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-rw-r--r--link_darwin_amd64.go (renamed from AAA_GOFILES/link_darwin_amd64.go)2
-rw-r--r--main.go (renamed from AAA_GOFILES/main.go)24
2 files changed, 9 insertions, 17 deletions
diff --git a/AAA_GOFILES/link_darwin_amd64.go b/link_darwin_amd64.go
index 687a62a..ef9c2e5 100644
--- a/AAA_GOFILES/link_darwin_amd64.go
+++ b/link_darwin_amd64.go
@@ -2,6 +2,6 @@
package ui
-// #cgo CFLAGS: -mmacosx-version-min=10.8 -DMACOSX_DEPLOYMENT_TARGET=10.8
+// #cgo CFLAGS: -mmacosx-version-min=10.8
// #cgo LDFLAGS: ${SRCDIR}/libui_darwin_amd64.a -framework Foundation -framework AppKit -mmacosx-version-min=10.8
import "C"
diff --git a/AAA_GOFILES/main.go b/main.go
index dd1443a..1ba6d05 100644
--- a/AAA_GOFILES/main.go
+++ b/main.go
@@ -10,18 +10,9 @@ import (
)
// #include "ui.h"
-// extern void doQueued(void *);
+// extern void doQueueMain(void *);
// extern int doOnShouldQuit(void *);
-// /* I forgot how dumb cgo is... ./main.go:73: cannot use _Cgo_ptr(_Cfpvar_fp_doQueued) (type unsafe.Pointer) as type *[0]byte in argument to _Cfunc_uiQueueMain */
-// /* I'm pretty sure this worked before... */
-// static inline void realQueueMain(void *x)
-// {
-// uiQueueMain(doQueued, x);
-// }
-// static inline void realOnShouldQuit(void)
-// {
-// uiOnShouldQuit(doOnShouldQuit, NULL);
-// }
+// extern int doOnTimer(void *);
import "C"
// make sure main() runs on the first thread created by the OS
@@ -48,8 +39,7 @@ func Main(f func()) error {
C.uiFreeInitError(estr)
return err
}
- // set up OnShouldQuit()
- C.realOnShouldQuit()
+ C.uiOnShouldQuit(C.doOnShouldQuit, nil)
QueueMain(f)
C.uiMain()
return nil
@@ -98,11 +88,11 @@ func QueueMain(f func()) {
}
}
qmmap[n] = f
- C.realQueueMain(unsafe.Pointer(n))
+ C.uiQueueMain(C.doQueueMain, unsafe.Pointer(n))
}
-//export doQueued
-func doQueued(nn unsafe.Pointer) {
+//export doQueueMain
+func doQueueMain(nn unsafe.Pointer) {
qmlock.Lock()
n := uintptr(nn)
@@ -136,3 +126,5 @@ func doOnShouldQuit(unused unsafe.Pointer) C.int {
}
return frombool(shouldQuitFunc())
}
+
+// TODO Timer?