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-rw-r--r--box.go2
-rw-r--r--debug.go52
-rw-r--r--main.go4
-rw-r--r--new-structs.go96
-rw-r--r--structs.go39
-rw-r--r--window.go41
6 files changed, 189 insertions, 45 deletions
diff --git a/box.go b/box.go
index a077064..237788a 100644
--- a/box.go
+++ b/box.go
@@ -69,9 +69,9 @@ func NewBox(box *GuiBox, axis int, name string) *GuiBox {
n := box.FindNode()
if (n == nil) {
log.Println("gui.NewBox() SERIOUS ERROR. CAN NOT FIND NODE")
+ os.Exit(0)
} else {
log.Println("gui.NewBox() node =", n.Name)
- os.Exit(0)
}
var newbox *GuiBox
newbox = new(GuiBox)
diff --git a/debug.go b/debug.go
index 0b383c8..79a5fb3 100644
--- a/debug.go
+++ b/debug.go
@@ -2,6 +2,7 @@ package gui
import (
"fmt"
+ "os"
"log"
"time"
@@ -112,3 +113,54 @@ func addTableTab() {
log.Println("Sleep for 1 second, then try to add new tabs")
time.Sleep(1 * time.Second)
}
+
+func DebugDataNodeMap() {
+ if Data.NodeMap == nil {
+ log.Println("Data.NodeMap == nil")
+ return
+ }
+ log.Println("Dumping Data.NodeMap:")
+ for name, node := range Data.NodeMap {
+ log.Println("\tData.NodeMap name =", node.Width, node.Height, name)
+ // node.SetName("yahoo")
+ // log.Println("\tData.NodeMap node =", node)
+ }
+}
+
+func FindNode(name string) *Node {
+ if Data.NodeMap == nil {
+ log.Println("gui.FindNode() gui.Data.NodeMap == nil")
+ return nil
+ }
+ log.Println("gui.FindNode() searching Data.NodeMap:")
+ for id, node := range Data.NodeMap {
+ log.Println("\tData.NodeMap name =", node.Width, node.Height, id)
+ node.Dump()
+ if (name == node.Name) {
+ return node
+ }
+ newNode := findByName(node, name)
+ if (newNode != nil) {
+ return newNode
+ }
+ log.Println("gui.FindNode() could not find node name =", name)
+ os.Exit(-1)
+ }
+ log.Println("gui.FindNode() could not find node name =", name)
+ return nil
+}
+
+func DebugNodeChildren() {
+ if Data.NodeMap == nil {
+ log.Println("Data.NodeMap == nil")
+ return
+ }
+ log.Println("Dumping Data.NodeMap:")
+ for name, node := range Data.NodeMap {
+ log.Println("\tData.NodeMap name =", node.Width, node.Height, name)
+ node.Dump()
+ node.List()
+ // node.SetName("yahoo")
+ // log.Println("\tData.NodeMap node =", node)
+ }
+}
diff --git a/main.go b/main.go
index 09d105f..cb130ef 100644
--- a/main.go
+++ b/main.go
@@ -9,6 +9,10 @@ import (
func Main(f func()) {
log.Println("Starting gui.Main() (using gtk via andlabs/ui)")
+ log.Println("Starting gui.Main() (using gtk via andlabs/ui)")
+ log.Println("Starting gui.Main() (using gtk via andlabs/ui)")
+ log.Println("Starting gui.Main() (using gtk via andlabs/ui)")
+ log.Println("Starting gui.Main() (using gtk via andlabs/ui)")
ui.Main(f)
}
diff --git a/new-structs.go b/new-structs.go
index b70623e..a24262d 100644
--- a/new-structs.go
+++ b/new-structs.go
@@ -21,8 +21,9 @@ type Node struct {
box *GuiBox
- control *ui.Control
- window *ui.Window
+ uiControl *ui.Control
+ uiWindow *ui.Window
+ uiTab *ui.Tab
}
func (n *Node) Parent() *Node {
@@ -34,44 +35,50 @@ func (n *Node) Window() *Node {
}
func (n *Node) Dump() {
- log.Println("gui.Node.Dump() id = ", n.id)
- log.Println("gui.Node.Dump() Name = ", n.Name)
- log.Println("gui.Node.Dump() Width = ", n.Width)
- log.Println("gui.Node.Dump() Height = ", n.Height)
- log.Println("gui.Node.Dump() parent = ", n.parent)
- log.Println("gui.Node.Dump() children = ", n.children)
- log.Println("gui.Node.Dump() box = ", n.box)
- log.Println("gui.Node.Dump() control = ", n.control)
- log.Println("gui.Node.Dump() window = ", n.window)
+ log.Println("gui.Node.Dump() id = ", n.id)
+ log.Println("gui.Node.Dump() Name = ", n.Name)
+ log.Println("gui.Node.Dump() Width = ", n.Width)
+ log.Println("gui.Node.Dump() Height = ", n.Height)
