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authorJeff Carr <[email protected]>2022-11-14 14:30:28 -0600
committerJeff Carr <[email protected]>2022-11-14 14:30:28 -0600
commit355e5ec968427c2b07b78fec12224f31a65df740 (patch)
tree99754f9f6888c166a435d14e3a71cc9304f14970 /toolkit/andlabs
parent207cf7ea16f1da8fa9f893504d77a2856298cc22 (diff)
setup building without plugins on windowsv0.5.1
notes from github remote keep removing os.Exit() rename from andlabs2 back to andlabs rename files for windows andlabs/ui gocui always sets STDOUT a file in /tmp/ Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'toolkit/andlabs')
-rw-r--r--toolkit/andlabs/Makefile4
-rw-r--r--toolkit/andlabs/box.go12
-rw-r--r--toolkit/andlabs/button.go72
-rw-r--r--toolkit/andlabs/checkbox.go8
-rw-r--r--toolkit/andlabs/common.go6
-rw-r--r--toolkit/andlabs/demo.go4
-rw-r--r--toolkit/andlabs/dropdown.go49
-rw-r--r--toolkit/andlabs/group.go32
-rw-r--r--toolkit/andlabs/label.go39
-rw-r--r--toolkit/andlabs/main.go34
-rw-r--r--toolkit/andlabs/old/area.go136
-rw-r--r--toolkit/andlabs/old/color.go31
-rw-r--r--toolkit/andlabs/old/seperator.go25
-rw-r--r--toolkit/andlabs/old/structs.go273
-rw-r--r--toolkit/andlabs/old/table.go150
-rw-r--r--toolkit/andlabs/old/tableCallbacks.go108
-rw-r--r--toolkit/andlabs/plugin.go43
-rw-r--r--toolkit/andlabs/slider.go31
-rw-r--r--toolkit/andlabs/spinner.go6
-rw-r--r--toolkit/andlabs/structs.go24
-rw-r--r--toolkit/andlabs/tab.go30
-rw-r--r--toolkit/andlabs/textbox.go44
-rw-r--r--toolkit/andlabs/window.go66
23 files changed, 357 insertions, 870 deletions
diff --git a/toolkit/andlabs/Makefile b/toolkit/andlabs/Makefile
new file mode 100644
index 0000000..8b0502c
--- /dev/null
+++ b/toolkit/andlabs/Makefile
@@ -0,0 +1,4 @@
+all: plugin
+
+plugin:
+ GO111MODULE="off" go build -buildmode=plugin -o ../andlabs.so
diff --git a/toolkit/andlabs/box.go b/toolkit/andlabs/box.go
index 29a8331..bb9945e 100644
--- a/toolkit/andlabs/box.go
+++ b/toolkit/andlabs/box.go
@@ -1,4 +1,4 @@
-package toolkit
+package main
import "log"
@@ -6,12 +6,12 @@ import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
// create a new box
-func (t *Toolkit) GetBox() *ui.Box {
+func (t *andlabsT) GetBox() *ui.Box {
return t.uiBox
}
// create a new box
-func (t *Toolkit) NewBox() *Toolkit {
+func (t *andlabsT) NewBox() *andlabsT {
if (DebugToolkit) {
log.Println("gui.Toolbox.NewBox() START create default")
}
@@ -20,7 +20,7 @@ func (t *Toolkit) NewBox() *Toolkit {
if (DebugToolkit) {
log.Println("\tgui.Toolbox.NewBox() is a Group")
}
- var newTK Toolkit
+ var newTK andlabsT
vbox := ui.NewVerticalBox()
vbox.SetPadded(padded)
@@ -33,7 +33,7 @@ func (t *Toolkit) NewBox() *Toolkit {
if (DebugToolkit) {
log.Println("\tgui.Toolbox.NewBox() is a Box")
}
- var newTK Toolkit
+ var newTK andlabsT
vbox := ui.NewVerticalBox()
vbox.SetPadded(padded)
@@ -47,7 +47,7 @@ func (t *Toolkit) NewBox() *Toolkit {
if (DebugToolkit) {
log.Println("\tgui.Toolbox.NewBox() is a Window")
}
- var newT Toolkit
+ var newT andlabsT
vbox := ui.NewVerticalBox()
vbox.SetPadded(padded)
diff --git a/toolkit/andlabs/button.go b/toolkit/andlabs/button.go
index e0b7d97..bd80683 100644
--- a/toolkit/andlabs/button.go
+++ b/toolkit/andlabs/button.go
@@ -1,68 +1,56 @@
-package toolkit
+package main
import "log"
// import "os"
+
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
-// make new Group here
-func (t Toolkit) NewButton(name string) *Toolkit {
- var newt Toolkit
+import "git.wit.org/wit/gui/toolkit"
+func NewButton(parentW *toolkit.Widget, w *toolkit.Widget) {
+ var t, newt *andlabsT
var b *ui.Button
+ log.Println("gui.andlabs.NewButton()", w.Name)
- if t.broken() {
- return nil
+ t = mapToolkits[parentW]
+ if (t == nil) {
+ log.Println("go.andlabs.NewButton() toolkit struct == nil. name=", parentW.Name, w.Name)
+ return
}
- if (DebugToolkit) {
- log.Println("gui.Toolbox.NewButton() create", name)
+ if t.broken() {
+ return
}
- b = ui.NewButton(name)
+ newt = new(andlabsT)
+
+ b = ui.NewButton(w.Name)
newt.uiButton = b
b.OnClicked(func(*ui.Button) {
- log.Println("TODO: IN TOOLKIT GOROUTINE. SHOULD LEAVE HERE VIA channels. button name =", name)
- t.Dump()
- newt.Dump()
if (DebugToolkit) {
- log.Println("wit/gui/toolkit NewButton() Should do something here")
+ log.Println("TODO: IN TOOLKIT GOROUTINE. SHOULD LEAVE HERE VIA channels. button name =", w.Name)
+ log.Println("FOUND WIDGET!", w)
}
- if (newt.Custom == nil) {
- if (DebugToolkit) {
- log.Println("wit/gui/toolkit NewButton() toolkit.Custom == nil")
- }
- } else {
- if (DebugToolkit) {
- log.Println("wit/gui/toolkit NewButton() toolkit.Custom() START")
- }
- newt.Custom()
+ if (w.Custom != nil) {
+ w.Custom()
return
- if (DebugToolkit) {
- log.Println("wit/gui/toolkit NewButton() toolkit.Custom() END")
- }
}
- if (t.Custom == nil) {
- if (DebugToolkit) {
- log.Println("wit/gui/toolkit NewButton() parent toolkit.Custom == nil")
- }
- } else {
- if (DebugToolkit) {
- log.Println("wit/gui/toolkit NewButton() running parent toolkit.Custom() START (IS THIS A BAD IDEA?)")
- }
- t.Custom()
+ if (w.Event != nil) {
+ w.Event(w)
return
- if (DebugToolkit) {
- log.Println("wit/gui/toolkit NewButton() running parent toolkit.Custom() END (IS THIS A BAD IDEA?)")
