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package gui
import "log"
import "reflect"
// import "image/color"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
// import "github.com/davecgh/go-spew/spew"
// TODO: bring this generic mouse click function back
//
// This is the default mouse click handler
// Every mouse click that hasn't been assigned to
// something specific will fall into this routine
// By default, all it runs is the call back to
// the main program that is using this library
//
// This routine MUST be here as this is how the andlabs/ui works
// This is the raw routine passed to every button in andlabs libui / ui
//
//
func (n *Node) AddButton(name string, custom func(*Node)) *Node {
if (n.uiBox == nil) {
log.Println("gui.Node.AppendButton() filed node.UiBox == nil")
return n
}
button := ui.NewButton(name)
if (Config.Debug) {
log.Println("reflect.TypeOF(uiBox) =", reflect.TypeOf(n.uiBox))
log.Println("reflect.TypeOF(uiButton) =", reflect.TypeOf(button))
}
// true == expand, false == make normal size button
n.uiBox.Append(button, Config.Stretchy)
n.uiButton = button
newNode := n.makeNode(name, 888, 888 + Config.counter)
newNode.uiButton = button
newNode.custom = custom
button.OnClicked(func(*ui.Button) {
log.Println("gui.AppendButton() Button Clicked. Running custom()")
custom(newNode)
})
return newNode
}
func (n *Node) CreateFontButton(action string) *Node {
n.uiFontButton = ui.NewFontButton()
n.uiFontButton.OnChanged(func (*ui.FontButton) {
log.Println("FontButton.OnChanged() START")
n.Dump()
})
n.uiBox.Append(n.uiFontButton, Config.Stretchy)
return n
}
func (n *Node) CreateColorButton(custom func(*Node), name string, values interface {}) *Node {
// create a 'fake' button entry for the mouse clicks
n.uiColorButton = ui.NewColorButton()
n.custom = custom
n.values = values
n.uiColorButton.OnChanged(func (*ui.ColorButton) {
log.Println("ColorButton.OnChanged() START Color Button Click")
rgba := n.Color
r, g, b, a := rgba.R, rgba.G, rgba.B, rgba.A
log.Println("ColorButton.OnChanged() Color() =", r, g, b, a)
if (n.custom != nil) {
n.custom(n)
} else if (Data.MouseClick != nil) {
Data.MouseClick(n)
}
})
n.uiBox.Append(n.uiColorButton, Config.Stretchy)
return n
}
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