+ log.Println("gui.Node.Dump() parent = ", n.parent)
+ log.Println("gui.Node.Dump() children = ", n.children)
+ log.Println("gui.Node.Dump() box = ", n.box)
+ log.Println("gui.Node.Dump() uiControl = ", n.uiControl)
+ log.Println("gui.Node.Dump() uiWindow = ", n.uiWindow)
+ log.Println("gui.Node.Dump() uiTab = ", n.uiTab)
}
func (n *Node) SetName(name string) {
// n.uiType.SetName(name)
- if (n.window != nil) {
+ if (n.uiWindow != nil) {
log.Println("node is a window. setting title =", name)
- n.window.SetTitle(name)
+ n.uiWindow.SetTitle(name)
return
}
- log.Println("*ui.Control =", n.control)
+ log.Println("*ui.Control =", n.uiControl)
return
}
+func (n *Node) FindTab() *ui.Tab {
+ return n.uiTab
+}
+
func (n *Node) FindWindowBox() *GuiBox {
if (n.box == nil) {
log.Println("SERIOUS ERROR n.box == nil in FindWindowBox()")
log.Println("SERIOUS ERROR n.box == nil in FindWindowBox()")
log.Println("SERIOUS ERROR n.box == nil in FindWindowBox()")
log.Println("SERIOUS ERROR n.box == nil in FindWindowBox()")
+ os.Exit(-1)
}
return n.box
}
-func (n *Node) Append(child Node) {
+func (n *Node) Append(child *Node) {
// if (n.UiBox == nil) {
// return
// }
- // n.uiType.Append(child, x)
+ n.children = append(n.children, child)
}
func (n *Node) List() {
findByIdDFS(n, "test")
@@ -79,6 +86,7 @@ func (n *Node) List() {
func findByIdDFS(node *Node, id string) *Node {
log.Println("findByIdDFS()", id, node)
+ node.Dump()
if node.id == id {
log.Println("Found node id =", id, node)
return node
@@ -86,46 +94,64 @@ func findByIdDFS(node *Node, id string) *Node {
if len(node.children) > 0 {
for _, child := range node.children {
- findByIdDFS(child, id)
+ newNode := findByIdDFS(child, id)
+ if (newNode != nil) {
+ return newNode
+ }
}
}
return nil
}
-func (n *Node) InitTab(title string, custom func() ui.Control) *Node {
- boxs := n.box
- if boxs == nil {
- log.Println("gui.InitTab() 1 Fuck node = ", n)
- n.Dump()
- os.Exit(-1)
+func findByName(node *Node, name string) *Node {
+ log.Println("findByName()", name, node)
+ node.Dump()
+ if node.Name == name {
+ log.Println("findByName() Found node name =", name, node)
+ return node
+ }
+
+ if len(node.children) > 0 {
+ for _, child := range node.children {
+ newNode := findByName(child, name)
+ if (newNode != nil) {
+ return newNode
+ }
+ }
}
- if boxs.Window == nil {
- log.Println("gui.InitTab() 2 Fuck node = ", n)
+ return nil
+}
+
+func (n *Node) InitTab(title string, custom func() ui.Control) *Node {
+ if n.uiWindow == nil {
+ log.Println("gui.InitTab() ERROR ui.Window == nil")
n.Dump()
os.Exit(-1)
- return nil
}
- if boxs.Window.UiWindow == nil {
- log.Println("gui.InitTab() 3 Fuck node = ", n)
+ if n.box != nil {
+ log.Println("gui.InitTab() ERROR box already exists")
n.Dump()
os.Exit(-1)
- return nil
}
- window := boxs.Window.UiWindow
tab := ui.NewTab()
- window.SetChild(tab)
- window.SetMargined(true)
+ n.uiWindow.SetChild(tab)
+ n.uiWindow.SetMargined(true)
tab.Append(title, custom())
tab.SetMargined(0, true)
- // tab.SetMargined(1, true)
- boxs.Window.UiTab = tab
+ var newNode Node
+ newNode.Name = title
+ newNode.parent = n
+ n.Append(&newNode)
+ newNode.uiTab = tab
+ /*
if boxs.node == nil {
log.Println("gui.InitTab() 4 Fuck node = ", n)
n.Dump()
os.Exit(-1)
}
- return n
+ */
+ return &newNode
}
diff --git a/structs.go b/structs.go
index 9cec347..4dffe3f 100644
--- a/structs.go
+++ b/structs.go
@@ -3,6 +3,7 @@ package gui
import (
"image/color"
"log"
+ "os"
"github.com/andlabs/ui"
"golang.org/x/image/font"
@@ -24,6 +25,8 @@ type GuiConfig struct {
Debug bool
DebugTable bool
Exit func(*GuiWindow)
+
+ depth int
}
type GuiData struct {
@@ -107,6 +110,14 @@ type GuiBox struct {
UiBox *ui.Box