- }
}
- log.Println("TODO: LEFT TOOLKIT GOROUTINE WITH NOTHING TO DO button name =", name)
+ t.Dump()
+ newt.Dump()
+ if (DebugToolkit) {
+ log.Println("TODO: LEFT TOOLKIT GOROUTINE WITH NOTHING TO DO button name =", w.Name)
+ }
})
if (DebugToolkit) {
- log.Println("gui.Toolbox.NewButton() about to append to Box parent t:", name)
+ log.Println("gui.Toolbox.NewButton() about to append to Box parent t:", w.Name)
t.Dump()
- log.Println("gui.Toolbox.NewButton() about to append to Box new t:", name)
+ log.Println("gui.Toolbox.NewButton() about to append to Box new t:", w.Name)
newt.Dump()
}
if (t.uiBox != nil) {
@@ -72,8 +60,8 @@ func (t Toolkit) NewButton(name string) *Toolkit {
} else {
log.Println("ERROR: wit/gui andlabs couldn't place this button in a box or a window")
log.Println("ERROR: wit/gui andlabs couldn't place this button in a box or a window")
- return &t
+ return
}
- return &newt
+ mapWidgetsToolkits(w, newt)
}
diff --git a/toolkit/andlabs/checkbox.go b/toolkit/andlabs/checkbox.go
index b3b3121..b4b1524 100644
--- a/toolkit/andlabs/checkbox.go
+++ b/toolkit/andlabs/checkbox.go
@@ -1,13 +1,13 @@
-package toolkit
+package main
import "log"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
-func (t Toolkit) NewCheckbox(name string) *Toolkit {
+func (t andlabsT) NewCheckbox(name string) *andlabsT {
log.Println("gui.Toolkit.NewCheckbox()", name)
- var newt Toolkit
+ var newt andlabsT
if t.broken() {
return nil
@@ -25,7 +25,7 @@ func (t Toolkit) NewCheckbox(name string) *Toolkit {
return &newt
}
-func (t Toolkit) Checked() bool {
+func (t andlabsT) Checked() bool {
if t.broken() {
return false
}
diff --git a/toolkit/andlabs/common.go b/toolkit/andlabs/common.go
index 451f9d6..fc6cbe8 100644
--- a/toolkit/andlabs/common.go
+++ b/toolkit/andlabs/common.go
@@ -1,4 +1,4 @@
-package toolkit
+package main
import "log"
@@ -9,7 +9,7 @@ func init() {
setDefaultBehavior(true)
}
-func (t Toolkit) commonChange(widget string) {
+func (t andlabsT) commonChange(widget string) {
s := t.String()
if (DebugToolkit) {
log.Println("gui.Toolkit.ui.OnChanged() =", s)
@@ -36,7 +36,7 @@ func (t Toolkit) commonChange(widget string) {
// does some sanity checks on the internal structs of the binary tree
// TODO: probably this should not panic unless it's running in devel mode (?)
-func (t *Toolkit) broken() bool {
+func (t *andlabsT) broken() bool {
if (t.uiBox == nil) {
if (t.uiWindow != nil) {
if (DebugToolkit) {
diff --git a/toolkit/andlabs/demo.go b/toolkit/andlabs/demo.go
index 7ba1822..0781f88 100644
--- a/toolkit/andlabs/demo.go
+++ b/toolkit/andlabs/demo.go
@@ -1,4 +1,4 @@
-package toolkit
+package main
import "log"
@@ -19,7 +19,7 @@ func BlankWindow(w *ui.Window) *ui.Box {
return hbox
}
-func (t *Toolkit) DemoNumbersPage() {
+func (t *andlabsT) DemoNumbersPage() {
var w *ui.Window
log.Println("Starting wit/gui toolkit andlabs/ui DemoNumbersPage()")
diff --git a/toolkit/andlabs/dropdown.go b/toolkit/andlabs/dropdown.go
index ca09a99..1e1886a 100644
--- a/toolkit/andlabs/dropdown.go
+++ b/toolkit/andlabs/dropdown.go
@@ -1,18 +1,19 @@
-package toolkit
+package main
import "log"
-import "os"
// import "time"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
-func (t *Toolkit) NewDropdown(title string) *Toolkit {
+import "git.wit.org/wit/gui/toolkit"
+
+func (t *andlabsT) NewDropdown(title string) *andlabsT {
// make new node here
if (DebugToolkit) {
log.Println("gui.Toolbox.NewDropdownCombobox()", title)
}
- var newt Toolkit
+ var newt andlabsT
if t.broken() {
return nil
@@ -31,7 +32,7 @@ func (t *Toolkit) NewDropdown(title string) *Toolkit {
i := spin.Selected()
if (newt.val == nil) {
log.Println("make map didn't work")
- os.Exit(0)
+ newt.text = "error"
}
newt.text = newt.val[i]
newt.commonChange("Dropdown")
@@ -40,7 +41,7 @@ func (t *Toolkit) NewDropdown(title string) *Toolkit {
return &newt
}
-func (t *Toolkit) AddDropdown(title string) {
+func (t *andlabsT) AddDropdownName(title string) {
t.uiCombobox.Append(title)
if (t.val == nil) {
log.Println("make map didn't work")
@@ -50,6 +51,40 @@ func (t *Toolkit) AddDropdown(title string) {
t.c = t.c + 1
}
-func (t Toolkit) SetDropdown(i int) {
+func (t andlabsT) SetDropdown(i int) {
t.uiCombobox.SetSelected(i)
}
+
+func NewDropdown(parentW *toolkit.Widget, w *toolkit.Widget) {
+ log.Println("gui.andlabs.NewDropdown()", w.Name)
+
+ t := mapToolkits[parentW]
+ if (t == nil) {
+ log.Println("go.andlabs.NewDropdown() toolkit struct == nil. name=", parentW.Name, w.Name)
+ listMap()
+ }
+ newt := t.NewDropdown(w.Name)
+ mapWidgetsToolkits(w, newt)
+}
+
+func AddDropdownName(w *toolkit.Widget, s string) {
+ log.Println("gui.andlabs.AddDropdownName()", w.Name, "add:", s)
+
+ t := mapToolkits[w]
+ if (t == nil) {
+ log.Println("go.andlabs.AddDropdownName() toolkit struct == nil. name=", w.Name, s)
+ listMap()
+ }
+ t.AddDropdownName(s)
+}
+
+func SetDropdown(w *toolkit.Widget, i int) {
+ log.Println("gui.andlabs.SetDropdown()", i)
+
+ t := mapToolkits[w]
+ if (t == nil) {
+ log.Println("go.andlabs.SetDropdown() toolkit struct == nil. name=", w.Name, i)
+ listMap()
+ }
+ t.SetDropdown(i)
+}
diff --git a/toolkit/andlabs/group.go b/toolkit/andlabs/group.go
index 5b315a4..e93247a 100644
--- a/toolkit/andlabs/group.go
+++ b/toolkit/andlabs/group.go
@@ -1,14 +1,29 @@
-package toolkit
+package main
-import "log"
-import "os"
+import (
+ "log"
-import "github.com/andlabs/ui"
-import _ "github.com/andlabs/ui/winmanifest"
+ "git.wit.org/wit/gui/toolkit"
+
+ "github.com/andlabs/ui"
+ _ "github.com/andlabs/ui/winmanifest"
+)
+
+func NewGroup(parentW *toolkit.Widget, w *toolkit.Widget) {
+ log.Println("gui.andlabs.NewGroup()", w.Name)
+
+ t := mapToolkits[parentW]
+ if (t == nil) {
+ log.Println("go.andlabs.NewGroup() toolkit struct == nil. name=", parentW.Name, w.Name)
+ listMap()
+ }
+ newt := t.NewGroup(w.Name)
+ mapWidgetsToolkits(w, newt)
+}
// make new Group here
-func (t Toolkit) NewGroup(title string) *Toolkit {
- var newt Toolkit
+func (t andlabsT) NewGroup(title string) *andlabsT {
+ var newt andlabsT
if (DebugToolkit) {
log.Println("gui.Toolbox.NewGroup() create", title)
@@ -22,8 +37,7 @@ func (t Toolkit) NewGroup(title string) *Toolkit {
t.uiWindow.SetChild(g)
} else {
log.Println("gui.ToolboxNode.NewGroup() node.UiBox == nil. I can't add a range UI element without a place to put it")
- log.Println("probably could just make a box here?")
