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// Copyright 2014 The gocui Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"github.com/awesome-gocui/gocui"
)
func defaultKeybindings(g *gocui.Gui) error {
if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil {
return err
}
for _, n := range []string{"but1", "but2", "help", "but3"} {
if err := g.SetKeybinding(n, gocui.MouseLeft, gocui.ModNone, showMsg); err != nil {
return err
}
}
if err := g.SetKeybinding("", gocui.MouseRelease, gocui.ModNone, mouseUp); err != nil {
return err
}
if err := g.SetKeybinding("", gocui.MouseLeft, gocui.ModNone, globalDown); err != nil {
return err
}
if err := g.SetKeybinding("", gocui.MouseLeft, gocui.ModMouseCtrl, ctrlDown); err != nil {
return err
}
/*
if err := g.SetKeybinding("", gocui.MouseLeft, gocui.ModNone, globalDown); err != nil {
return err
}
*/
if err := g.SetKeybinding("msg", gocui.MouseLeft, gocui.ModNone, msgDown); err != nil {
return err
}
addDebugKeys(g)
return nil
}
var showDebug bool = true
func addDebugKeys(g *gocui.Gui) {
// dump all widget info to the log
g.SetKeybinding("", 'd', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
log(logNow, "gocui.SetKeyBinding() dumpTree() START")
// me.rootNode.dumpTree(true)
fakeStartWidth = me.DevelOffsetW
fakeStartHeight = me.TabH + me.FramePadH
if (showDebug) {
me.rootNode.showFake()
showDebug = false
} else {
me.rootNode.hideFake()
showDebug = true
}
return nil
})
// hide all widgets
g.SetKeybinding("", 'h', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
me.rootNode.hideWidgets()
return nil
})
// show all widgets
g.SetKeybinding("", 's', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
me.rootNode.showWidgets()
return nil
})
// exit
g.SetKeybinding("", 'q', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
standardExit()
return nil
})
g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
standardExit()
return nil
})
// panic
g.SetKeybinding("", 'p', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
standardExit()
panic("forced panic in gocui")
return nil
})
}
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