diff options
Diffstat (limited to 'common')
| -rw-r--r-- | common/addNode.go | 68 | ||||
| -rw-r--r-- | common/plugin.go | 69 | ||||
| -rw-r--r-- | common/structs.go | 43 |
3 files changed, 0 insertions, 180 deletions
diff --git a/common/addNode.go b/common/addNode.go deleted file mode 100644 index be769fc..0000000 --- a/common/addNode.go +++ /dev/null @@ -1,68 +0,0 @@ -package main - -/* - These code should be common to all gui plugins - - There are some helper functions that are probably going to be - the same everywhere. Mostly due to handling the binary tree structure - and the channel communication - - For now, it's just a symlink to the 'master' version in - ./toolkit/nocui/common.go -*/ - -import ( - "reflect" - "strconv" - - "go.wit.com/log" - "go.wit.com/gui/widget" -) - -// this is in common.go, do not move it -func addNode(a *widget.Action) *node { - n := new(node) - n.WidgetType = a.WidgetType - n.WidgetId = a.WidgetId - n.ParentId = a.ParentId - - n.state = a.State - - // copy the data from the action message - n.progname = a.ProgName - n.value = a.Value - n.direction = a.Direction - n.strings = a.Strings - - // TODO: these need to be rethought - n.X = a.X - n.Y = a.Y - n.W = a.W - n.H = a.H - n.AtW = a.AtW - n.AtH = a.AtH - - // store the internal toolkit information - n.tk = initWidget(n) - // n.tk = new(guiWidget) - - if (a.WidgetType == widget.Root) { - log.Log(INFO, "addNode() Root") - return n - } - - if (me.rootNode.findWidgetId(a.WidgetId) != nil) { - log.Log(ERROR, "addNode() WidgetId already exists", a.WidgetId) - return me.rootNode.findWidgetId(a.WidgetId) - } - - // add this new widget on the binary tree - n.parent = me.rootNode.findWidgetId(a.ParentId) - if n.parent != nil { - n.parent.children = append(n.parent.children, n) - //w := n.tk - //w.parent = n.parent.tk - //w.parent.children = append(w.parent.children, w) - } - return n -} diff --git a/common/plugin.go b/common/plugin.go deleted file mode 100644 index bfc9a68..0000000 --- a/common/plugin.go +++ /dev/null @@ -1,69 +0,0 @@ -package main - -/* - These code should be common to all gui plugins - - There are some helper functions that are probably going to be - the same everywhere. Mostly due to handling the binary tree structure - and the channel communication - - For now, it's just a symlink to the 'master' version in - ./toolkit/nocui/common.go -*/ - -import ( - "reflect" - "strconv" - - "go.wit.com/log" - "go.wit.com/gui/widget" -) - -// searches the binary tree for a WidgetId -func (n *node) findWidgetId(id int) *node { - if (n == nil) { - return nil - } - - if n.WidgetId == id { - return n - } - - for _, child := range n.children { - newN := child.findWidgetId(id) - if (newN != nil) { - return newN - } - } - return nil -} - -func (n *node) doUserEvent() { - if (callback == nil) { - log.Log(ERROR, "doUserEvent() callback == nil", n.WidgetId) - return - } - var a widget.Action - a.WidgetId = n.WidgetId - a.Value = n.value - a.ActionType = widget.User - log.Log(INFO, "doUserEvent() START: send a user event to the callback channel") - callback <- a - log.Log(INFO, "doUserEvent() END: sent a user event to the callback channel") - return -} - -// Other goroutines must use this to access the GUI -// -// You can not acess / process the GUI thread directly from -// other goroutines. This is due to the nature of how -// Linux, MacOS and Windows work (they all work differently. suprise. surprise.) -// -// this sets the channel to send user events back from the plugin -func Callback(guiCallback chan widget.Action) { - callback = guiCallback -} - -func PluginChannel() chan widget.Action { - return pluginChan -} diff --git a/common/structs.go b/common/structs.go deleted file mode 100644 index 32eed8a..0000000 --- a/common/structs.go +++ /dev/null @@ -1,43 +0,0 @@ -package main - -/* - These code should be common to all gui plugins - - There are some helper functions that are probably going to be - the same everywhere. Mostly due to handling the binary tree structure - and the channel communication - - For now, it's just a symlink to the 'master' version in - ./toolkit/nocui/common.go -*/ - -import ( - "reflect" - "strconv" - - "go.wit.com/log" - "go.wit.com/gui/widget" -) - -// this is the channel we send user events like -// mouse clicks or keyboard events back to the program -var callback chan widget.Action - -// this is the channel we get requests to make widgets -var pluginChan chan widget.Action - -type Node struct { - parent *node - children []*node - - WidgetId int // widget ID - WidgetType widget.WidgetType - ParentId int // parent ID - - State widget.State - - // the internal plugin toolkit structure - // in the gtk plugin, it has gtk things like margin & border settings - // in the text console one, it has text console things like colors for menus & buttons - TK any -} |
