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authorJeff Carr <[email protected]>2023-03-12 08:47:16 -0500
committerJeff Carr <[email protected]>2023-03-12 08:47:16 -0500
commit20f13a4b5be1a986e1085214f492a0afe6db322f (patch)
tree35d633c45a36798126520269e13ae70dd70b5b20 /debugFlags.go
parent49202eeafdad8e5780fefdad3d2f87fd4354725e (diff)
Squashed commit of the following:
commit 448abc843e2241bab6c399f7a836dccba1defc18 Author: Jeff Carr <[email protected]> Date: Sun Mar 12 08:35:28 2023 -0500 this should probably be a new release now Signed-off-by: Jeff Carr <[email protected]> commit a4064f7a6c5ac67437768aa2bc67c75dafc91c4c Author: Jeff Carr <[email protected]> Date: Sat Mar 11 03:18:23 2023 -0600 able to work on add 'Box' and play with 'Image' Signed-off-by: Jeff Carr <[email protected]> commit 6e59573d85e82ecb005805f50711dddc2df50480 Author: Jeff Carr <[email protected]> Date: Sat Mar 11 03:04:34 2023 -0600 rearrange widget debugging Signed-off-by: Jeff Carr <[email protected]> commit e0570de75c6eb1b4f49e541d9ef5d83ae4434d3d Author: Jeff Carr <[email protected]> Date: Sat Mar 11 02:29:20 2023 -0600 debugging is lots smarter Signed-off-by: Jeff Carr <[email protected]> commit ece32a1e43d91cd197d0a8497ad2f034c46126e1 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 21:38:23 2023 -0600 first pass on a node delete Signed-off-by: Jeff Carr <[email protected]> commit c91cb0eddb0f73f8dea9b21a16cd76c7e2c19a33 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 21:06:29 2023 -0600 can recreate window list Signed-off-by: Jeff Carr <[email protected]> commit 470f9dc26aefd3626b319264fe151aa48d4d5377 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 12:07:34 2023 -0600 attempt to ressurect mouse in the console plugin Signed-off-by: Jeff Carr <[email protected]> commit 747bb53e06dda458cc8cd77b665f4d9d07f5e925 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 10:47:14 2023 -0600 jesus. gocui actually builds and works again as a plugin it didn't take too much to change it Signed-off-by: Jeff Carr <[email protected]> commit 9283c65c8e9b8d2630b251ad952b6b52caddb307 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 07:26:53 2023 -0600 show/hide/etc for window widgets Signed-off-by: Jeff Carr <[email protected]> commit 5724cd7ffd8595ae049a7c9c21cb2f1a993c4b76 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 06:40:36 2023 -0600 compiles and runs Signed-off-by: Jeff Carr <[email protected]> commit 44a5e69ce17cb506adfe24ca72cc86caa9ebcc70 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 05:57:15 2023 -0600 more debugging improvements Signed-off-by: Jeff Carr <[email protected]> commit b86f145f0252e7545b2e7fa78e1d5960cacb7bad Author: Jeff Carr <[email protected]> Date: Fri Mar 10 03:42:32 2023 -0600 set margin on tab's works Signed-off-by: Jeff Carr <[email protected]> commit d2218c08cf44acd5f017a8faa1439ee6d2fd46d5 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 16:26:21 2023 -0600 ignore all *.so files Signed-off-by: Jeff Carr <[email protected]> commit e21934fff3cfea30b04df01bf0714f6927aa78f4 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 16:25:15 2023 -0600 can't embed the toolkit/*.so files here Signed-off-by: Jeff Carr <[email protected]> commit f1e6c5fc9c8ca36db3ad6109d64612b6850fa856 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 16:21:14 2023 -0600 andlabs group widget has Show() and Hide() Signed-off-by: Jeff Carr <[email protected]> commit e8487504aa76ca99c4891b777585a428fda0ef62 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 16:07:56 2023 -0600 pass the node id into the plugin to use in channels Signed-off-by: Jeff Carr <[email protected]> commit 3667940a77af4e3855facb9247771d595477302f Author: Jeff Carr <[email protected]> Date: Thu Mar 9 14:20:21 2023 -0600 fix SetText() on Label Signed-off-by: Jeff Carr <[email protected]> commit 311d6be66db84b63fb7124df64e2e9be0f0b76a4 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 14:06:46 2023 -0600 still compiles and runs Signed-off-by: Jeff Carr <[email protected]> commit ee4e9b21ef59a97f902c6dae2a57ac7b3063fe3b Author: Jeff Carr <[email protected]> Date: Thu Mar 9 11:02:34 2023 -0600 compiles Signed-off-by: Jeff Carr <[email protected]> Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'debugFlags.go')
