diff options
Diffstat (limited to 'gui.go')
| -rw-r--r-- | gui.go | 18 |
1 files changed, 9 insertions, 9 deletions
@@ -128,31 +128,31 @@ func ErrorWindow(gw *GuiWindow, msg1 string, msg2 string) { // for the button and then call the function below // func defaultButtonClick(button *ui.Button) { - log.Println("defaultButtonClick() LOOK FOR BUTTON button =", button) + log.Println("gui.defaultButtonClick() LOOK FOR BUTTON button =", button) for key, foo := range Data.AllButtons { if (Data.Debug) { - log.Println("defaultButtonClick() Data.AllButtons =", key, foo) + log.Println("gui.defaultButtonClick() Data.AllButtons =", key, foo) // spew.Dump(foo) } if Data.AllButtons[key].B == button { - log.Println("\tdefaultButtonClick() BUTTON MATCHED") - log.Println("\tdefaultButtonClick() Data.AllButtons[key].Action =", Data.AllButtons[key].Action) + log.Println("\tgui.defaultButtonClick() BUTTON MATCHED") + log.Println("\tgui.defaultButtonClick() Data.AllButtons[key].Action =", Data.AllButtons[key].Action) if Data.AllButtons[key].custom != nil { - log.Println("\tdefaultButtonClick() DOING CUSTOM FUNCTION") + log.Println("\tgui.defaultButtonClick() DOING CUSTOM FUNCTION") Data.AllButtons[key].custom(Data.AllButtons[key]) return } if (Data.MouseClick != nil) { Data.MouseClick(Data.AllButtons[key]) } else { - log.Println("\tdefaultButtonClick() IGNORING BUTTON. MouseClick() is nil") + log.Println("\tgui.defaultButtonClick() IGNORING BUTTON. MouseClick() is nil") } return } } - log.Println("\tdefaultButtonClick() BUTTON NOT FOUND") + log.Println("\tgui.defaultButtonClick() BUTTON NOT FOUND") if (Data.Debug) { - panic("defaultButtonClick() SHOULD NOT HAVE UNMAPPED BUTTONS") + panic("gui.defaultButtonClick() SHOULD NOT HAVE UNMAPPED BUTTONS") } } @@ -197,7 +197,7 @@ func CreateFontButton(box *GuiBox, action string) *GuiButton { newGB.Action = action newGB.FB = ui.NewFontButton() newGB.Box = box - newGB.Area = box.Window.Area +// newGB.Area = box.Window.Area Data.AllButtons = append(Data.AllButtons, &newGB) newGB.FB.OnChanged(func (*ui.FontButton) { |
