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authorJeff Carr <[email protected]>2023-03-12 08:47:16 -0500
committerJeff Carr <[email protected]>2023-03-12 08:47:16 -0500
commit20f13a4b5be1a986e1085214f492a0afe6db322f (patch)
tree35d633c45a36798126520269e13ae70dd70b5b20
parent49202eeafdad8e5780fefdad3d2f87fd4354725e (diff)
Squashed commit of the following:
commit 448abc843e2241bab6c399f7a836dccba1defc18 Author: Jeff Carr <[email protected]> Date: Sun Mar 12 08:35:28 2023 -0500 this should probably be a new release now Signed-off-by: Jeff Carr <[email protected]> commit a4064f7a6c5ac67437768aa2bc67c75dafc91c4c Author: Jeff Carr <[email protected]> Date: Sat Mar 11 03:18:23 2023 -0600 able to work on add 'Box' and play with 'Image' Signed-off-by: Jeff Carr <[email protected]> commit 6e59573d85e82ecb005805f50711dddc2df50480 Author: Jeff Carr <[email protected]> Date: Sat Mar 11 03:04:34 2023 -0600 rearrange widget debugging Signed-off-by: Jeff Carr <[email protected]> commit e0570de75c6eb1b4f49e541d9ef5d83ae4434d3d Author: Jeff Carr <[email protected]> Date: Sat Mar 11 02:29:20 2023 -0600 debugging is lots smarter Signed-off-by: Jeff Carr <[email protected]> commit ece32a1e43d91cd197d0a8497ad2f034c46126e1 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 21:38:23 2023 -0600 first pass on a node delete Signed-off-by: Jeff Carr <[email protected]> commit c91cb0eddb0f73f8dea9b21a16cd76c7e2c19a33 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 21:06:29 2023 -0600 can recreate window list Signed-off-by: Jeff Carr <[email protected]> commit 470f9dc26aefd3626b319264fe151aa48d4d5377 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 12:07:34 2023 -0600 attempt to ressurect mouse in the console plugin Signed-off-by: Jeff Carr <[email protected]> commit 747bb53e06dda458cc8cd77b665f4d9d07f5e925 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 10:47:14 2023 -0600 jesus. gocui actually builds and works again as a plugin it didn't take too much to change it Signed-off-by: Jeff Carr <[email protected]> commit 9283c65c8e9b8d2630b251ad952b6b52caddb307 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 07:26:53 2023 -0600 show/hide/etc for window widgets Signed-off-by: Jeff Carr <[email protected]> commit 5724cd7ffd8595ae049a7c9c21cb2f1a993c4b76 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 06:40:36 2023 -0600 compiles and runs Signed-off-by: Jeff Carr <[email protected]> commit 44a5e69ce17cb506adfe24ca72cc86caa9ebcc70 Author: Jeff Carr <[email protected]> Date: Fri Mar 10 05:57:15 2023 -0600 more debugging improvements Signed-off-by: Jeff Carr <[email protected]> commit b86f145f0252e7545b2e7fa78e1d5960cacb7bad Author: Jeff Carr <[email protected]> Date: Fri Mar 10 03:42:32 2023 -0600 set margin on tab's works Signed-off-by: Jeff Carr <[email protected]> commit d2218c08cf44acd5f017a8faa1439ee6d2fd46d5 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 16:26:21 2023 -0600 ignore all *.so files Signed-off-by: Jeff Carr <[email protected]> commit e21934fff3cfea30b04df01bf0714f6927aa78f4 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 16:25:15 2023 -0600 can't embed the toolkit/*.so files here Signed-off-by: Jeff Carr <[email protected]> commit f1e6c5fc9c8ca36db3ad6109d64612b6850fa856 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 16:21:14 2023 -0600 andlabs group widget has Show() and Hide() Signed-off-by: Jeff Carr <[email protected]> commit