1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
package log
import (
"errors"
origlog "log"
)
var INFO bool = true
var WARN bool = true
var ERROR bool = true
var VERBOSE bool = false
var SPEW bool = false
func All(b bool) {
Set("SPEW", b)
Set("INFO", b)
Set("WARN", b)
Set("ERROR", b)
Set("VERBOSE", b)
}
func Set(flag string, b bool) {
switch flag {
case "INFO":
INFO = b
case "WARN":
WARN = b
case "SPEW":
SPEW = b
case "ERROR":
ERROR = b
case "VERBOSE":
VERBOSE = b
default:
Error(errors.New("unknown flag"), "Flag name sent:", flag)
}
}
func Get(flag string) bool {
switch flag {
case "INFO":
return INFO
case "WARN":
return WARN
case "SPEW":
return SPEW
case "ERROR":
return ERROR
case "VERBOSE":
return VERBOSE
default:
Error(errors.New("unknown flag"), "Flag name sent:", flag)
}
return false
}
// a simple way turn logging messages on and off
func Log(b bool, a ...any) {
if ! b { return }
origlog.Println(a...)
}
func Logf(b bool, s string, a ...any) {
if ! b { return }
origlog.Printf(s, a...)
}
func Println(a ...any) {
origlog.Println(a...)
}
func Printf(s string, a ...any) {
origlog.Printf(s, a...)
}
func Fatalf(s string, a ...any) {
origlog.Fatalf(s, a...)
}
func Fatal(s string, a ...any) {
origlog.Fatalf(s, a...)
}
// register a variable name from a subsystem
// this is used for custom log flags
func Register(subsystem string, name string) {
Info("log.Register() got subsystem", subsystem, "with name =", name)
}
|