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package gui
// passes information between the toolkit library (plugin)
// All Toolkit interactions should be done via a channel or Queue()
// This is the only thing that is passed between the toolkit plugin
// what names should be used? This is not part of [[Graphical Widget]]
// Event() seems like a good name.
// Could a protobuf be used here? (Can functions be passed?)
type Widget struct {
i int
s string
Name string
Width int
Height int
Event func(*Widget) *Widget
// Probably deprecate these
OnChanged func(*Widget)
Custom func(*Widget)
OnExit func(*Widget)
}
/*
type Widget int
// https://ieftimov.com/post/golang-datastructures-trees/
const (
Unknown Widget = iota
Window
Tab
Frame
Dropbox
Spinner
Label
)
func (s Widget) String() string {
switch s {
case Window:
return "Window"
case Tab:
return "Tab"
case Frame:
return "Frame"
case Label:
return "Label"
case Dropbox:
return "Dropbox"
}
return "unknown"
}
*/
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