e8487504aa76ca99c4891b777585a428fda0ef62 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 16:07:56 2023 -0600 pass the node id into the plugin to use in channels Signed-off-by: Jeff Carr <[email protected]> commit 3667940a77af4e3855facb9247771d595477302f Author: Jeff Carr <[email protected]> Date: Thu Mar 9 14:20:21 2023 -0600 fix SetText() on Label Signed-off-by: Jeff Carr <[email protected]> commit 311d6be66db84b63fb7124df64e2e9be0f0b76a4 Author: Jeff Carr <[email protected]> Date: Thu Mar 9 14:06:46 2023 -0600 still compiles and runs Signed-off-by: Jeff Carr <[email protected]> commit ee4e9b21ef59a97f902c6dae2a57ac7b3063fe3b Author: Jeff Carr <[email protected]> Date: Thu Mar 9 11:02:34 2023 -0600 compiles Signed-off-by: Jeff Carr <[email protected]> Signed-off-by: Jeff Carr <[email protected]>
-rw-r--r--.gitignore3
-rw-r--r--Makefile15
-rw-r--r--README-goreadme.md23
-rw-r--r--cmds/buttonplugin/log.go6
-rw-r--r--cmds/buttonplugin/main.go11
-rw-r--r--cmds/plugin-consoleonly/Makefile14
-rw-r--r--cmds/plugin-consoleonly/args.go31
-rw-r--r--cmds/plugin-consoleonly/main.go34
-rw-r--r--common.go2
-rw-r--r--debug.go89
-rw-r--r--debugFlags.go60
-rw-r--r--debugGochan.go2
-rw-r--r--debugGolang.go32
-rw-r--r--debugWidget.go339
-rw-r--r--debugWindow.go180
-rw-r--r--dropdown.go5
-rw-r--r--go.mod14
-rw-r--r--go.sum37
-rw-r--r--grid.go21
-rw-r--r--group.go3
-rw-r--r--image.go12
-rw-r--r--main.go18
-rw-r--r--node.go41
-rw-r--r--plugin.go2
-rw-r--r--structs.go18
-rw-r--r--toolkit/andlabs/append.go76
-rw-r--r--toolkit/andlabs/button.go32
-rw-r--r--toolkit/andlabs/checkbox.go7
-rw-r--r--toolkit/andlabs/combobox.go4
-rw-r--r--toolkit/andlabs/common.go131
-rw-r--r--toolkit/andlabs/debug.go23
-rw-r--r--toolkit/andlabs/delete.go56
-rw-r--r--toolkit/andlabs/dropdown.go34
-rw-r--r--toolkit/andlabs/grid.go49
-rw-r--r--toolkit/andlabs/group.go82
-rw-r--r--toolkit/andlabs/label.go19
-rw-r--r--toolkit/andlabs/log.go4
-rw-r--r--toolkit/andlabs/main.go12
-rw-r--r--toolkit/andlabs/plugin.go95
-rw-r--r--toolkit/andlabs/slider.go51
-rw-r--r--toolkit/andlabs/spinner.go49
-rw-r--r--toolkit/andlabs/tab.go50
-rw-r--r--toolkit/andlabs/textbox.go10
-rw-r--r--toolkit/andlabs/widget.go16
-rw-r--r--toolkit/andlabs/window.go44
-rw-r--r--toolkit/democui/Makefile11
-rw-r--r--toolkit/democui/debug.go107
-rw-r--r--toolkit/democui/log.go135
-rw-r--r--toolkit/democui/mouse.go (renamed from toolkit/gocui/orig/mouse.go)25
-rw-r--r--toolkit/democui/plugin.go113
-rw-r--r--toolkit/gocui/button.go14
-rw-r--r--toolkit/gocui/debug.go107
-rw-r--r--toolkit/gocui/gocui.go18
-rw-r--r--toolkit/gocui/group.go16
-rw-r--r--toolkit/gocui/keybindings.go25
-rw-r--r--toolkit/gocui/log.go135
-rw-r--r--toolkit/gocui/plugin.go95
-rw-r--r--toolkit/gocui/views.go5
-rw-r--r--toolkit/gocui/window.go6
-rw-r--r--toolkit/widget.go40
60 files changed, 1941 insertions, 767 deletions
diff --git a/.gitignore b/.gitignore
index 84d756c..0a7f6ab 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,13 +1,14 @@
*.swp
# ignore compiled plugins
-toolkit/*.so
+*.so
cmds/buttonplugin/buttonplugin
cmds/console-ui-helloworld/console-ui-helloworld
cmds/debug/debug
cmds/helloworld/helloworld
cmds/textbox/textbox
+cmds/*/helloconsole
# temporary files when building debian packages
/*.deb
diff --git a/Makefile b/Makefile
index 91f636a..b25d255 100644
--- a/Makefile
+++ b/Makefile
@@ -9,6 +9,9 @@ all: README.md
make clean
make plugins
+build-dep:
+ apt install -f libgtk-3-dev
+
# should update every go dependancy (?)
update:
git pull
@@ -16,13 +19,14 @@ update:
deb:
cd debian && make
+ dpkg-deb -c go-wit-gui*.deb
-wit mirrors
examples: \
all \
+ cmds-helloworld \
cmds-buttonplugin \
cmds-console-ui-helloworld \
- cmds-helloworld \
cmds-textbox \
cmds-debug
@@ -32,6 +36,7 @@ cmds-buttonplugin:
cmds-console-ui-helloworld:
make -C cmds/console-ui-helloworld
+# this is the most basic one. This syntax should always work
cmds-helloworld:
make -C cmds/helloworld
@@ -41,6 +46,9 @@ cmds-debug:
cmds-textbox:
make -C cmds/textbox
+cmds-helloconsole:
+ make -C cmds/plugin-consoleonly
+
# sync repo to the github backup
# git remote add github [email protected]:witorg/gui.git
# git remote add github2 [email protected]:wit-go/gui.git
@@ -64,11 +72,14 @@ clean:
rm -f toolkit/*.so
cd debian && make clean
-plugins: plugins-gocui plugins-andlabs
+plugins: plugins-gocui plugins-democui plugins-andlabs
plugins-gocui:
make -C toolkit/gocui
+plugins-democui:
+ make -C toolkit/democui
+
plugins-andlabs:
cd toolkit/andlabs/ && GO111MODULE="off" go build -buildmode=plugin -o ../andlabs.so
# make -C toolkit/andlabs
diff --git a/README-goreadme.md b/README-goreadme.md
index fd4ec74..bf993de 100644
--- a/README-goreadme.md
+++ b/README-goreadme.md
@@ -145,11 +145,11 @@ var WARN bool
## Functions
-### func [DebugWidgetWindow](/debugWidget.go#L107)
+### func [DebugWidgetWindow](/debugWidget.go#L56)
`func DebugWidgetWindow(w *Node)`
-### func [DebugWindow](/debugWindow.go#L9)
+### func [DebugWindow](/debugWindow.go#L21)
`func DebugWindow()`
@@ -159,11 +159,11 @@ Creates a window helpful for debugging this package
`func Delete(c *Node)`
-### func [Indent](/debug.go#L101)
+### func [Indent](/debug.go#L116)
`func Indent(a ...interface{})`
-### func [InitPlugins](/main.go#L50)
+### func [InitPlugins](/main.go#L56)
`func InitPlugins(names []string)`
@@ -173,13 +173,13 @@ Creates a window helpful for debugging this package
loads and initializes a toolkit (andlabs/ui, gocui, etc)
-### func [Main](/main.go#L91)
+### func [Main](/main.go#L97)
`func Main(f func())`
This should not pass a function
-### func [Queue](/main.go#L121)
+### func [Queue](/main.go#L127)
`func Queue(f func())`
@@ -190,23 +190,24 @@ other goroutines. This is due to the nature of how
Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
For example: gui.Queue(NewWindow())
-### func [SetDebug](/debug.go#L27)
+### func [SetDebug](/debug.go#L26)
`func SetDebug(s bool)`
-### func [SetFlag](/debug.go#L41)
+### func [SetFlag](/debug.go#L42)
`func SetFlag(s string, b bool)`
-### func [ShowDebugValues](/debug.go#L62)
+### func [ShowDebugValues](/debug.go#L75)
`func ShowDebugValues()`
-### func [StandardExit](/main.go#L140)
+### func [StandardExit](/main.go#L147)
`func StandardExit()`
-The window is destroyed but the application does not quit
+The window is destroyed and the application exits
+TODO: properly exit the plugin since Quit() doesn't do it
### func [Watchdog](/watchdog.go#L15)
diff --git a/cmds/buttonplugin/log.go b/cmds/buttonplugin/log.go
index 642ff7b..fb85cfa 100644
--- a/cmds/buttonplugin/log.go
+++ b/cmds/buttonplugin/log.go
@@ -27,7 +27,11 @@ func init() {
arg.MustParse(&args)
fmt.Println(args.Foo, args.Bar, args.User)
- f1, err = os.OpenFile("/tmp/guilogfile", os.O_RDWR | os.O_CREATE | os.O_APPEND, 0666)
+ log.Println()
+ log.Println("STDOUT is now at /tmp/guilogfile")
+ log.Println("STDOUT is now at /tmp/guilogfile")
+ log.Println()
+ f1, err = os.OpenFile(outfile, os.O_RDWR | os.O_CREATE | os.O_APPEND, 0666)
if err != nil {
log.Fatalf("error opening file: %v", err)
}
diff --git a/cmds/buttonplugin/main.go b/cmds/buttonplugin/main.go
index 0c72c3f..8a76a8b 100644
--- a/cmds/buttonplugin/main.go
+++ b/cmds/buttonplugin/main.go
@@ -10,13 +10,18 @@ import (
)
var title string = "Demo Plugin Window"
+var outfile string = "/tmp/guilogfile"
+
+// this is broken. delete this
func main() {
+ // this set the xterm and mate-terminal window title. maybe works generally?
