summaryrefslogtreecommitdiff
path: root/debugWindow.go
blob: bffd55cd801a1d962f4f4e8c2366597fdf135137 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
package gui

import 	(
	newlog "go.wit.com/log"
)

// TODO: move all this shit into somewhere not global

// main debugging window
var bugWin *Node

var mapWindows map[string]*Node
var checkd, checkdn, checkdt, checkdtk, lb1, lb2 *Node
var myButton *Node

/*
	Creates a window helpful for debugging this package
*/
func (n *Node) DebugWindow() {
	newlog.Warn("Don't use DebugWindow() directly anymore")
	DebugWindow() // todo, remove the non-binary tree access
}

func DebugWindow() {
	bugWin = me.rootNode.NewWindow("go.wit.com/gui debug window").DebugTab("Debug Tab")
	bugWin.Custom = bugWin.StandardClose
	if ArgDebug() {
		newlog.SetTmp()
		bugWin.DebugFlags()
	}
}

// should the debugging windows be new windows or tabs
// var makeTabs bool = true
func (n *Node) UseTabs() bool {
	return me.makeTabs
}

func (n *Node) SetTabs(b bool) {
	me.makeTabs = b
}

func (n *Node) DebugTab(title string) *Node {
	var newN, gog, g1 *Node
	// var logSettings *gadgets.LogSettings

	// time.Sleep(1 * time.Second)
	newN = n.NewTab(title)

//////////////////////// main debug things //////////////////////////////////
	gog = newN.NewGroup("Debugging Windows:")

	// generally useful debugging
	cb := gog.NewCheckbox("Seperate windows")
	cb.Custom = func() {
		log(debugGui, "Custom() n.widget =", cb.Name, cb.B)
		n.SetTabs(cb.B)
	}
	cb.Set(false)
	n.SetTabs(false)

	gog.NewButton("logging", func () {
		bugWin.DebugFlags()
	})
	gog.NewButton("Debug Widgets", func () {
		DebugWidgetWindow(newN)
	})
	gog.NewButton("GO Language Internals", func () {
		bugWin.DebugGolangWindow()
	})
	gog.NewButton("GO Channels debug", func () {
		bugWin.DebugGoChannels()
	})

	gog.NewLabel("Force Quit:")

	gog.NewButton("os.Exit()", func () {
		exit()
	})

//////////////////////// window debugging things //////////////////////////////////
	g1 = newN.NewGroup("list things")

	g1.NewButton("List toolkits", func () {
		dropdownWindow(g1)
		me.rootNode.ListToolkits()
	})
	g1.NewButton("List Windows", func () {
		dropdownWindow(g1)
	})
	g1.NewButton("List Window Widgets", func () {
		dropdownWindowWidgets(g1)
	})

	g2 := newN.NewGroup("more things")

	g2.NewButton("Node.ListChildren(true)", func () {
		if (activeWidget == nil) {
			activeWidget = me.rootNode
		}
		activeWidget.ListChildren(true)
	})

	g2.NewButton("test conc", func () {
		makeConc()
	})

	g2.NewButton("List Plugins", func () {
		for _, aplug := range allPlugins {
			log(true, "Loaded plugin:", aplug.name, aplug.filename)
		}
	})

	g2.NewButton("load toolkit 'gocui'", func () {
		me.rootNode.LoadToolkit("gocui")
	})

	g2.NewButton("load toolkit 'andlabs'", func () {
		me.rootNode.LoadToolkit("andlabs")
	})

	return newN
}

func dropdownWindow(p *Node) {
	var mapWindows map[string]*Node
	mapWindows = make(map[string]*Node)

	dd := p.NewDropdown("Window Dropdown")
	dd.Custom = func() {
		name := dd.S
		activeWidget = mapWindows[name]
		setActiveWidget(activeWidget)
		log(true, "The Window was set to", name)
	}
	log(debugGui, "dd =", dd)
	if (activeWidget == nil) {
		// the debug window doesn't exist yet so you can't display the change
		// TODO: make a fake binary tree for this(?)
		return
	}

	// var last = ""
	for _, child := range me.rootNode.children {
		log(logInfo, "\t\t", child.id, child.Name)
		dd.AddDropdownName(child.Name)
		// last = child.Name
		mapWindows[child.Name] = child
		if (activeWidget == nil) {
			activeWidget = child
		}
	}
	// dd.SetDropdownName(last)
}

func dropdownWindowWidgets(p *Node) {
	var mapWindows map[string]*Node
	mapWindows = make(map[string]*Node)

	dd := p.NewDropdown("Window Widgets Dropdown")
	dd.Custom = func() {
		name := dd.S
		activeWidget = mapWindows[name]
		setActiveWidget(activeWidget)
	}
	log(debugGui, "dd =", dd)

	// log("dumpWidget() ", b, listChildrenDepth, defaultPadding, n.id, info)

	var addDropdowns func (*Node)
	addDropdowns = func (n *Node) {
		s := n.dumpWidget(true)
		dd.AddDropdownName(s)
		mapWindows[s] = n

		for _, child := range n.children {
			listChildrenDepth += 1
			addDropdowns(child)
			listChildrenDepth -= 1
		}
	}

	// list everything in the binary tree
	addDropdowns(me.rootNode)
}