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|
package fhelp
import (
"os"
"path/filepath"
)
// THIS IS THE DEFAULT:
//
// ~/.config/ # put things you might care about here
// ~/.cache/ # this is never imporant and can be deleted at any time
//
// Additionally:
//
// NEVER WRITE OUT ANYTHING TO ~/
// NEVER EVER
//
func getConfigDir() (string, error) {
homeDir, err := os.UserHomeDir()
if err != nil {
return "/tmp", err
}
fullpath := filepath.Join(homeDir, ".config/forge")
err = os.MkdirAll(fullpath, os.ModePerm)
if err != nil {
return "/tmp", err
}
return fullpath, nil
}
func getCacheDir() (string, error) {
homeDir, err := os.UserHomeDir()
if err != nil {
return "/tmp", err
}
fullpath := filepath.Join(homeDir, ".cache/forge")
err = os.MkdirAll(fullpath, os.ModePerm)
if err != nil {
return "/tmp", err
}
return fullpath, nil
}
func getReposDir() (string, error) {
homeDir, err := os.UserHomeDir()
if err != nil {
return "/tmp", err
}
fullpath := filepath.Join(homeDir, "go/src")
err = os.MkdirAll(fullpath, os.ModePerm)
if err != nil {
return "/tmp", err
}
return fullpath, nil
}
func getCachegDir() (string, error) {
homeDir, err := os.UserHomeDir()
if err != nil {
return "/tmp", err
}
fullpath := filepath.Join(homeDir, ".cache/forge")
err = os.MkdirAll(fullpath, os.ModePerm)
if err != nil {
return "/tmp", err
}
return fullpath, nil
}
// this is the 'old way" and works fine for me. I use it because I like the ~/go/src directory
// because I know exactly what is in it: GO stuff & nothing else
func useGoSrc() (string, error) {
homeDir, err := os.UserHomeDir()
if err != nil {
return "", err
}
pwd := filepath.Join(homeDir, "go/src")
err = os.MkdirAll(pwd, os.ModePerm)
return pwd, err
}
func GoWorkExists(dir string) bool {
var err error
workFilePath := filepath.Join(dir, "go.work")
if _, err = os.Stat(workFilePath); err == nil {
// log.Info("f.goWorkExists() found", workFilePath)
return true
} else if !os.IsNotExist(err) {
// log.Info("f.goWorkExists() missing", workFilePath)
return false
}
// probably false, but some other error
// log.Info("f.goWorkExists() os.Stat() error", err, workFilePath)
return false
}
// findGoWork searches for a "go.work" file starting from the current directory
// and moving up the directory tree. It returns the path to the directory containing
// the file and a boolean indicating whether the file was found.
func FindGoWork() (string, bool) {
dir, err := os.Getwd()
if err != nil {
return "", false
}
for {
workFilePath := filepath.Join(dir, "go.work")
if _, err := os.Stat(workFilePath); err == nil {
return dir, true
}
parent := filepath.Dir(dir)
if parent == dir {
break // Reached root
}
dir = parent
}
return "", false
}
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