- os.Exit(0)
+ log.Fatalln("probably could just make a box here?")
}
hbox := ui.NewVerticalBox()
diff --git a/toolkit/andlabs/label.go b/toolkit/andlabs/label.go
index 2819ff1..c5a6896 100644
--- a/toolkit/andlabs/label.go
+++ b/toolkit/andlabs/label.go
@@ -1,21 +1,42 @@
-package toolkit
+package main
import "log"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
-func (t *Toolkit) NewLabel(name string) *Toolkit {
- // make new node here
- log.Println("gui.Toolbox.NewLabel", name)
+import "git.wit.org/wit/gui/toolkit"
+
+func NewLabel(parentW *toolkit.Widget, w *toolkit.Widget) {
+ var t, newt *andlabsT
+ log.Println("gui.andlabs.NewButton()", w.Name)
+
+ t = mapToolkits[parentW]
+ if (t == nil) {
+ log.Println("go.andlabs.NewButton() toolkit struct == nil. name=", parentW.Name, w.Name)
+ return
+ }
if t.broken() {
- return nil
+ return
}
- var newt Toolkit
- newt.uiLabel = ui.NewLabel(name)
+ newt = new(andlabsT)
+
+ newt.uiLabel = ui.NewLabel(w.Name)
newt.uiBox = t.uiBox
- t.uiBox.Append(newt.uiLabel, false)
- return &newt
+ if (DebugToolkit) {
+ log.Println("gui.Toolbox.NewButton() about to append to Box parent t:", w.Name)
+ t.Dump()
+ log.Println("gui.Toolbox.NewButton() about to append to Box new t:", w.Name)
+ newt.Dump()
+ }
+ if (t.uiBox != nil) {
+ t.uiBox.Append(newt.uiLabel, false)
+ } else {
+ log.Println("ERROR: wit/gui andlabs couldn't place this label in a box")
+ return
+ }
+
+ mapWidgetsToolkits(w, newt)
}
diff --git a/toolkit/andlabs/main.go b/toolkit/andlabs/main.go
index da639fa..85e6913 100644
--- a/toolkit/andlabs/main.go
+++ b/toolkit/andlabs/main.go
@@ -1,7 +1,10 @@
-package toolkit
+package main
import (
"log"
+// "time"
+
+ "git.wit.org/wit/gui/toolkit"
"github.com/andlabs/ui"
// the _ means we only need this for the init()
@@ -12,7 +15,17 @@ func Main(f func()) {
if (DebugToolkit) {
log.Println("Starting gui.Main() (using gtk via andlabs/ui)")
}
- ui.Main(f)
+ ui.Main( func() {
+ log.Println("Starting gui.Main() (using gtk via andlabs/ui)")
+ log.Println("Starting gui.Main() (using gtk via andlabs/ui)")
+ log.Println("Starting gui.Main() (using gtk via andlabs/ui)")
+ log.Println("Starting gui.Main() (using gtk via andlabs/ui)")
+ log.Println("Starting gui.Main() (using gtk via andlabs/ui)")
+ log.Println("Starting gui.Main() (using gtk via andlabs/ui)")
+ // time.Sleep(1 * time.Second)
+ // NewWindow2("helloworld2", 200, 100)
+ f()
+ })
}
// Other goroutines must use this to access the GUI
@@ -25,7 +38,20 @@ func Main(f func()) {
//
func Queue(f func()) {
if (DebugToolkit) {
- log.Println("Sending function to gui.Main() (using gtk via andlabs/ui)")
+ log.Println("Sending function to ui.QueueMain() (using gtk via andlabs/ui)")
}
- ui.QueueMain(f)
+ //ui.QueueMain(f)
+ f()
+}
+
+func Init() {
+ log.Println("should Init() here")
+
+ mapWidgets = make(map[*andlabsT]*toolkit.Widget)
+ mapToolkits = make(map[*toolkit.Widget]*andlabsT)
+}
+
+func Quit() {
+ log.Println("should Quit() here")
+ // myExit(nil)
}
diff --git a/toolkit/andlabs/old/area.go b/toolkit/andlabs/old/area.go
deleted file mode 100644
index 7c42c6c..0000000
--- a/toolkit/andlabs/old/area.go
+++ /dev/null
@@ -1,136 +0,0 @@
-package gui
-
-import "log"
-
-import "github.com/andlabs/ui"
-import _ "github.com/andlabs/ui/winmanifest"
-
-import "github.com/davecgh/go-spew/spew"
-
-func makeGenericArea(gb *GuiBox, newText *ui.AttributedString, custom func(*GuiButton)) {
- // make this button just to get the default font (but don't display the button)
- // There should be another way to do this (?)
