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authorJeff Carr <[email protected]>2025-02-02 13:05:42 -0600
committerJeff Carr <[email protected]>2025-02-02 15:04:07 -0600
commitd4b7cd32d47ab0307c650f711f784575ad0d8e2d (patch)
tree18f8d174d27623dc55f80984786c8e4c7de0450a /action.go
parentad6bb0f1c1eab46d76d369bfb3453cecff254a96 (diff)
goimport lintv1.1.28
Diffstat (limited to 'action.go')
-rw-r--r--action.go30
1 files changed, 15 insertions, 15 deletions
diff --git a/action.go b/action.go
index 31ed5ab..84a71b0 100644
--- a/action.go
+++ b/action.go
@@ -7,13 +7,13 @@ type Action struct {
WidgetId int
ParentId int
- State State
+ State State
// Text string // what is visable to the user
- ProgName string // a name useful for programming
+ ProgName string // a name useful for programming
// most primitive widgets just store a single thing
- Value any
+ Value any
// how to arrange widgets
Direction Orientation
@@ -23,25 +23,25 @@ type Action struct {
// These must be unique
Strings []string
- Range RangeType
+ Range RangeType
// RETHINK / REDO EVERYTHING BELOW HERE
// This is used for things like a slider(0,100)
- X int
- Y int
+ X int
+ Y int
// This is for the grid size & widget position
- W int
- H int
- AtW int
- AtH int
+ W int
+ H int
+ AtW int
+ AtH int
// Put space around elements to improve look & feel
// Margin bool avoided due to use of action types
// Pad bool
// Make widgets fill up the space available
- Expand bool
+ Expand bool
}
type ActionType int // Add, SetText, Click, Hide, Append, Delete, etc
@@ -66,14 +66,14 @@ const (
Append
Move
Dump
- User // the user did something (mouse, keyboard, etc)
- ToolkitLoad // attempts to load a new toolkit
- ToolkitInit // initializes the toolkit
+ User // the user did something (mouse, keyboard, etc)
+ ToolkitLoad // attempts to load a new toolkit
+ ToolkitInit // initializes the toolkit
ToolkitClose // closes the toolkit
ToolkitPanic
Heartbeat
CloseWindow
- UserQuit // the user closed the GUI
+ UserQuit // the user closed the GUI
EnableDebug // open the debugging window
)