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authorJeff Carr <[email protected]>2021-10-24 09:01:51 -0500
committerJeff Carr <[email protected]>2021-10-24 09:01:51 -0500
commit23e4e139f1df01bfdd8987c48309a1e50977b7a1 (patch)
tree0eecb69307b0603bbf4f49852104e861e42bedf0 /structs.go
parenta915cecec02306363039c3ef32226670ec935b8d (diff)
NODE: it builds, runs and doesn't crashv0.0.4
Also, it doesn't really work as the formatting and other buttons and things don't get populated
Diffstat (limited to 'structs.go')
-rw-r--r--structs.go2
1 files changed, 2 insertions, 0 deletions
diff --git a/structs.go b/structs.go
index b7520d1..dca855f 100644
--- a/structs.go
+++ b/structs.go
@@ -42,6 +42,8 @@ type GuiData struct {
// Store access to everything via binary tree's
NodeMap map[string]*Node
+ NodeArray []*Node
+ NodeSlice []*Node
// A map of all buttons everywhere on all
// windows, all tabs, across all goroutines