diff options
Diffstat (limited to 'structs.go')
| -rw-r--r-- | structs.go | 62 |
1 files changed, 31 insertions, 31 deletions
@@ -39,37 +39,37 @@ type config struct { startOutputW int // ? startOutputH int // ? helpLabel *gocui.View // ? - dropdownV *guiWidget // this is a floating widget that we show whenever the user clicks on a - dropdownW *guiWidget // grab the dropdown choices from this widget - FramePadW int `default:"1" dense:"0"` // When the widget has a frame, like a button, it adds 2 lines runes on each side - FramePadH int `default:"1" dense:"0"` // When the widget has a frame, like a button, it adds 2 lines runes on each side - PadW int `default:"1" dense:"0"` // pad spacing - PadH int `default:"1" dense:"0"` // pad spacing - WindowW int `default:"8" dense:"0"` // how far down to start Window or Tab headings - WindowH int `default:"-1"` // how far down to start Window or Tab headings - TabW int `default:"5" dense:"0"` // how far down to start Window or Tab headings - TabH int `default:"1" dense:"0"` // how far down to start Window or Tab headings - WindowPadW int `default:"8" dense:"0"` // additional amount of space to put between window & tab widgets - TabPadW int `default:"4" dense:"0"` // additional amount of space to put between window & tab widgets - GroupPadW int `default:"2" dense:"1"` // additional amount of space to indent on a group - BoxPadW int `default:"2" dense:"1"` // additional amount of space to indent on a box - GridPadW int `default:"2" dense:"1"` // additional amount of space to indent on a grid - RawW int `default:"1"` // the raw beginning of each window (or tab) - RawH int `default:"5"` // the raw beginning of each window (or tab) - FakeW int `default:"20"` // offset for the hidden widgets - padded bool // add space between things like buttons - bookshelf bool // do you want things arranged in the box like a bookshelf or a stack? - canvas bool // if set to true, the windows are a raw canvas - menubar bool // for windows - stretchy bool // expand things like buttons to the maximum size - margin bool // add space around the frames of windows - writeMutex sync.Mutex // writeMutex protects writes to *guiWidget (it's global right now maybe) - fakefile *FakeFile // JUNK? used to attempt to write to the stdout window - dtoggle bool // is a dropdown or combobox currently active? - showHelp bool // toggle boolean for the help menu (deprecate?) - ecount int // counts how many mouse and keyboard events have occurred - supermouse bool // prints out every widget found while you move the mouse around - depth int // used for listWidgets() debugging + // dropdownV *guiWidget // this is a floating widget that we show whenever the user clicks on a + dropdownW *guiWidget // grab the dropdown choices from this widget + FramePadW int `default:"1" dense:"0"` // When the widget has a frame, like a button, it adds 2 lines runes on each side + FramePadH int `default:"1" dense:"0"` // When the widget has a frame, like a button, it adds 2 lines runes on each side + PadW int `default:"1" dense:"0"` // pad spacing + PadH int `default:"1" dense:"0"` // pad spacing + WindowW int `default:"8" dense:"0"` // how far down to start Window or Tab headings + WindowH int `default:"-1"` // how far down to start Window or Tab headings + TabW int `default:"5" dense:"0"` // how far down to start Window or Tab headings + TabH int `default:"1" dense:"0"` // how far down to start Window or Tab headings + WindowPadW int `default:"8" dense:"0"` // additional amount of space to put between window & tab widgets + TabPadW int `default:"4" dense:"0"` // additional amount of space to put between window & tab widgets + GroupPadW int `default:"2" dense:"1"` // additional amount of space to indent on a group + BoxPadW int `default:"2" dense:"1"` // additional amount of space to indent on a box + GridPadW int `default:"2" dense:"1"` // additional amount of space to indent on a grid + RawW int `default:"1"` // the raw beginning of each window (or tab) + RawH int `default:"5"` // the raw beginning of each window (or tab) + FakeW int `default:"20"` // offset for the hidden widgets + padded bool // add space between things like buttons + bookshelf bool // do you want things arranged in the box like a bookshelf or a stack? + canvas bool // if set to true, the windows are a raw canvas + menubar bool // for windows + stretchy bool // expand things like buttons to the maximum size + margin bool // add space around the frames of windows + writeMutex sync.Mutex // writeMutex protects writes to *guiWidget (it's global right now maybe) + fakefile *FakeFile // JUNK? used to attempt to write to the stdout window + dtoggle bool // is a dropdown or combobox currently active? + showHelp bool // toggle boolean for the help menu (deprecate?) + ecount int // counts how many mouse and keyboard events have occurred + supermouse bool // prints out every widget found while you move the mouse around + depth int // used for listWidgets() debugging } // deprecate these |
