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package shell

/*
var FileMap map[string]*File

var readBufferSize int

type File struct {
	Name string
	// BufferSize	int
	// Buffer		*bytes.Buffer
	// Fbytes		[]byte
	TotalCount int
	Empty      bool
	Dead       bool

	Fio    io.ReadCloser // := process.StdoutPipe()
	Fbufio *bufio.Reader // := bufio.NewReader(pOUT)
	// Fnbreader *nbreader.NBReader // := nbreader.NewNBReader(readOUT, 1024)
}

// early code playground
type OldShell struct {
	Cmdline string
	Process *exec.Cmd
	Done    bool
	Quiet   bool
	Fail    bool
	Error   error
	Buffer  *bytes.Buffer

	// which names are really better here?
	// for now I init them both to test out
	// how the code looks and feels
	STDOUT *File
	STDERR *File
	Stdout *File
	Stderr *File
}

// default values for OldShell
func New() *OldShell {
	var tmp OldShell

	tmp.Done = false
	tmp.Fail = false
	tmp.Quiet = quiet

	return &tmp
}
*/