-rw-r--r--debugFlags.go60
1 files changed, 26 insertions, 34 deletions
diff --git a/debugFlags.go b/debugFlags.go
index 08aa766..322d2a2 100644
--- a/debugFlags.go
+++ b/debugFlags.go
@@ -2,7 +2,7 @@ package gui
// Let's you toggle on and off the various types of debugging output
// These checkboxes should be in the same order as the are printed
-func (n *Node) debugFlags(makeWindow bool) {
+func (n *Node) DebugFlags(makeWindow bool) {
var w, g *Node
// Either:
@@ -17,76 +17,68 @@ func (n *Node) debugFlags(makeWindow bool) {
} else {
w = n.NewTab("Flags")
}
- w.Dump()
- g = w.NewGroup("Debug Flags")
+ g = w.NewGroup("Show")
- g.NewButton("Turn on all Debug Flags", func () {
+ g.NewButton("Dump Flags", func () {
+ ShowDebugValues()
+ })
+
+ g.NewButton("All On", func () {
SetDebug(true)
})
- g.NewButton("Turn off all Debug Flags", func () {
+ g.NewButton("All Off", func () {
SetDebug(false)
})
+ g = w.NewGroup("List")
// generally useful debugging
- cb1 := g.NewCheckbox("debugGui")
+ cb1 := g.NewCheckbox("debug Gui (like verbose=1)")
cb1.Custom = func() {
debugGui = cb1.widget.B
log(debugGui, "Custom() n.widget =", cb1.widget.Name, cb1.widget.B)
}
// errors. by default these always output somewhere
- cbE := g.NewCheckbox("debugError")
+ cbE := g.NewCheckbox("debug Error (bad things. default=true)")
cbE.Custom = func() {
- debugError = cbE.widget.B
- SetFlag("Error", debugError)
+ SetFlag("Error", cbE.widget.B)
}
// debugging that will show you things like mouse clicks, user inputing text, etc
// also set toolkit.DebugChange
- cb2 := g.NewCheckbox("debugChange")
+ cb2 := g.NewCheckbox("debug Change (keyboard and mouse events)")
cb2.Custom = func() {
- debugChange = cb2.widget.B
- SetFlag("Change", debugChange)
- log(debugGui, "Custom() n.widget =", cb2.widget.Name, cb2.widget.B)
+ SetFlag("Change", cb2.widget.B)
}
// supposed to tell if you are going to dump full variable output
- cb3 := g.NewCheckbox("debugDump")
+ cb3 := g.NewCheckbox("debug Dump (show lots of output)")
cb3.Custom = func() {
- debugDump = cb3.widget.B
- log(debugGui, "Custom() n.widget =", cb3.widget.Name, cb3.widget.B)
+ SetFlag("Dump", cbE.widget.B)
}
- cb4 := g.NewCheckbox("debugTabs")
+ cb4 := g.NewCheckbox("debug Tabs (tabs and windows)")
cb4.Custom = func() {
- debugTabs = cb4.widget.B
- log(debugGui, "Custom() n.widget =", cb4.widget.Name, cb4.widget.B)
+ SetFlag("Tabs", cb4.widget.B)
}
- // should show you when things go into or come back from the plugin
- cb5 := g.NewCheckbox("debugPlugin")
- cb5.Custom = func() {
- debugPlugin = cb5.widget.B
- log(debugGui, "Custom() n.widget =", cb5.widget.Name, cb5.widget.B)
+ cb6 := g.NewCheckbox("debug Node (the binary tree)")
+ cb6.Custom = func() {
+ SetFlag("Plugin", cb6.widget.B)
}
- cb6 := g.NewCheckbox("debugNode")
- cb6.Custom = func() {
- debugNode = cb6.widget.B
- log(debugGui, "Custom() n.widget =", cb6.widget.Name, cb6.widget.B)
+ // should show you when things go into or come back from the plugin
+ cb5 := g.NewCheckbox("debug Plugin (plugin interaction)")
+ cb5.Custom = func() {
+ SetFlag("Plugin", cb5.widget.B)
}
// turns on debugging inside the plugin toolkit
- cb7 := g.NewCheckbox("debugToolkit")
+ cb7 := g.NewCheckbox("debug Toolkit (the plugin internals)")
cb7.Custom = func() {
// SetDebugToolkit(cb7.widget.B)
SetFlag("Toolkit", cb7.widget.B)
- log(debugFlags, "Custom() n.widget =", cb7.widget.Name, cb7.widget.B)
}
-
- g.NewButton("Dump Debug Flags", func () {
- ShowDebugValues()
- })
}