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-rw-r--r--debug.go2
-rw-r--r--entry.go4
2 files changed, 2 insertions, 4 deletions
diff --git a/debug.go b/debug.go
index 03b1d9f..2074e1f 100644
--- a/debug.go
+++ b/debug.go
@@ -25,7 +25,7 @@ func WatchGUI() {
for name, abox := range window.BoxMap {
log.Printf("\twatchGUI() BOX mapname=%-12s abox.Name=%-12s", name, abox.Name)
/*
- if (name == "SplashArea3") {
+ if (name == "DEBUG") {
log.Println("\t\twatchGUI() BOX abox =", reflect.TypeOf(abox))
win := abox.Window
log.Println("\t\twatchGUI() BOX win =", reflect.TypeOf(win))
diff --git a/entry.go b/entry.go
index 75c7f28..cd7cfba 100644
--- a/entry.go
+++ b/entry.go
@@ -7,8 +7,6 @@ import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
import "github.com/davecgh/go-spew/spew"
-// THIS IS CLEAN (except the 'Memory' normalization example)
-
// functions for handling text entry boxes
func NewLabel(box *GuiBox, text string) {
@@ -136,7 +134,7 @@ func defaultMakeEntry(startValue string, edit bool, action string) *GuiEntry {
newEntry.UiEntry = e
newEntry.Edit = edit
newEntry.Action = action
- if (action == "Memory") {
+ if (action == "INT") {
newEntry.Normalize = normalizeInt
}
Data.AllEntries = append(Data.AllEntries, &newEntry)