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authorJeff Carr <[email protected]>2022-11-06 19:57:20 -0600
committerJeff Carr <[email protected]>2022-11-06 19:57:20 -0600
commitb410d0fd083ee89eed410cda2123a22cddcd3f44 (patch)
tree3f1a637003629a3ec7d383b5db6beb0df9e5a97c /group.go
parente55fb6675d692e3f44fa67b02b12661e476bd028 (diff)
Implement a early AddButton() via a golang pluginv0.4.5
pass a name to gocui.AddButton() cleaner plugin usage add the start to golang plugin plugin stuff in a single file added a button correctly andlabs/ui added a button via plugin to gocli hot diggity! trying to invoke a gocli plugin function from the andlabs ui load the plugin hide more debugging output turn off all output Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'group.go')
-rw-r--r--group.go5
1 files changed, 4 insertions, 1 deletions
diff --git a/group.go b/group.go
index 07ec1b9..7e60b23 100644
--- a/group.go
+++ b/group.go
@@ -9,7 +9,10 @@ import toolkit "git.wit.org/wit/gui/toolkit/andlabs"
func (n *Node) NewGroup(name string) *Node {
var newT *toolkit.Toolkit
var gNode *Node
- log.Println("toolkit.NewGroup() START", name)
+
+ if (GetDebug()) {
+ log.Println("toolkit.NewGroup() START", name)
+ }
if (n.toolkit == nil) {
log.Println("toolkit.NewGroup() toolkit == nil")