- var newB *GuiButton
- newB = CreateFontButton(gb, "AREA")
- newB.Box = gb
- newB.Custom = custom
-
- gw := gb.Window
- // initialize the GuiArea{}
- gw.Area = new(GuiArea)
- gw.Area.Button = newB
- gw.Area.Box = gb
- gw.Area.UiAttrstr = newText
- gw.Area.UiArea = ui.NewArea(gw.Area)
-
- if (Config.Debug) {
- spew.Dump(gw.Area.UiArea)
- log.Println("DEBUGGING", Config.Debug)
- } else {
- log.Println("NOT DEBUGGING AREA mhAH.Button =", gw.Area.Button)
- }
-}
-
-func AreaAppendText(newText *ui.AttributedString, what string, attrs ...ui.Attribute) {
- start := len(newText.String())
- end := start + len(what)
- newText.AppendUnattributed(what)
- for _, a := range attrs {
- newText.SetAttribute(a, start, end)
- }
-}
-
-func appendWithAttributes(newText *ui.AttributedString, what string, attrs ...ui.Attribute) {
- start := len(newText.String())
- end := start + len(what)
- newText.AppendUnattributed(what)
- for _, a := range attrs {
- newText.SetAttribute(a, start, end)
- }
-}
-
-func (ah GuiArea) Draw(a *ui.Area, p *ui.AreaDrawParams) {
- tl := ui.DrawNewTextLayout(&ui.DrawTextLayoutParams{
- String: ah.UiAttrstr,
- DefaultFont: ah.Button.FB.Font(),
- Width: p.AreaWidth,
- Align: ui.DrawTextAlign(1),
- })
- p.Context.Text(tl, 0, 0)
- defer tl.Free()
-}
-
-func (ah GuiArea) MouseEvent(a *ui.Area, me *ui.AreaMouseEvent) {
- if (Config.Debug) {
- log.Println("GOT MouseEvent() ah.Button =", ah.Button)
- spew.Dump(me)
- }
- if (me.Down == 1) {
- log.Println("GOT MOUSE DOWN")
- log.Println("GOT MOUSE DOWN ah.Button =", ah.Button)
- log.Println("GOT MOUSE UP ah.Button.FB =", ah.Button.FB)
- }
- if (me.Up == 1) {
- log.Println("GOT MOUSE UP")
- log.Println("GOT MOUSE UP ah.Button =", ah.Button)
- log.Println("GOT MOUSE UP ah.Button.FB =", ah.Button.FB)
- if (ah.Button.Custom != nil) {
- ah.Button.Custom(ah.Button)
- } else if (Data.MouseClick != nil) {
- Data.MouseClick(ah.Button)
- }
- }
-}
-
-func (ah GuiArea) MouseCrossed(a *ui.Area, left bool) {
- log.Println("GOT MouseCrossed()")
-}
-
-func (ah GuiArea) DragBroken(a *ui.Area) {
- log.Println("GOT DragBroken()")
-}
-
-// TODO: fix KeyEvents
-func (ah GuiArea) KeyEvent(a *ui.Area, ke *ui.AreaKeyEvent) (handled bool) {
- log.Println("GOT KeyEvent()")
- if (ke.Key == 10) {
- log.Println("GOT ENTER")
- log.Println("GOT ENTER")
- log.Println("GOT ENTER")
- }
- if (ke.Key == 32) {
- log.Println("GOT ENTER")
- log.Println("GOT ENTER")
- log.Println("GOT ENTER")
- }
- spew.Dump(ke)
- return false
-}
-
-func (b *GuiBox) ShowTextBox(newText *ui.AttributedString, custom func(*GuiButton), name string) {
- log.Println("ShowTextBox() START")
-
- gw := b.Window
- if (gw == nil) {
- log.Println("ShowTextBox() ERROR gw = nil")
- return
- }
- log.Println("ShowTextBox() START gw =", gw)
-
- /*
- var newbox *GuiBox
- newbox = new(GuiBox)
- newbox.Window = gw
- newbox.Name = name
- hbox := ui.NewVerticalBox()
- newbox.UiBox = hbox
- */
-
- // TODO: allow padded & axis here
- b.UiBox.SetPadded(true)
-
- // add(gw.BoxMap["MAINBOX"], newbox)
-
- makeGenericArea(b, newText, custom)
- b.UiBox.Append(b.Window.Area.UiArea, true)
-}
diff --git a/toolkit/andlabs/old/color.go b/toolkit/andlabs/old/color.go
deleted file mode 100644
index cf4a362..0000000
--- a/toolkit/andlabs/old/color.go
+++ /dev/null
@@ -1,31 +0,0 @@
-package gui
-
-//
-// convert between 'standard' golang Color and andlabs/ui Color
-//
-
-// import "log"
-// import "fmt"
-import "image/color"
-
-import "github.com/andlabs/ui"
-import _ "github.com/andlabs/ui/winmanifest"
-
-func libuiColorToGOlangColor(rgba color.RGBA) ui.TableColor {
- /* a hack to see if colors work differently on macos or windows
- if (rgba.R == 72) {
- log.Println("SETTING COLOR TO NIL")
- log.Println("SETTING COLOR TO NIL")
- log.Println("SETTING COLOR TO NIL")
- return ui.TableColor{}
- }
- */
- return ui.TableColor{float64(rgba.R) / 256, float64(rgba.G) / 256, float64(rgba.B) / 256, float64(rgba.A) / 256}
-}
-
-/*
-func golangColorGOlibuiColorTo (ui.TableColor) (rgba color.RGBA) {
- color.RGBA{float64(, 100, 200, 100}
- return ui.TableColor{float64(rgba.R) / 256, float64(rgba.G) / 256, float64(rgba.B) / 256, float64(rgba.A) / 256}
-}
-*/
diff --git a/toolkit/andlabs/old/seperator.go b/toolkit/andlabs/old/seperator.go
deleted file mode 100644
index ca152a8..0000000
--- a/toolkit/andlabs/old/seperator.go
+++ /dev/null
@@ -1,25 +0,0 @@
-package gui
-
-import "log"
-import "os"
-
-import "github.com/andlabs/ui"
-import _ "github.com/andlabs/ui/winmanifest"
-
-func HorizontalBreak(box *GuiBox) {
- log.Println("VerticalSeparator added to box =", box.Name)
- tmp := ui.NewHorizontalSeparator()
- if (box == nil) {
- return
- }
- if (box.UiBox == nil) {
- return
- }
- box.UiBox.Append(tmp, false)
-}
-
-func VerticalBreak(box *GuiBox) {
- log.Println("VerticalSeparator added to box =", box.Name)
- tmp := ui.NewVerticalSeparator()
- box.UiBox.Append(tmp, false)
-}
diff --git a/toolkit/andlabs/old/structs.go b/toolkit/andlabs/old/structs.go
deleted file mode 100644
index 4a16438..0000000
--- a/toolkit/andlabs/old/structs.go
+++ /dev/null
@@ -1,273 +0,0 @@
-package gui
-
-import (
- "image/color"
-
- "github.com/andlabs/ui"
-// "golang.org/x/image/font"
-
- // "github.com/davecgh/go-spew/spew"
-
- // _ "github.com/andlabs/ui/winmanifest"
-)
-
-//
-// All GUI Data Structures and functions that are external
-// If you need cross platform support, these might only
-// be the safe way to interact with the GUI
-//
-var Data GuiData
-var Config GuiConfig
-
-type GuiConfig struct {
- Title string
- Width int
- Height int
- Exit func(*Node)
-
- Debug bool
- DebugNode bool
- DebugTabs bool
- DebugTable bool
- DebugWindow bool
- DebugToolkit bool
-
- depth int
- counter int // used to make unique ID's
- prefix string
-}
-
-type GuiData struct {
- // a fallback default function to handle mouse events
- // if nothing else is defined to handle them
- MouseClick func(*GuiButton)
-
- // A map of all the entry boxes
- // AllEntries []*GuiEntry
- WindowMap map[string]*GuiWindow
-
- // Store access to everything via binary tree's
- NodeMap map[string]*Node
- NodeArray []*Node
- NodeSlice []*Node
-
- // A map of all buttons everywhere on all
- // windows, all tabs, across all goroutines
- // This is "GLOBAL"
- //
- // This has to work this way because of how
- // andlabs/ui & andlabs/libui work
- AllButtons []*GuiButton
-// buttonMap map[*ui.Button]*GuiButton
-}
-
-/*
-type GuiTab struct {
- Name string // field for human readable name
- Number int // the andlabs/ui tab index
- Window *GuiWindow // the parent Window
-}
-*/
-
-//
-// stores information on the 'window'
-//
-// This merges the concept of andlabs/ui *Window and *Tab
-//
-// More than one Window is not supported in a cross platform
-// sense & may never be. On Windows and MacOS, you have to have
-// 'tabs'. Even under Linux, more than one Window is currently
-// unstable
-//
-// This code will make a 'GuiWindow' regardless of if it is
-// a stand alone window (which is more or less working on Linux)
-// or a 'tab' inside a window (which is all that works on MacOS
-// and MSWindows.
