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authorJeff Carr <[email protected]>2022-11-09 08:38:50 -0600
committerJeff Carr <[email protected]>2022-11-09 08:38:50 -0600
commited382bec55be25039e4dcf020d1512139855c9bb (patch)
treefb3a671fd07c03a75cedb8d56b2241108cd792ff /toolkit/gocui/widget.go
parentb410d0fd083ee89eed410cda2123a22cddcd3f44 (diff)
cleanup of the example commands. more plugin workv0.4.6
add a button in two plugins at the same time! added a button in andlabs/ui & gocui attempt a common widget struct between wit/gui & the plugins start handling missing plugins rename Makefile command examples remote examples used for testing filename improvements golang src code uses lowercase and _ in filenames fix crash when button click function == nil fix wrong name 'gocli' -> 'gocui' keep fighting with goreadme generated README.md Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'toolkit/gocui/widget.go')
-rw-r--r--toolkit/gocui/widget.go26
1 files changed, 26 insertions, 0 deletions
diff --git a/toolkit/gocui/widget.go b/toolkit/gocui/widget.go
new file mode 100644
index 0000000..758ac38
--- /dev/null
+++ b/toolkit/gocui/widget.go
@@ -0,0 +1,26 @@
+package main
+
+// passes information between the toolkit library (plugin)
+
+// All Toolkit interactions should be done via a channel or Queue()
+
+// This is the only thing that is passed between the toolkit plugin
+
+// what names should be used? This is not part of [[Graphical Widget]]
+// Event() seems like a good name.
+// Could a protobuf be used here? (Can functions be passed?)
+type Widget struct {
+ i int
+ s string
+
+ Name string
+ Width int
+ Height int
+
+ Event func(*Widget) *Widget
+
+ // Probably deprecate these
+ OnChanged func(*Widget)
+ Custom func(*Widget)
+ OnExit func(*Widget)
+}