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authorJeff Carr <[email protected]>2022-10-16 08:07:13 -0500
committerJeff Carr <[email protected]>2022-10-16 08:07:13 -0500
commit2141e04328dcf4e4d6857fcc0a7cb551fc84fa07 (patch)
treef8b2a5d8cf17f9ccfcfa8c1699fe4a52ea8338e2 /int.go
parent3c899365154e48aefbc0b5ee48cd089f49339cb2 (diff)
Add slander and spinbox in toolkit/andlabs
fix the helloworld demo move slider into toolkit/ move more into the toolkit directory add spinbox() fix example minor update fix examples Fix andlabs.ui.Slider() to work again correctly implement custom OnChange() callback Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'int.go')
-rw-r--r--int.go28
1 files changed, 28 insertions, 0 deletions
diff --git a/int.go b/int.go
new file mode 100644
index 0000000..9543344
--- /dev/null
+++ b/int.go
@@ -0,0 +1,28 @@
+package gui
+
+import "log"
+
+import "github.com/davecgh/go-spew/spew"
+
+// import toolkit "git.wit.org/wit/gui/toolkit/andlabs"
+
+
+// Get the int from the gui toolkit
+// TODO: instead store the int in the Node structure? (this is probably a better idea)
+// because eventually this gui package should become it's own seperate go routine and never interact from the
+// gui subroutine back into the upstream application using the gui package
+func (n *Node) Int() int {
+ if (Config.DebugToolkit) {
+ log.Println("gui.Node.Int() for node name =", n.Name)
+ scs := spew.ConfigState{MaxDepth: 1}
+ scs.Dump(n)
+ }
+
+ if (n.Toolkit == nil) {
+ log.Println("gui.Node.Int() for toolkit struct = nil")
+ return 0
+ }
+
+ i := n.Toolkit.Value()
+ return i
+}