-//
-// This struct keeps track of what is in the window so you
-// can destroy and replace it with something else
-//
-type GuiWindow struct {
- Name string // field for human readable name
- Width int
- Height int
- Axis int // does it add items to the X or Y axis
- TabNumber *int // the andlabs/ui tab index
-
- // the callback function to make the window contents
- // MakeWindow func(*GuiBox) *GuiBox
-
- // the components of the window
- BoxMap map[string]*GuiBox
- // EntryMap map[string]*GuiEntry
-
- node *Node
-
- // andlabs/ui abstraction mapping
- UiWindow *ui.Window
- UiTab *ui.Tab // if this != nil, the window is 'tabbed'
-}
-
-/*
-func (w *GuiWindow) Dump() {
- log.Println("gui.GuiWindow.Dump() Name = ", w.Name)
- log.Println("gui.GuiWindow.Dump() node = ", w.node)
- log.Println("gui.GuiWindow.Dump() Width = ", w.Width)
- log.Println("gui.GuiWindow.Dump() Height = ", w.Height)
-}
-*/
-
-// GuiBox is any type of ui.Hbox or ui.Vbox
-// There can be lots of these for each GuiWindow
-type GuiBox struct {
- Name string // field for human readable name
- Axis int // does it add items to the X or Y axis
- Window *GuiWindow // the parent Window
-
- node *Node
-
- // andlabs/ui abstraction mapping
- UiBox *ui.Box
-}
-
-func (b *GuiBox) Append(child ui.Control, x bool) {
- if b.UiBox == nil {
- // spew.Dump(b)
- // b.Dump()
- panic("GuiBox.Append() can't work. UiBox == nil")
- return
- }
- b.UiBox.Append(child, x)
-}
-
-// Note: every mouse click is handled
-// as a 'Button' regardless of where
-// the user clicks it. You could probably
-// call this 'GuiMouseClick'
-type GuiButton struct {
- Name string // field for human readable name
- Box *GuiBox // what box the button click was in
-
- // a callback function for the main application
- Custom func(*GuiButton)
- Values interface{}
- Color color.RGBA
-
- // andlabs/ui abstraction mapping
- B *ui.Button
- FB *ui.FontButton
- CB *ui.ColorButton
-}
-
-/*
-//
-// AREA STRUCTURES START
-// AREA STRUCTURES START
-// AREA STRUCTURES START
-//
-type GuiArea struct {
- Button *GuiButton // what button handles mouse events
- Box *GuiBox
-
- UiAttrstr *ui.AttributedString
- UiArea *ui.Area
-}
-
-type FontString struct {
- S string
- Size int
- F font.Face
- W font.Weight
-}
-
-//
-// AREA STRUCTURES END
-// AREA STRUCTURES END
-// AREA STRUCTURES END
-//
-
-//
-// TABLE DATA STRUCTURES START
-// TABLE DATA STRUCTURES START
-// TABLE DATA STRUCTURES START
-//
-
-//
-// This is the structure that andlabs/ui uses to pass information
-// to the GUI. This is the "authoritative" data.
-//
-type TableData struct {
- RowCount int // This is the number of 'rows' which really means data elements not what the human sees
- RowWidth int // This is how wide each row is
- Rows []RowData // This is all the table data by row
- generatedColumnTypes []ui.TableValue // generate this dynamically
-
- Cells [20]CellData
- Human [20]HumanMap
-
- Box *GuiBox
-
- lastRow int
- lastColumn int
-}
-
-//
-// This maps the andlabs/ui & libui components into a "human"
-// readable cell reference list. The reason is that there
-// are potentially 3 values for each cell. The Text, the Color
-// and an image. These are not always needed so the number
-// of fields varies between 1 and 3. Internally, the toolkit
-// GUI abstraction needs to list all of them, but it's then
-// hard to figure out which column goes with the columns that
-// you see when you visually are looking at it like a spreadsheet
-//
-// This makes a map so that we can say "give me the value at
-// row 4 and column 2" and find the fields that are needed
-//
-// TODO: re-add images and the progress bar (works in andlabs/ui)
-//
-type HumanCellData struct {
- Name string // what kind of row is this?
- Text string
- TextID int
- Color color.RGBA
- ColorID int
- Button *GuiButton
-}
-
-type HumanMap struct {
- Name string // what kind of row is this?
- TextID int
- ColorID int
-}
-
-type TableColumnData struct {
- Index int
- CellType string
- Heading string
- Color string
-}
-
-type CellData struct {
- Index int
- HumanID int
- Name string // what type of cell is this?
-}
-
-// hmm. will this stand the test of time?
-type RowData struct {
- Name string // what kind of row is this?
- Status string // status of the row?
- //
- // TODO: These may or may not be implementable
- // depending on if it's possible to detect the bgcolor or what row is selected
- // click func() // what function to call if the user clicks on it
- // doubleclick func() // what function to call if the user double clicks on it
- //
- HumanData [20]HumanCellData
-}
-*/
-
-//
-// TABLE DATA STRUCTURES END
-//
diff --git a/toolkit/andlabs/old/table.go b/toolkit/andlabs/old/table.go
deleted file mode 100644
index 92ae871..0000000
--- a/toolkit/andlabs/old/table.go
+++ /dev/null
@@ -1,150 +0,0 @@
-// based off andlabs/ui/examples/table.go
-
-package gui
-
-import "log"
-
-import "github.com/andlabs/ui"
-import _ "github.com/andlabs/ui/winmanifest"
-
-// import "github.com/davecgh/go-spew/spew"
-
-func initRowBTcolor(mh *TableData, intBG int, cell TableColumnData) {
- humanInt := cell.Index
-
- // setup mapping from human readable indexes to internal libUI indexes
- mh.Human[humanInt].Name = "BG"
- mh.Human[humanInt].ColorID = intBG
- mh.Human[humanInt].TextID = -1
-
- mh.Cells[intBG].Name = "BG"
- mh.Cells[intBG].HumanID = humanInt
-
- log.Println("intBG, humanInt", intBG, humanInt)
-}
-
-func initRowButtonColumn(mh *TableData, buttonID int, junk string, cell TableColumnData) {
- humanInt := cell.Index
-
- // setup mapping from human readable indexes to internal libUI indexes
- mh.Human[humanInt].Name = "BUTTON"
- mh.Human[humanInt].ColorID = -1
- mh.Human[humanInt].TextID = buttonID
-
- mh.Cells[buttonID].Name = "BUTTON"
- mh.Cells[buttonID].HumanID = humanInt
-
- log.Println("buttonID, humanInt", buttonID, humanInt)
-}
-
-func initRowTextColorColumn(mh *TableData, stringID int, colorID int, junk string, color ui.TableColor, cell TableColumnData) {
- humanInt := cell.Index
-
