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authorJeff Carr <[email protected]>2024-01-06 13:53:15 -0600
committerJeff Carr <[email protected]>2024-01-06 13:53:15 -0600
commitb3dfc689abe6699112518ddaf5e12aa87ef931f8 (patch)
tree2f5e14ac484ac45e52e58a57dd95f904a0d38094 /window.go
parentd075b29aff66e784a615a0a3e436ae7433556789 (diff)
sierpinski carpet mode
Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'window.go')
-rw-r--r--window.go45
1 files changed, 43 insertions, 2 deletions
diff --git a/window.go b/window.go
index a0676b2..54d4331 100644
--- a/window.go
+++ b/window.go
@@ -16,7 +16,48 @@ func (parent *Node) NewWindow(title string) *Node {
log.Info("NewWindow()", title)
- a := newAction(newNode, widget.Add)
- sendAction(a)
+ if ! newNode.hidden {
+ a := newAction(newNode, widget.Add)
+ sendAction(a)
+ }
+ return newNode
+}
+
+// allow window create without actually sending it to the toolkit
+func (parent *Node) RawWindow(title string) *Node {
+ var newNode *Node
+
+ // Windows are created off of the master node of the Binary Tree
+ newNode = parent.newNode(title, widget.Window)
+ newNode.Custom = StandardExit
+ newNode.hidden = true
+
+ log.Info("RawWindow()", title)
return newNode
}
+
+// TODO: should do this recursively
+func (n *Node) UnDraw() *Node {
+ if ! n.hidden {
+ n.Hide()
+ }
+ n.hidden = true
+ return n
+}
+
+// TODO: should do this recursively
+func (n *Node) Draw() *Node {
+ n.hidden = false
+
+ a := newAction(n, widget.Add)
+ sendAction(a)
+ return n
+}
+
+// if the toolkit supports a gui with pixels, it might honor this. no promises
+// consider this a 'recommendation' or developer 'preference' to the toolkit
+func (n *Node) PixelSize(w, h int) *Node {
+ n.width = w
+ n.height = w
+ return n
+}