}
+func (gb *GuiBox) Dump() {
+ log.Println("gui.GuiBox.Dump() Name = ", gb.Name)
+ log.Println("gui.GuiBox.Dump() Axis = ", gb.Axis)
+ log.Println("gui.GuiBox.Dump() GuiWindow = ", gb.Window)
+ log.Println("gui.GuiBox.Dump() node = ", gb.node)
+ log.Println("gui.GuiBox.Dump() UiBox = ", gb.UiBox)
+}
+
func (s GuiBox) SetTitle(title string) {
log.Println("DID IT!", title)
if s.Window == nil {
@@ -119,10 +130,30 @@ func (s GuiBox) SetTitle(title string) {
return
}
-func (s GuiBox) FindNode() *Node {
- if s.node != nil {
- return s.node
+func (b *GuiBox) SetNode(n *Node) {
+ if (b.node != nil) {
+ b.Dump()
+ log.Println("gui.SetNode() Error not nil")
+ os.Exit(-1)
+ }
+ b.node = n
+ if (b.node == nil) {
+ b.Dump()
+ log.Println("gui.SetNode() node == nil")
+ os.Exit(-1)
+ }
+ b.Dump()
+}
+
+func (b *GuiBox) FindNode() *Node {
+ log.Println("gui.FindNode() on GuiBox")
+ if b.node != nil {
+ return b.node
}
+ DebugNodeChildren()
+ b.Dump()
+ log.Println("gui.FindNode() on GuiBox is nil")
+ os.Exit(-1)
return nil
}
@@ -194,6 +225,8 @@ func (s GuiBox) AddDebugTab(title string) {
}
func tabSetMargined(tab *ui.Tab) {
+ log.Println("tabSetMargined() IGNORE THIS")
+ return
c := tab.NumPages()
for i := 0; i < c; i++ {
log.Println("tabSetMargined() i =", i)
diff --git a/window.go b/window.go
index cd03a7d..dae070f 100644
--- a/window.go
+++ b/window.go
@@ -2,6 +2,7 @@ package gui
import (
"log"
+ "os"
"strconv"
"time"
@@ -50,7 +51,7 @@ func ErrorWindow(gw *GuiWindow, msg1 string, msg2 string) {
// actual window but that does not appear to work on the MacOS or Windows
//
func InitWindow(gw *GuiWindow, name string, axis int) *GuiBox {
- log.Println("InitGuiWindow() START")
+ log.Println("InitWindow() START")
var box *GuiBox
if gw == nil {
@@ -67,8 +68,12 @@ func InitWindow(gw *GuiWindow, name string, axis int) *GuiBox {
log.Println("initWindow() ADDING ui.NewWindow()")
n := uiNewWindow(name, Config.Height, Config.Width)
box.node = n
- w := n.window
+ if (n.box == nil) {
+ n.box = box
+ }
+ w := n.uiWindow
newGuiWindow.UiWindow = w
+ os.Exit(-1)
// newGuiWindow.UiWindow.SetTitle("test")
w.OnClosing(func(*ui.Window) bool {
@@ -107,7 +112,31 @@ func InitWindow(gw *GuiWindow, name string, axis int) *GuiBox {
Data.WindowMap[newGuiWindow.Name] = newGuiWindow
- log.Println("InitGuiWindow() END *GuiWindow =", newGuiWindow)
+ if (box.node == nil) {
+ fn := FindNode("full initTab")
+ log.Println("InitWindow() fn =", fn)
+ log.Println("InitWindow() mapping node <=> box")
+ box.node = fn
+ if (fn.box == nil) {
+ log.Println("InitWindow() mapping node <=> box")
+ fn.box = box
+ }
+ }
+ if (box.node == nil) {
+ DebugNodeChildren()
+ log.Println("InitWindow() box has a FUCKING nil node")
+ fn := FindNode("full initTab")
+ log.Println("InitWindow() fn =", fn)
+ os.Exit(-1)
+ }
+
+ if (newGuiWindow.node == nil) {
+ DebugNodeChildren()
+ log.Println("InitWindow() newGuiWindow has a FUCKING nil node")
+ // os.Exit(-1)
+ }
+
+ log.Println("InitWindow() END *GuiWindow =", newGuiWindow)
return box
}
@@ -178,7 +207,7 @@ func uiNewWindow(title string, x int, y int) *Node {
})
w.SetMargined(true)
w.Show()
- node.window = w
+ node.uiWindow = w
// w.node = &node
return &node
}
@@ -190,7 +219,7 @@ func CreateBlankWindow(title string, x int, y int) *Node {
n := uiNewWindow(box.Name, x, y)
box.node = n
n.box = box
- window := n.window
+ window := n.uiWindow
ui.OnShouldQuit(func() bool {
log.Println("createWindow().Destroy()", box.Name)
@@ -251,7 +280,7 @@ func NewWindow(title string, x int, y int) *GuiBox {
n := uiNewWindow(box.Name, x, y)
box.node = n
- window := n.window
+ window := n.uiWindow
ui.OnShouldQuit(func() bool {
log.Println("createWindow().Destroy()", box.Name)