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authorJeff Carr <[email protected]>2019-06-04 00:56:58 -0700
committerJeff Carr <[email protected]>2019-06-04 00:56:58 -0700
commitd29532d07802da2ace0c73fc8d445843a3136594 (patch)
treed08d0054a7c0eb9057acf4e1d3517c7a6c641123
parent63f607beb6f0b7ac8374e311fe817e20c541639a (diff)
finally fix the window and tab names
Signed-off-by: Jeff Carr <[email protected]>
-rw-r--r--structs.go1
-rw-r--r--window.go18
2 files changed, 12 insertions, 7 deletions
diff --git a/structs.go b/structs.go
index aae0b7f..656ece3 100644
--- a/structs.go
+++ b/structs.go
@@ -63,6 +63,7 @@ type GuiWindow struct {
Name string // field for human readable name
Width int
Height int
+ Axis int // does it add items to the X or Y axis
// the callback function to make the window contents
MakeWindow func(*GuiWindow) *GuiBox
diff --git a/window.go b/window.go
index 84a1a54..d8ff786 100644
--- a/window.go
+++ b/window.go
@@ -7,15 +7,18 @@ import "time"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
-func InitGuiWindow(name string, gw *GuiWindow) *GuiWindow {
+func InitGuiWindow(gw *GuiWindow) *GuiWindow {
log.Println("InitGuiWindow() START")
var newGuiWindow GuiWindow
newGuiWindow.Width = Config.Width
newGuiWindow.Height = Config.Height
- newGuiWindow.Name = name
+
+ newGuiWindow.Axis = gw.Axis
newGuiWindow.MakeWindow = gw.MakeWindow
newGuiWindow.UiWindow = gw.UiWindow
newGuiWindow.UiTab = gw.UiTab
+ newGuiWindow.Name = gw.Name
+
newGuiWindow.BoxMap = make(map[string]*GuiBox)
newGuiWindow.EntryMap = make(map[string]*GuiEntry)
newGuiWindow.EntryMap["test"] = nil
@@ -25,7 +28,7 @@ func InitGuiWindow(name string, gw *GuiWindow) *GuiWindow {
log.Println("gui.InitGuiWindow() making the Data.WindowMap here")
Data.WindowMap = make(map[string]*GuiWindow)
}
- Data.WindowMap[name] = &newGuiWindow
+ Data.WindowMap[newGuiWindow.Name] = &newGuiWindow
if (Data.buttonMap == nil) {
GuiInit()
@@ -35,11 +38,13 @@ func InitGuiWindow(name string, gw *GuiWindow) *GuiWindow {
}
-func StartNewWindow(bg bool, name string, callback func(*GuiWindow) *GuiBox) {
+func StartNewWindow(bg bool, name string, axis int, callback func(*GuiWindow) *GuiBox) {
log.Println("StartNewWindow() Create a new window")
var junk GuiWindow
junk.MakeWindow = callback
- window := InitGuiWindow(name, &junk)
+ junk.Name = name
+ junk.Axis = axis
+ window := InitGuiWindow(&junk)
if (bg) {
log.Println("StartNewWindow() START NEW GOROUTINE for ui.Main()")
go ui.Main(func() {
@@ -59,7 +64,7 @@ func StartNewWindow(bg bool, name string, callback func(*GuiWindow) *GuiBox) {
func InitTabWindow(gw *GuiWindow) {
log.Println("InitTabWindow() START. THIS WINDOW IS NOT YET SHOWN")
- gw.UiWindow = ui.NewWindow("InitTabWindow()", int(gw.Width), int(gw.Height), true)
+ gw.UiWindow = ui.NewWindow(gw.Name, int(gw.Width), int(gw.Height), true)
gw.UiWindow.SetBorderless(false)
gw.UiWindow.OnClosing(func(*ui.Window) bool {
@@ -72,7 +77,6 @@ func InitTabWindow(gw *GuiWindow) {
gw.UiWindow.SetChild(gw.UiTab)
gw.UiWindow.SetMargined(true)
-
box := gw.MakeWindow(gw)
log.Println("InitTabWindow() END box =", box)
log.Println("InitTabWindow() END gw =", gw)