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-rw-r--r--log.go126
1 files changed, 15 insertions, 111 deletions
diff --git a/log.go b/log.go
index 754a883..103aeb7 100644
--- a/log.go
+++ b/log.go
@@ -1,125 +1,29 @@
-//
-// version v1.3
-//
-// I like things to be easy.
-//
-// this means all the log settings are in one place. it should allow
-// things to be over-ridden externally to the library
-// but still allow command line --args to pass debugging settings
-//
-// I also have a generic sleep() and exit() in here because it's simple
-//
-// Usage:
-//
-// log("something", foo, bar)
-// var DEBUG bool = true
-// log(DEBUG, "something else", someOtherVariable) # if DEBUG == false, return doing nothing
-// log(SPEW, "something else", someOtherVariable) # this get's sent to spew.Dump(). Very useful for debugging!
-//
package gui
import (
- "os"
- "runtime"
- "runtime/pprof"
- golog "log"
- "time"
- "reflect"
- "github.com/davecgh/go-spew/spew"
- // "net"
+ witlog "git.wit.org/wit/gui/log"
)
-var LOGOFF bool = false // turn this off, all logging stops
-var WARN bool
-var INFO bool
+// various debugging flags
+var logNow bool = true // useful for active development
+var logError bool = true
+var logWarn bool = false
+var logInfo bool = false
+var logVerbose bool = false
-type spewt struct {
- a bool
-}
-
-var SPEW spewt
+// var log interface{}
+func log(a ...any) {
+ witlog.Where = "wit/gui"
+ witlog.Log(a...)
+}
-/*
- sleep() # you know what this does? sleeps for 1 second. yep. dump. easy.
- sleep(.1) # you know what this does? yes, it sleeps for 1/10th of a second
-*/
func sleep(a ...any) {
- if (a == nil) {
- time.Sleep(time.Second)
- return
- }
-
- log("sleep", a[0])
-
- switch a[0].(type) {
- case int:
- time.Sleep(time.Duration(a[0].(int)) * time.Second)
- case float64:
- time.Sleep(time.Duration(a[0].(float64) * 1000) * time.Millisecond)
- default:
- log("sleep a[0], type = ", a[0], reflect.TypeOf(a[0]))
- }
+ witlog.Sleep(a...)
}
-/*
- exit() # yep. exits. I guess everything must be fine
- exit(3) # I guess 3 it is then
- exit("dont like apples") # ok. I'll make a note of that
-*/
func exit(a ...any) {
- log("exit", a)
- //if (a) {
- // os.Exit(a)
- //}
- os.Exit(0)
-}
-
-/*
- I've spent, am spending, too much time thinking about 'logging'. 'log', 'logrus', 'zap', whatever.
- I'm not twitter. i don't give a fuck about how many nanoseconds it takes to log. Anyway, this
- implementation is probably faster than all of those because you just set one bool to FALSE
- and it all stops.
- Sometimes I need to capture to stdout, sometimes stdout can't
- work because it doesn't exist for the user. This whole thing is a PITA. Then it's spread
- over 8 million references in every .go file. I'm tapping out and putting
- it in one place. here it is. Also, this makes having debug levels really fucking easy.
- You can define whatever level of logging you want from anywhere (command line) etc.
-
- log() # doesn't do anything
- log(stuff) # sends it to whatever log you define in a single place. here is the place
-*/
-
-func log(a ...any) {
- if (LOGOFF) {
- return
- }
-
- if (a == nil) {
- return
- }
-
- var tbool bool
- if (reflect.TypeOf(a[0]) == reflect.TypeOf(tbool)) {
- // golog.Println("\t a[0] = bool")
- if (a[0] == false) {
- return
- }
- a[0] = "WIT/GUI"
- }
-
- if (reflect.TypeOf(a[0]) == reflect.TypeOf(SPEW)) {
- a = a[1:]
- spew.Dump(a)
- return
- }
-
- golog.Println(a...)
-}
-
-func loggo() {
- pprof.Lookup("goroutine").WriteTo(os.Stdout, 1)
- golog.Println("runtime.NumGoroutine() = ", runtime.NumGoroutine())
+ witlog.Exit(a...)
}
// b bool, print if true
@@ -135,5 +39,5 @@ func logindent(b bool, depth int, format string, a ...any) {
// array prepend(). Why isn't this a standard function. It should be:
// a.prepend(debugGui, newFormat)
a = append([]any{b, newFormat}, a...)
- log(a...)
+ witlog.Log(a...)
}