diff options
| author | Jeff Carr <[email protected]> | 2023-03-01 11:35:36 -0600 |
|---|---|---|
| committer | Jeff Carr <[email protected]> | 2023-03-01 11:35:36 -0600 |
| commit | 8dbf5a09097b7868e9218bf98716c57eac998a10 (patch) | |
| tree | ab3bdfeaf5a59a55de9d2a6661d2d824090491e5 /debug_window.go | |
| parent | f3bb68396afa7452ecf1c8d4744c825a9d81057c (diff) | |
lots cleaner code between the pluginv0.6.1
Queue() around SetText is helping userspace crashing
merge forceDump(bool) into Dump()
debugging output configuration is pretty clean
keep cutting down duplicate things
--gui-verbose flag works
make label "standard" code
add debug.FreeOSMemory()
move the GO language internals to display in the GUI
update push to do tags and go to github.com/wit-go/
remove the other license file
it might be confusing golang.org and github
proper WidgetType
added a Quit() button
Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'debug_window.go')
| -rw-r--r-- | debug_window.go | 140 |
1 files changed, 58 insertions, 82 deletions
diff --git a/debug_window.go b/debug_window.go index 82d7557..0ee2271 100644 --- a/debug_window.go +++ b/debug_window.go @@ -10,88 +10,16 @@ func DebugWindow() { Config.Title = "go.wit.org/gui debug window" Config.Width = 300 Config.Height = 200 - Config.Exit = StandardClose bugWin = NewWindow() + bugWin.Custom = bugWin.StandardClose bugWin.DebugTab("Debug Tab") } -var checkd, checkdn, checkdt, checkdtk *Node - -//////////////////////// debug flags ////////////////////////////////// -func debugFlags(n *Node) { - var df, checkdn, checkdd, changeCheckbox *Node - df = n.NewGroup("Debug Flags") - df.NewLabel("flags to control debugging output") - - cb := df.NewCheckbox("debugGui") - cb.custom = func() { - log(true, "custom ran correctly for =", n.Name) - debugGui = true - } - - checkdd = df.NewCheckbox("debugDump") - checkdd.custom = func() { - log(true, "debugDump() custom ran correctly for =", n.Name) - debugDump = true - } - - checkdn = df.NewCheckbox("debugNode") - checkdn.custom = func() { - log(true, "debugNode() custom ran correctly for =", n.Name) - debugNode = true - } - - - cb = df.NewCheckbox("debugChange") - cb.custom = func() { - log(true, "checkbox: custom() ran correctly for =", cb.Name) - log(true, "START debugChange =", debugChange) - if (debugChange) { - debugChange = false - SetDebugChange(false) - log(true, "debugToolkitChange turned off node.Name =", cb.Name) - } else { - debugChange = true - SetDebugChange(true) - log(true, "debugToolkitChange turned on Name =", cb.Name) - } - log(true, "END debugChange =", debugChange) - } - - cb = df.NewCheckbox("debugTabs") - cb.custom = func() { - log(true, "debugTabs() custom ran correctly for =", n.Name) - debugTabs = true - } - - cb = df.NewCheckbox("debugPlugin") - cb.custom = func() { - log(true, "debugPlugin() custom ran correctly for =", n.Name) - debugPlugin = true - } - - changeCheckbox = df.NewCheckbox("debugToolkit") - changeCheckbox.custom = func() { - SetDebugToolkit(true) - } - - df.NewButton("Debug Toolkit", func() { - if (debugToolkit) { - SetDebugToolkit(false) - log(true, "debugToolkit turned off node.Name =", n.Name) - } else { - SetDebugToolkit(true) - log(true, "debugToolkit turned on Name =", n.Name) - } - }) - - df.NewButton("Dump Debug Flags", func () { - ShowDebugValues() - }) -} +var checkd, checkdn, checkdt, checkdtk, lb1, lb2 *Node +var myButton *Node func (n *Node) DebugTab(title string) *Node { - var newN, gog, g1, g2, g3, dd *Node + var newN, gog, g1, g2, g3, dd, junk, newThing *Node // time.Sleep(1 * time.Second) newN = n.NewTab(title) @@ -101,7 +29,13 @@ func (n *Node) DebugTab(title string) *Node { gog = newN.NewGroup("GOLANG") gog.NewLabel("go language") gog.NewButton("GO Language Debug", func () { - GolangDebugWindow() + newN.GolangDebugWindow(false) + }) + gog.NewButton("Debug Flags", func () { + newN.debugFlags(false) + }) + gog.NewButton("Debug Widgets", func () { + newN.debugWidgets(false) }) gog.NewLabel("wit/gui package") @@ -109,11 +43,21 @@ func (n *Node) DebugTab(title string) *Node { // DemoToolkitWindow() }) - debugFlags(newN) + junk = gog.NewButton("junk", func () { + log("click junk, get junk") + }) + + gog.NewLabel("tmp label") + //////////////////////// window debugging things ////////////////////////////////// g1 = newN.NewGroup("Current Windows") dd = g1.NewDropdown("Window Dropdown") + dd.Custom = func() { + name := dd.widget.S + bugWin = mapWindows[name] + log("The Window was set to", name) + } log(debugGui, "dd =", dd) // initialize the windows map if it hasn't been @@ -122,6 +66,7 @@ func (n *Node) DebugTab(title string) *Node { } var dump = false + var last = "" for _, child := range Config.master.children { log(debugGui, "\t\t", child.id, child.Width, child.Height, child.Name) if (child.parent != nil) { @@ -134,16 +79,44 @@ func (n *Node) DebugTab(title string) *Node { child.Dump() } dd.AddDropdownName(child.Name) + last = child.Name mapWindows[child.Name] = child } - - dd.SetDropdown(0) + dd.SetDropdownName(last) + dd.NewButton("Delete(junk)", func () { + Delete(junk) + }) + dd.NewButton("myButton", func () { + gog.NewButton("myButton", func () { + log("this code is better") + }) + }) + dd.NewButton("add Hope", func () { + var i int = 1 + log("add hope?", i) + gog.NewButton("hope", func () { + i += 1 + log("write better code", i) + }) + }) + dd.NewButton("add newThing", func () { + var i, j int = 1, 1 + newThing = gog.NewThing("NewThing") + newThing.Custom = func() { + f := i + j + log("newThing!!! n.widget =", newThing.widget.Name, newThing.widget.B, f) + j = i + i = f + } + log("newThing!!! n.widget") + }) g2 = newN.NewGroup("Debug Window") g2.NewButton("SetMargined(tab)", func () { log(debugChange, "START SetMargined(tab)", g2.Name) // name := dd.GetText() - name := dd.Widget.S + name := dd.widget.S + log(true, "name =", name) log(debugChange, "name =", name) log(debugChange, "mapWindows[name] =", mapWindows[name]) /* @@ -154,7 +127,7 @@ func (n *Node) DebugTab(title string) *Node { } */ bugWin = mapWindows[name] - log(debugChange, "END dd.Widget.S =", dd.Widget.S) + log(debugChange, "END dd.widget.S =", dd.widget.S) // gw.UiTab.SetMargined(*gw.TabNumber, true) }) g2.NewButton("Hide(tab)", func () { @@ -170,6 +143,9 @@ func (n *Node) DebugTab(title string) *Node { g2.NewButton("change Title", func () { // mainWindow.SetText("hello world") }) + g2.NewButton("Quit", func () { + exit() + }) ///////////////////////////////////////////////////// g3 = newN.NewGroup("Node Debug") |
