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authorJeff Carr <[email protected]>2024-02-19 08:38:20 -0600
committerJeff Carr <[email protected]>2024-02-19 08:38:20 -0600
commit0f71a670960cad2bc98f5d99f1a3b0e55173bc00 (patch)
tree35218cd4d14dd16445815d671a3ed590016232ae
parent27b8e82e1d59880381fc0047f2ef90b423124a5d (diff)
testing the other glsl file
Signed-off-by: Jeff Carr <[email protected]>
-rw-r--r--main.go7
1 files changed, 4 insertions, 3 deletions
diff --git a/main.go b/main.go
index e56e6c4..ae0d33b 100644
--- a/main.go
+++ b/main.go
@@ -43,6 +43,7 @@ func init() {
config.Set("width", 640)
config.Set("height", 480)
config.Set("glDrift", 0.01)
+ // config.Set("filename", "planetfall.glsl")
config.Set("filename", "seascape.glsl")
pixelgl.Run(run)
@@ -52,12 +53,12 @@ func init() {
// this must be defined for plugin's, but is never run
// I assume it's for testing the code in a stand alone way
func main() {
- // This parses the command line arguments
- // parseConfig()
config.Set("width", 1024)
config.Set("height", 768)
config.Set("glDrift", 0.01)
- config.Set("filename", "seascape.glsl")
+ config.Set("filename", "planetfall.glsl")
+ // This parses the command line arguments
+ // parseConfig()
pixelgl.Run(run)
}