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authorJeff Carr <[email protected]>2023-03-29 23:03:04 -0500
committerJeff Carr <[email protected]>2023-03-29 23:03:04 -0500
commit4e28cde838683188bfbd9222746409538828592d (patch)
tree3c84fffc14352329bc41e6b58910ff278c99f08c /structs.go
parentd4787a1ebdd08359746516dbb72f1feaf95be5b6 (diff)
add semi-working gocuiv0.7.4
commit 947169df5a22c9f9b53f825764747f648c70ff1e Author: Jeff Carr <[email protected]> Date: Wed Mar 29 22:44:08 2023 -0500 ready for version v0.7.4 start deprecating toolkit.Widget switch to variable name 'ParentId' use 'ActionType' and 'WidgetType' preliminary redraw() final definition of variables 'Name' and 'Text' more cleaning of the code remove lots of dumb code bind 'd' key press to dump out debugging info early color handling in gocui! Signed-off-by: Jeff Carr <[email protected]> commit 6013fde8332e8ecbffaf1a0977ba2e1da8ea8775 Author: Jeff Carr <[email protected]> Date: Sun Mar 26 17:19:20 2023 -0500 improvements towards a working dns control panel democui has the help menu try to add mouse support to gocui make a direct access method Margin() and Pad() tests add SPEW also push devel branch to github Signed-off-by: Jeff Carr <[email protected]> commit 6f91f5e080e06cdc0f34b13d23e5fd16ea37259a Author: Jeff Carr <[email protected]> Date: Fri Mar 24 20:14:18 2023 -0500 starting to try safe chan and goroutines fix tab title's right before attempting to add chan goroutines removed "where" widget pointer box added to tab experiement with log as it's own repo Signed-off-by: Jeff Carr <[email protected]> Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'structs.go')
-rw-r--r--structs.go18
1 files changed, 10 insertions, 8 deletions
diff --git a/structs.go b/structs.go
index 5477d2e..94382d7 100644
--- a/structs.go
+++ b/structs.go
@@ -2,6 +2,7 @@ package gui
import (
"git.wit.org/wit/gui/toolkit"
+ "sync"
)
//
@@ -32,9 +33,9 @@ type GuiArgs struct {
type GuiConfig struct {
// This is the master node. The Binary Tree starts here
- master *Node
+ rootNode *Node
- // A node off of master for passing debugging flags
+ // A node off of rootNode for passing debugging flags
flag *Node
// These are shortcuts to pass default values to make a new window
@@ -56,10 +57,16 @@ type GuiConfig struct {
// simply the name and the size of whatever GUI element exists
type Node struct {
id int
+ initOnce sync.Once
widget toolkit.Widget
+ WidgetType toolkit.WidgetType
- Name string
+// Title string // what is visable to the user
+// Desc string // a name useful for programming
+
+ Text string // what is visable to the user
+ Name string // a name useful for programming
// used for Windows
Width int
@@ -83,9 +90,4 @@ type Node struct {
parent *Node
children []*Node
-
- // is keeping
- // deprecate these things if they don't really need to exist
- // checked bool
- // text string
}