -var lightPurple gocui.Attribute = gocui.GetColor("#DDDDDD") // light purple -var darkPurple gocui.Attribute = gocui.GetColor("#FFAA55") // Dark Purple -var heavyPurple gocui.Attribute = gocui.GetColor("#88AA55") // heavy purple -var powdererBlue gocui.Attribute = gocui.GetColor("#B0E0E6") // w3c 'powerder blue' -var superLightGrey gocui.Attribute = gocui.GetColor("#55AAFF") // super light grey - -// Standard defined colors from gocui: -// ColorBlack ColorRed ColorGreen ColorYellow ColorBlue ColorMagenta ColorCyan ColorWhite - -// v.BgColor = gocui.GetColor("#111111") // crazy red -// v.BgColor = gocui.GetColor("#FF9911") // heavy red -// v.SelBgColor = gocui.GetColor("#FFEE11") // blood red - -// v.BgColor = gocui.GetColor("#55AAFF") // super light grey -// v.BgColor = gocui.GetColor("#FFC0CB") // 'w3c pink' yellow |
