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authorPietro Gagliardi <[email protected]>2014-03-03 17:44:03 -0500
committerPietro Gagliardi <[email protected]>2014-03-03 17:44:03 -0500
commit962a84e056fd524ed458391961510a1c32892895 (patch)
tree515e6e1b6ad5662b99291f8132edc2afd9ca6e91 /stack.go
parent6c3389283138cb4baf5ccc3d5785c318e376f26f (diff)
Fixed Mac OS X control placement flipping. This is done by passing the height of the window around setRect() calls to avoid polling the content view frame each time.
Diffstat (limited to 'stack.go')
-rw-r--r--stack.go4
1 files changed, 2 insertions, 2 deletions
diff --git a/stack.go b/stack.go
index f66bc3d..171920b 100644
--- a/stack.go
+++ b/stack.go
@@ -63,7 +63,7 @@ func (s *Stack) make(window *sysData) error {
return nil
}
-func (s *Stack) setRect(x int, y int, width int, height int) error {
+func (s *Stack) setRect(x int, y int, width int, height int, winheight int) error {
s.lock.Lock()
defer s.lock.Unlock()
@@ -112,7 +112,7 @@ func (s *Stack) setRect(x int, y int, width int, height int) error {
}
// 3) now actually place controls
for i, c := range s.controls {
- err := c.setRect(x, y, s.width[i], s.height[i])
+ err := c.setRect(x, y, s.width[i], s.height[i], winheight)
if err != nil {
return fmt.Errorf("error setting size of control %d in Stack.setRect(): %v", i, err)
}