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authorAndrew Gallant (Ocelot) <[email protected]>2012-10-16 23:40:59 -0400
committerAndrew Gallant (Ocelot) <[email protected]>2012-10-16 23:40:59 -0400
commit94ba2d1333e1ab229fe08f58b5b963e05a4af083 (patch)
treee42ad9c86bc67132c9f0678a385bd639be16186c /xgbgen/go_struct.go
parentbf6aca1262687d2028d4fdd45f28740a51ab7b28 (diff)
The hack continues. I've increased the event channel buffer. I know I'm
goofing here. What I'd personally like to do is just use an "infinite" channel. That is, push the limit of how many events can be processed to the machine and not set an artificial limit in XGB. Some day...
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