- // setup mapping from human readable indexes to internal libUI indexes
- mh.Human[humanInt].Name = "EDIT"
- mh.Human[humanInt].ColorID = colorID
- mh.Human[humanInt].TextID = stringID
-
- // text for Column humanInt
- mh.Cells[stringID].Name = "EDIT"
- mh.Cells[stringID].HumanID = humanInt
-
- mh.Cells[colorID].Name = "COLOR"
- mh.Cells[colorID].HumanID = humanInt
-}
-
-func initRowTextColumn(mh *TableData, stringID int, junk string, cell TableColumnData) {
- humanInt := cell.Index
-
- // setup mapping from human readable indexes to internal libUI indexes
- mh.Human[humanInt].Name = "EDIT"
- mh.Human[humanInt].ColorID = -1
- mh.Human[humanInt].TextID = stringID
-
- mh.Cells[stringID].Name = "EDIT"
- mh.Cells[stringID].HumanID = humanInt
-}
-
-func InitColumns(mh *TableData, parts []TableColumnData) {
- tmpBTindex := 0
- humanID := 0
- for key, foo := range parts {
- log.Println("key, foo =", key, foo)
-
- parts[key].Index = humanID
- humanID += 1
-
- if (foo.CellType == "BG") {
- mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
- initRowBTcolor (mh, tmpBTindex, parts[key])
- tmpBTindex += 1
- } else if (foo.CellType == "BUTTON") {
- mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
- initRowButtonColumn (mh, tmpBTindex, parts[key].Heading, parts[key])
- tmpBTindex += 1
- } else if (foo.CellType == "TEXTCOLOR") {
- mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
- mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableColor{})
- initRowTextColorColumn(mh, tmpBTindex, tmpBTindex + 1, parts[key].Heading, ui.TableColor{0.0, 0, 0.9, 1}, parts[key])
- tmpBTindex += 2
- } else if (foo.CellType == "TEXT") {
- mh.generatedColumnTypes = append(mh.generatedColumnTypes, ui.TableString(""))
- initRowTextColumn (mh, tmpBTindex, parts[key].Heading, parts[key])
- tmpBTindex += 1
- } else {
- panic("I don't know what this is in initColumnNames")
- }
- }
-}
-
-func AddTableTab(gw *GuiWindow, name string, rowcount int, parts []TableColumnData) *TableData {
- node := NewWindow()
- b := node.box
- return b.AddTableBox(name, rowcount, parts)
-}
-
-func (b *GuiBox) AddTableBox(name string, rowcount int, parts []TableColumnData) *TableData {
- mh := new(TableData)
-
- mh.RowCount = rowcount
- mh.Rows = make([]RowData, mh.RowCount)
-
- InitColumns(mh, parts)
-
- model := ui.NewTableModel(mh)
- table := ui.NewTable(
- &ui.TableParams{
- Model: model,
- RowBackgroundColorModelColumn: 0, // Row Background color is always index zero
- })
-
- tmpBTindex := 0
- for key, foo := range parts {
- log.Println(key, foo)
- if (foo.CellType == "BG") {
- } else if (foo.CellType == "BUTTON") {
- tmpBTindex += 1
- table.AppendButtonColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable)
- } else if (foo.CellType == "TEXTCOLOR") {
- tmpBTindex += 1
- table.AppendTextColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable,
- &ui.TableTextColumnOptionalParams{
- ColorModelColumn: tmpBTindex + 1,
- });
- tmpBTindex += 1
- } else if (foo.CellType == "TEXT") {
- tmpBTindex += 1
- table.AppendTextColumn(foo.Heading, tmpBTindex, ui.TableModelColumnAlwaysEditable, nil)
- } else {
- panic("I don't know what this is in initColumnNames")
- }
- }
-
- // is this needed?
- // gw.BoxMap[name] = box
- mh.Box = b
-
- b.UiBox.Append(table, true)
-
- return mh
-}
diff --git a/toolkit/andlabs/old/tableCallbacks.go b/toolkit/andlabs/old/tableCallbacks.go
deleted file mode 100644
index 6eefd8d..0000000
--- a/toolkit/andlabs/old/tableCallbacks.go
+++ /dev/null
@@ -1,108 +0,0 @@
-package gui
-
-//
-// These functions are the hooks to the andlabs libui
-// They eventually feed information to the OS native GUI toolkits
-// and feed back user interaction with the GUI
-//
-
-import "log"
-// import "fmt"
-import "image/color"
-import "runtime"
-
-import "github.com/andlabs/ui"
-import _ "github.com/andlabs/ui/winmanifest"
-
-func (mh *TableData) NumRows(m *ui.TableModel) int {
- if (Config.Debug) {
- log.Println("NumRows = mh.RowCount = ", mh.RowCount, "(last Row & Column =", mh.lastRow, mh.lastColumn, ")")
- }
- return mh.RowCount
-}
-
-// FYI: this routine seems to be called around 10 to 100 times a second for each table
-func (mh *TableData) ColumnTypes(m *ui.TableModel) []ui.TableValue {
- if (Config.DebugTable) {
- log.Println("ColumnTypes = ", mh.generatedColumnTypes)
- }
- return mh.generatedColumnTypes
-}
-
-// TODO: Figure out why this is being called 1000 times a second (10 times for each row & column)
-//
-// Nevermind that TODO. Who gives a shit. This is a really smart way to treat the OS toolkits
-func (mh *TableData) CellValue(m *ui.TableModel, row, column int) ui.TableValue {
- if (Config.DebugTable) {
- log.Println("CellValue() row, column =", row, column)
- }
- mh.lastRow = row
- mh.lastColumn = column
- humanID := mh.Cells[column].HumanID
- if (column == mh.Human[humanID].TextID) {
- return ui.TableString(mh.Rows[row].HumanData[humanID].Text)
- }
- if (column == mh.Human[humanID].ColorID) {
- if (column == 0) {
- // ignore BG color on windows for now
- if (runtime.GOOS == "windows") {
- // TODO: fix colors on windows
- // log.Println("CellValue() WINDOWS is BG COLOR row, column =", row, column)
- // return nil
- }
-
- if (mh.Rows[row].HumanData[humanID].Color == color.RGBA{255, 255, 255, 255}) {
- log.Println("CellValue() color.RGBA{255, 255, 255, 255} so return nil. row, column =", row, column)
- return nil
- }
-
- bgcolor := libuiColorToGOlangColor(mh.Rows[row].HumanData[humanID].Color)
- if (Config.Debug) {
- log.Println("CellValue() BGCOLOR =", bgcolor)
- }
- return bgcolor
- }
- return libuiColorToGOlangColor(mh.Rows[row].HumanData[humanID].Color)
- }
- log.Println("CellValue() FAILURE")
- log.Println("CellValue() FAILURE")
- log.Println("CellValue() row, column = ", row, column)
- log.Println("CellValue() FAILURE")
- log.Println("CellValue() FAILURE")
- log.Println("CellValue() mh.Cells", mh.Cells)
- log.Println("CellValue() mh.Human", mh.Human)
- panic("CellValue() not sure what sort of ui.TableValue to return in CellValue()")
