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authorJeff Carr <[email protected]>2023-03-01 11:35:36 -0600
committerJeff Carr <[email protected]>2023-03-01 11:35:36 -0600
commit8dbf5a09097b7868e9218bf98716c57eac998a10 (patch)
treeab3bdfeaf5a59a55de9d2a6661d2d824090491e5 /button.go
parentf3bb68396afa7452ecf1c8d4744c825a9d81057c (diff)
lots cleaner code between the pluginv0.6.1
Queue() around SetText is helping userspace crashing merge forceDump(bool) into Dump() debugging output configuration is pretty clean keep cutting down duplicate things --gui-verbose flag works make label "standard" code add debug.FreeOSMemory() move the GO language internals to display in the GUI update push to do tags and go to github.com/wit-go/ remove the other license file it might be confusing golang.org and github proper WidgetType added a Quit() button Signed-off-by: Jeff Carr <[email protected]>
Diffstat (limited to 'button.go')
-rw-r--r--button.go24
1 files changed, 4 insertions, 20 deletions
diff --git a/button.go b/button.go
index dd93721..35e252d 100644
--- a/button.go
+++ b/button.go
@@ -1,25 +1,9 @@
package gui
-func (n *Node) NewButton(name string, custom func()) *Node {
- newNode := n.New(name, "Button")
-
- newNode.Widget.Custom = func() {
- log(debugGui, "even newer clicker() name", newNode.Widget)
- if (custom != nil) {
- custom()
- } else {
- log(debugGui, "wit/gui No callback function is defined for button name =", name)
- }
- }
-
- for _, aplug := range allPlugins {
- log(debugGui, "gui.NewButton() aplug =", aplug.name, "name =", newNode.Widget.Name)
- if (aplug.NewButton == nil) {
- log(debugGui, "\tgui.NewButton() aplug.NewButton = nil", aplug.name)
- continue
- }
- aplug.NewButton(&n.Widget, &newNode.Widget)
- }
+import "git.wit.org/wit/gui/toolkit"
+func (n *Node) NewButton(name string, custom func()) *Node {
+ newNode := n.New(name, toolkit.Button, custom)
+ send(n, newNode)
return newNode
}