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# fyne
Package gui implements a abstraction layer for Go visual elements.
This is a sample plugin. It's a skeleton intended to be used when making a new toolkit plugin.
fyne appears to require:
runtime.LockOSThread() // Ensure main stays on one OS thread
a := app.New()
w := a.NewWindow("Fyne Plugin Fix")
w.ShowAndRun()
error:
gui doing TestDraw() Forge: (this kinda works sometimes)
panic: Run() or ShowAndRun() must be called from main goroutine
so for fyne to work, there must be a protocol buffer GO GUI plugin first that
can spawn and talk to fyne
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