- return ui.TableString("")
-}
-
-func (mh *TableData) SetCellValue(m *ui.TableModel, row, column int, value ui.TableValue) {
- log.Println("SetCellValue() START row=", row, "column=", column, "value=", value)
-
- defaultSetCellValue(mh, row, column)
-
- log.Println("mh.Cells[column].HumanID =", mh.Cells[column].HumanID)
- // log.Println("mh.Rows[row].Cells[column].HumanID =", mh.Rows[row].Cells[column].HumanID)
-
- humanID := mh.Cells[column].HumanID
- log.Println("mh.Human[humanID].ColorID =", mh.Human[humanID].ColorID)
- log.Println("mh.Human[humanID].TextID =", mh.Human[humanID].TextID)
-
- log.Println("SetCellValue() END")
-}
-
-func defaultSetCellValue(mh *TableData, row int, column int) {
- if (mh.Cells[column].Name == "BUTTON") {
- humanID := mh.Cells[column].HumanID
- log.Println("defaultSetCellValue() FOUND THE TABLE BUTTON ", row, humanID)
-
- button := mh.Rows[row].HumanData[humanID].Button
- if (button != nil) {
- guiButtonClick(button)
- return
- }
- log.Println("defaultSetCellValue() ERROR: UNKNOWN BUTTON IN TABLE")
- if (Config.Debug) {
- panic("defaultSetCellValue() GOT AN UNKNOWN BUTTON CLICK IN TABLE")
- }
- }
-}
diff --git a/toolkit/andlabs/plugin.go b/toolkit/andlabs/plugin.go
new file mode 100644
index 0000000..f78e95e
--- /dev/null
+++ b/toolkit/andlabs/plugin.go
@@ -0,0 +1,43 @@
+package main
+
+import (
+ "log"
+
+ "git.wit.org/wit/gui/toolkit"
+)
+
+// This is a map between the widgets in wit/gui and the internal structures of gocui
+
+var mapWidgets map[*andlabsT]*toolkit.Widget
+var mapToolkits map[*toolkit.Widget]*andlabsT
+
+// This lists out the know mappings
+func listMap() {
+ log.Println("listMap() HERE")
+ log.Println("listMap() HERE")
+ log.Println("listMap() HERE mapWidgets()")
+ for t, w := range mapWidgets {
+ log.Println("andlabs =", t.Name, "widget =", w.Name)
+ }
+ log.Println("listMap() HERE mapToolkits()")
+ for w, t := range mapToolkits {
+ log.Println("andlabs =", t, "widget =", w.Name)
+ forceDump(t)
+ }
+}
+
+func mapWidgetsToolkits(w *toolkit.Widget, t *andlabsT) {
+ if (mapToolkits[w] == nil) {
+ mapToolkits[w] = t
+ } else {
+ log.Println("WTF: mapToolkits already installed")
+ panic("WTF")
+ }
+
+ if (mapWidgets[t] == nil) {
+ mapWidgets[t] = w
+ } else {
+ log.Println("WTF: mapWidgets already installed")
+ panic("WTF")
+ }
+}
diff --git a/toolkit/andlabs/slider.go b/toolkit/andlabs/slider.go
index ad801f8..f9ff0f3 100644
--- a/toolkit/andlabs/slider.go
+++ b/toolkit/andlabs/slider.go
@@ -1,15 +1,19 @@
-package toolkit
+package main
-import "log"
-import "os"
+import (
+ "log"
+ "os"
-import "github.com/andlabs/ui"
-import _ "github.com/andlabs/ui/winmanifest"
+ "git.wit.org/wit/gui/toolkit"
-func (t Toolkit) NewSlider(title string, x int, y int) *Toolkit {
+ "github.com/andlabs/ui"
+ _ "github.com/andlabs/ui/winmanifest"
+)
+
+func (t andlabsT) NewSlider(title string, x int, y int) *andlabsT {
// make new node here
log.Println("gui.Toolkit.NewSpinbox()", x, y)
- var newt Toolkit
+ var newt andlabsT
if (t.uiBox == nil) {
log.Println("gui.ToolkitNode.NewGroup() node.UiBox == nil. I can't add a range UI element without a place to put it")
@@ -29,3 +33,16 @@ func (t Toolkit) NewSlider(title string, x int, y int) *Toolkit {
return &newt
}
+
+func NewSlider(parentW *toolkit.Widget, w *toolkit.Widget) {
+ var newt *andlabsT
+ log.Println("gui.andlabs.NewTab()", w.Name)
+
+ t := mapToolkits[parentW]
+ if (t == nil) {
+ log.Println("go.andlabs.NewTab() toolkit struct == nil. name=", parentW.Name, w.Name)
+ return
+ }
+ newt = t.NewSlider(w.Name, w.X, w.Y)
+ mapWidgetsToolkits(w, newt)
+}
diff --git a/toolkit/andlabs/spinner.go b/toolkit/andlabs/spinner.go
index 885192c..6505b48 100644
--- a/toolkit/andlabs/spinner.go
+++ b/toolkit/andlabs/spinner.go
@@ -1,4 +1,4 @@
-package toolkit
+package main
import "log"
import "os"
@@ -6,10 +6,10 @@ import "os"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
-func (t Toolkit) NewSpinner(title string, x int, y int) *Toolkit {
+func (t andlabsT) NewSpinner(title string, x int, y int) *andlabsT {
// make new node here
log.Println("gui.Toolkit.NewSpinner()", x, y)
- var newt Toolkit
+ var newt andlabsT
if (t.uiBox == nil) {
log.Println("gui.ToolkitNode.NewSpinner() node.UiBox == nil. I can't add a range UI element without a place to put it")
diff --git a/toolkit/andlabs/structs.go b/toolkit/andlabs/structs.go
index 9bba671..2f3fa72 100644
--- a/toolkit/andlabs/structs.go
+++ b/toolkit/andlabs/structs.go
@@ -1,4 +1,4 @@
-package toolkit
+package main
import "log"
@@ -47,15 +47,15 @@ func GetDebugToolkit () bool {
}
// stores the raw toolkit internals
-type Toolkit struct {
+type andlabsT struct {
id string
Name string
Width int
Height int
- OnChanged func(*Toolkit)
- OnExit func(*Toolkit)
+ OnChanged func(*andlabsT)
+ OnExit func(*andlabsT)
Custom func()
@@ -84,18 +84,18 @@ type Toolkit struct {
text string
}
-func (t *Toolkit) String() string {
+func (t *andlabsT) String() string {
return t.GetText()
}
-func forceDump(t *Toolkit) {
+func forceDump(t *andlabsT) {
tmp := DebugToolkit
DebugToolkit = true
t.Dump()
DebugToolkit = tmp
}
-func (t *Toolkit) GetText() string {
+func (t *andlabsT) GetText() string {
t.Dump()
if (DebugToolkit) {
log.Println("gui.Toolkit.Text() Enter")
@@ -128,7 +128,7 @@ func (t *Toolkit) GetText() string {
return ""
}
-func (t *Toolkit) SetText(s string) bool {
+func (t *andlabsT) SetText(s string) bool {
if (DebugToolkit) {
log.Println("gui.Toolkit.Text() Enter")
scs := spew.ConfigState{MaxDepth: 1}
@@ -151,7 +151,7 @@ func (t *Toolkit) SetText(s string) bool {
return false
}
-func sanity(t *Toolkit) bool {
+func sanity(t *andlabsT) bool {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() Enter")
scs := spew.ConfigState{MaxDepth: 1}
@@ -166,7 +166,7 @@ func sanity(t *Toolkit) bool {
return true
}
-func (t *Toolkit) SetValue(i int) bool {
+func (t *andlabsT) SetValue(i int) bool {
log.Println("gui.Toolkit.SetValue() START")
if (sanity(t)) {
return false
@@ -176,7 +176,7 @@ func (t *Toolkit) SetValue(i int) bool {
