diff options
| author | Jeff Carr <[email protected]> | 2021-10-25 05:00:12 -0500 |
|---|---|---|
| committer | Jeff Carr <[email protected]> | 2021-10-25 05:00:12 -0500 |
| commit | 4e5c26419d6c411ba04c57cb7b8062e73f695cec (patch) | |
| tree | 514736ab4bafe64e95d3ab5d1e4eb299aed90f3a /window-debug.go | |
| parent | 23e4e139f1df01bfdd8987c48309a1e50977b7a1 (diff) | |
DEBUG: add buttons to add demo & debug tabs.
TabMargin is now always set to true
Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'window-debug.go')
| -rw-r--r-- | window-debug.go | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/window-debug.go b/window-debug.go index de4b31b..ef457aa 100644 --- a/window-debug.go +++ b/window-debug.go @@ -12,6 +12,8 @@ var names = make([]string, 100) var nodeNames = make([]string, 100) // TODO: remove this crap +// What does this actually do? +// It populates the nodeNames in a map. No, not a map, an array. What is the difference again? func addNodeName(c *ui.Combobox, s string) { c.Append(s) nodeNames[y] = s @@ -220,6 +222,28 @@ func makeWindowDebug() ui.Control { } }) + n1 = addButton(vbox, "Node.AddDebugTab") + n1.OnClicked(func(*ui.Button) { + y := nodeCombo.Selected() + log.Println("y =", y) + log.Println("nodeNames[y] =", nodeNames[y]) + node := Data.findId(nodeNames[y]) + if (node != nil) { + node.AddDebugTab("added this DebugTab") + } + }) + + n1 = addButton(vbox, "Node.DemoTab") + n1.OnClicked(func(*ui.Button) { + y := nodeCombo.Selected() + log.Println("y =", y) + log.Println("nodeNames[y] =", nodeNames[y]) + node := Data.findId(nodeNames[y]) + if (node != nil) { + node.AddDemoTab("added this DemoTab") + } + }) + /* ///////////////////////////////////////////////////// vbox = addGroup(hbox, "Numbers") @@ -331,3 +355,27 @@ func addButton(box *ui.Box, name string) *ui.Button { box.Append(button, false) return button } + +func (n *Node) AddDemoTab(title string) { + newNode := n.AddTab(title, makeWindowTemplate()) + newNode.Dump() + tabSetMargined(newNode.uiTab) +} + +func (n *Node) AddDebugTab(title string) { + newNode := n.AddTab(title, makeWindowDebug()) + newNode.Dump() + tabSetMargined(newNode.uiTab) +} + +// This sets _all_ the tabs to Margin = true +// +// TODO: do proper tab tracking (will be complicated). low priority +func tabSetMargined(tab *ui.Tab) { + log.Println("tabSetMargined() IGNORE THIS") + c := tab.NumPages() + for i := 0; i < c; i++ { + log.Println("tabSetMargined() i =", i) + tab.SetMargined(i, true) + } +} |
