summaryrefslogtreecommitdiff
path: root/config.go
blob: 4034f662c43ca2d090ae8eeba8913776326f69a5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
package forgepb

// functions to import and export the protobuf
// data to and from config files

import (
	"errors"
	"os"
	"path/filepath"

	"go.wit.com/log"
)

func (f *Forge) ConfigSave() error {
	var err error
	// backup the current config files
	if e := backupConfig(); e != nil {
		log.Info("forge.BackupConfig() error", e)
		err = e
		// continue here? notsure. could be bad either way
		// out of disk space?
	}
	if f.Config != nil {
		if e := f.Config.ConfigSave(); e != nil {
			log.Info("forge.Config.ConfigSave() error", e)
			err = e
		}
	}
	if f.Repos != nil {
		if e := f.Repos.ConfigSave(); e != nil {
			log.Info("forge.Repos.ConfigSave() error", e)
			err = e
		}
	}
	return err
}

// write to ~/.config/forge/ unless ENV{FORGE_CONFIG} is set
func (f *ForgeConfigs) ConfigSave() error {
	data, err := f.Marshal()
	if err != nil {
		log.Info("proto.Marshal() failed len", len(data), err)
		return err
	}
	log.Info("forgepb.ConfigSave() proto.Marshal() worked len", len(data))
	configWrite("forge.pb", data)

	s := f.FormatTEXT()
	configWrite("forge.text", []byte(s))

	s = f.FormatJSON()
	configWrite("forge.json", []byte(s))

	return nil
}

// load the ~/.config/forge/ files
func (c *ForgeConfigs) ConfigLoad() error {
	if os.Getenv("FORGE_CONFIG") == "" {
		homeDir, _ := os.UserHomeDir()
		fullpath := filepath.Join(homeDir, ".config/forge")
		os.Setenv("FORGE_CONFIG", fullpath)
	}
	// var data []byte
	// var err error
	if c == nil {
		// can't safely do c = new(ForgeConfig) if c is in a struct from the caller. notsure why
		return errors.New("It's not safe to run ConfigLoad() on a nil")
	}

	if data, err := loadFile("forge.pb"); err == nil {
		if data != nil {
			if len(data) != 0 {
				if err = c.Unmarshal(data); err == nil {
					log.Info("forge.ConfigLoad()", len(c.ForgeConfigs), "entries in ~/.config/forge")
					return nil
				}
			}
		}
	}
	log.Warn("broken forge.pb config file")

	// forge.db doesn't exist. try forge.text
	// this lets the user hand edit the config
	if data, err := loadFile("forge.text"); err == nil {
		if data != nil {
			// this means the forge.text file exists and was read
			if len(data) != 0 {
				if err = c.UnmarshalTEXT(data); err != nil {
					log.Info("forge.ConfigLoad()", len(c.ForgeConfigs), "entries in ~/.config/forge")
					// forge.pb file was broken. save on load right away
					log.Info("attempting forge.ConfigSave()")
					c.ConfigSave()
					return nil
				}
				// todo: error out if the file is empty?
			}
		}
	}

	// forge.text doesn't exist. try forge.json
	// this lets the user hand edit the config
	if data, err := loadFile("forge.json"); err != nil {
		if data != nil {
			// this means the forge.json file exists and was read
			if len(data) != 0 {
				if err = c.UnmarshalJSON(data); err == nil {
					log.Info("forge.ConfigLoad()", len(c.ForgeConfigs), "entries in ~/.config/forge")
					// forge.pb file was broken. save on load right away
					log.Info("attempting forge.ConfigSave()")
					c.ConfigSave()
					return nil
				}
			}
		}
	}

	cpath := filepath.Join(os.Getenv("FORGE_CONFIG"), ".")
	if _, err := os.Stat(cpath); err == nil {
		log.Info("Something has gone wrong. Your", os.Getenv("FORGE_CONFIG"), "directory exists")
		log.Info("However, the config files could not be loaded")
	}

	// first time user. make a template config file
	c.sampleConfig()

	return nil
}

func loadFile(filename string) ([]byte, error) {
	fullname := filepath.Join(os.Getenv("FORGE_CONFIG"), filename)
	data, err := os.ReadFile(fullname)
	if errors.Is(err, os.ErrNotExist) {
		// if file does not exist, just return nil. this
		// will cause ConfigLoad() to try the next config file like "forge.text"
		// because the user might want to edit the .config by hand
		return nil, nil
	}
	if err != nil {
		// log.Info("open config file :", err)
		return nil, err
	}
	return data, nil
}

func configWrite(filename string, data []byte) error {
	fullname := filepath.Join(os.Getenv("FORGE_CONFIG"), filename)

	cfgfile, err := os.OpenFile(fullname, os.O_RDWR|os.O_CREATE|os.O_TRUNC, 0644)
	defer cfgfile.Close()
	if err != nil {
		log.Warn("open config file :", err)
		return err
	}
	if filename == "forge.text" {
		// add header
		cfgfile.Write([]byte("# this file is automatically re-generated from forge.pb, however,\n"))
		cfgfile.Write([]byte("# if you want to edit it by hand, you can:\n"))
		cfgfile.Write([]byte("# stop forge; remove forge.pb; edit forge.text; start forge\n"))
		cfgfile.Write([]byte("# this will cause the default behavior to fallback to parsing this file for the config\n"))
		cfgfile.Write([]byte("\n"))
		cfgfile.Write([]byte("# this file is intended to be used to customize settings on what\n"))
		cfgfile.Write([]byte("# git repos you have write access to. That is, where you can run 'git push'\n"))
	}
	cfgfile.Write(data)
	return nil
}