return true
}
-func (t *Toolkit) Value() int {
+func (t *andlabsT) Value() int {
if (DebugToolkit) {
log.Println("gui.Toolkit.Value() Enter")
scs := spew.ConfigState{MaxDepth: 1}
@@ -202,7 +202,7 @@ func (t *Toolkit) Value() int {
return 0
}
-func (t *Toolkit) Dump() {
+func (t *andlabsT) Dump() {
if ! DebugToolkit {
return
}
diff --git a/toolkit/andlabs/tab.go b/toolkit/andlabs/tab.go
index c641fc0..0556fb9 100644
--- a/toolkit/andlabs/tab.go
+++ b/toolkit/andlabs/tab.go
@@ -1,12 +1,13 @@
-package toolkit
+package main
import (
"log"
"time"
+ "git.wit.org/wit/gui/toolkit"
+
"github.com/andlabs/ui"
_ "github.com/andlabs/ui/winmanifest"
-
)
/*
@@ -21,9 +22,9 @@ import (
once there is one. If you send a Window here, it will replace
any existing tabs rather than adding a new one
*/
-func (t *Toolkit) AddTab(name string) *Toolkit {
+func (t *andlabsT) newTab(name string) *andlabsT {
// var w *ui.Window
- var newt *Toolkit
+ var newt *andlabsT
log.Println("gui.toolkit.AddTab() sleep 3")
@@ -68,8 +69,8 @@ func tabSetMargined(tab *ui.Tab) {
}
}
-func newTab(w *ui.Window, name string) *Toolkit {
- var t Toolkit
+func newTab(w *ui.Window, name string) *andlabsT {
+ var t andlabsT
if (DebugToolkit) {
log.Println("gui.toolkit.NewTab() ADD", name)
}
@@ -99,8 +100,8 @@ func newTab(w *ui.Window, name string) *Toolkit {
return &t
}
-func (t *Toolkit) appendTab(name string) *Toolkit {
- var newT Toolkit
+func (t *andlabsT) appendTab(name string) *andlabsT {
+ var newT andlabsT
if (DebugToolkit) {
log.Println("gui.toolkit.NewTab() ADD", name)
}
@@ -131,3 +132,16 @@ func (t *Toolkit) appendTab(name string) *Toolkit {
newT.uiBox = hbox
return &newT
}
+
+func NewTab(parentW *toolkit.Widget, w *toolkit.Widget) {
+ var newt *andlabsT
+ log.Println("gui.andlabs.NewTab()", w.Name)
+
+ t := mapToolkits[parentW]
+ if (t == nil) {
+ log.Println("go.andlabs.NewTab() toolkit struct == nil. name=", parentW.Name, w.Name)
+ return
+ }
+ newt = t.newTab(w.Name)
+ mapWidgetsToolkits(w, newt)
+}
diff --git a/toolkit/andlabs/textbox.go b/toolkit/andlabs/textbox.go
index 44946b8..c7a9390 100644
--- a/toolkit/andlabs/textbox.go
+++ b/toolkit/andlabs/textbox.go
@@ -1,16 +1,18 @@
-package toolkit
+package main
import "log"
+import "git.wit.org/wit/gui/toolkit"
+
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
-func (t Toolkit) NewTextbox(name string) *Toolkit {
+func (t andlabsT) NewTextbox(name string) *andlabsT {
+ var newt andlabsT
+
if (DebugToolkit) {
log.Println("gui.Toolkit.NewTextbox()", name)
}
- var newt Toolkit
-
if t.broken() {
return nil
}
@@ -32,3 +34,37 @@ func (t Toolkit) NewTextbox(name string) *Toolkit {
return &newt
}
+
+func NewTextbox(parentW *toolkit.Widget, w *toolkit.Widget) {
+ var t, newt *andlabsT
+ log.Println("gui.andlabs.NewTextbox()", w.Name)
+
+ t = mapToolkits[parentW]
+ if (t == nil) {
+ log.Println("go.andlabs.NewTextbox() toolkit struct == nil. name=", parentW.Name, w.Name)
+ return
+ }
+
+ if t.broken() {
+ return
+ }
+ newt = new(andlabsT)
+
+ newt.uiLabel = ui.NewLabel(w.Name)
+ newt.uiBox = t.uiBox
+
+ if (DebugToolkit) {
+ log.Println("gui.Toolbox.NewTextbox() about to append to Box parent t:", w.Name)
+ t.Dump()
+ log.Println("gui.Toolbox.NewTextbox() about to append to Box new t:", w.Name)
+ newt.Dump()
+ }
+ if (t.uiBox != nil) {
+ t.uiBox.Append(newt.uiLabel, false)
+ } else {
+ log.Println("ERROR: wit/gui andlabs couldn't place this Textbox in a box")
+ return
+ }
+
+ mapWidgetsToolkits(w, newt)
+}
diff --git a/toolkit/andlabs/window.go b/toolkit/andlabs/window.go
index efbd672..b360cb8 100644
--- a/toolkit/andlabs/window.go
+++ b/toolkit/andlabs/window.go
@@ -1,57 +1,69 @@
-package toolkit
+package main
import (
"log"
"github.com/andlabs/ui"
_ "github.com/andlabs/ui/winmanifest"
+
+ "git.wit.org/wit/gui/toolkit"
)
-func (t *Toolkit) MessageWindow(msg1 string, msg2 string) {
+func (t *andlabsT) MessageWindow(msg1 string, msg2 string) {
ui.MsgBox(t.uiWindow, msg1, msg2)
}
-func (t *Toolkit) ErrorWindow(msg1 string, msg2 string) {
+func (t *andlabsT) ErrorWindow(msg1 string, msg2 string) {
ui.MsgBoxError(t.uiWindow, msg1, msg2)
}
-func NewWindow(title string, x int, y int) *Toolkit {
- var t Toolkit
+func NewWindow(w *toolkit.Widget) {
+ var t *andlabsT
+
if (DebugToolkit) {
- log.Println("toolkit NewWindow", title, x, y)
+ log.Println("toolkit NewWindow", w.Name, w.Width, w.Height)
+ }
+
+ if (w == nil) {
+ log.Println("wit/gui plugin error. widget == nil")
+ return
}
- w := ui.NewWindow(title, x, y, menubar)
- w.SetBorderless(canvas)
- w.SetMargined(margin)
- w.OnClosing(func(*ui.Window) bool {
+ t = new(andlabsT)
+ // t = NewWindow2(w.Name, w.Width, w.Height)
+
+// func NewWindow2(title string, x int, y int) *andlabsT {
+ // menubar bool is if the OS defined border on the window should be used
+ win := ui.NewWindow(w.Name, w.Width, w.Height, menubar)
+ win.SetBorderless(canvas)
+ win.SetMargined(margin)
+ win.OnClosing(func(*ui.Window) bool {
if (DebugToolkit) {
log.Println("ui.Window().OnExit() SHOULD ATTEMPT CALLBACK here")
t.Dump()
}
- if (t.OnExit != nil) {
- if (DebugToolkit) {
- log.Println("ui.Window().OnExit() ATTEMPTING toolkit.OnExit CALLBACK")
- }
- t.OnExit(&t)
+ if (w.Custom != nil) {
+ w.Custom()
+ return true
}
- if (t.Custom != nil) {
- if (DebugToolkit) {
- log.Println("ui.Window().Custom() ATTEMPTING toolkit.Custom CALLBACK")
- }
- t.Custom()
+ if (w.Event != nil) {
+ w.Event(w)
+ return true
}
if (DebugToolkit) {
- log.Println("ui.Window().OnExit() Toolkit.OnExit is nil")
+ log.Println("andlabs.ui.Window().OnClosing() was not defined")
}
- return true
+ return false
})
- w.Show()
- t.uiWindow = w
- t.UiWindowBad = w // deprecate this as soon as possible
- return &t
+ win.Show()
+ t.uiWindow = win
+ t.UiWindowBad = win // deprecate this as soon as possible
+ t.Name = w.Name
+
+ mapWidgetsToolkits(w, t)
+ return
}
-func (t *Toolkit) SetWindowTitle(title string) {
+func (t *andlabsT) SetWindowTitle(title string) {
if (DebugToolkit) {
log.Println("toolkit NewWindow", t.Name, "title", title)
}