fmt.Println("\033]0;" + title + "\007")
// time.Sleep(5 * time.Second)
// var w *gui.Node
+
// this doesn't seem to work
- captureSTDOUT()
+ // captureSTDOUT()
// gui.LoadToolkit("default")
// panic("WTF gocui not happening")
@@ -57,6 +62,10 @@ func buttonWindow() {
w = gui.NewWindow()
g = w.NewGroup("buttonGroup")
+ g.NewButton("this app is old", func () {
+ })
+ g.NewLabel("STDOUT is set to: " + outfile)
+
g.NewButton("hello", func () {
log.Println("world")
})
diff --git a/cmds/plugin-consoleonly/Makefile b/cmds/plugin-consoleonly/Makefile
new file mode 100644
index 0000000..a8279f6
--- /dev/null
+++ b/cmds/plugin-consoleonly/Makefile
@@ -0,0 +1,14 @@
+run: build
+ ./helloconsole
+
+build-release:
+ go get -v -u -x .
+ go install -v -o helloconsole
+ helloconsole
+
+build:
+ GO111MODULE="off" go get -v -x .
+ GO111MODULE="off" go build -v -o helloconsole
+
+update:
+ GO111MODULE="off" go get -v -u -x .
diff --git a/cmds/plugin-consoleonly/args.go b/cmds/plugin-consoleonly/args.go
new file mode 100644
index 0000000..dc4a322
--- /dev/null
+++ b/cmds/plugin-consoleonly/args.go
@@ -0,0 +1,31 @@
+// This creates a simple hello world window
+package main
+
+import (
+ "log"
+ "git.wit.org/wit/gui"
+ arg "github.com/alexflint/go-arg"
+)
+
+type LogOptions struct {
+ LogFile string
+ Verbose bool
+ User string `arg:"env:USER"`
+}
+
+var args struct {
+ LogOptions
+ gui.GuiArgs
+}
+
+func init() {
+ arg.MustParse(&args)
+ log.Println("Toolkit = ", args.Toolkit)
+
+ if (args.GuiDebug) {
+ gui.DebugWindow()
+ }
+ if (args.GuiVerbose) {
+ gui.SetDebug(true)
+ }
+}
diff --git a/cmds/plugin-consoleonly/main.go b/cmds/plugin-consoleonly/main.go
new file mode 100644
index 0000000..1003530
--- /dev/null
+++ b/cmds/plugin-consoleonly/main.go
@@ -0,0 +1,34 @@
+// This is a simple example
+package main
+
+import (
+ "log"
+ "git.wit.org/wit/gui"
+)
+
+func main() {
+ gui.InitPlugins([]string{"gocui"})
+ // gui.InitPlugins([]string{"democui"})
+ gui.Main(helloworld)
+}
+
+// This creates a window
+func helloworld() {
+ var w *gui.Node
+ gui.Config.Title = "helloworld golang wit/gui window"
+ gui.Config.Width = 640
+ gui.Config.Height = 480
+
+ w = gui.NewWindow()
+ w.NewButton("hello", func () {
+ log.Println("world")
+ })
+ w.NewButton("Flags", func () {
+ log.Println("the debugging flags window")
+ w.DebugFlags(false)
+ })
+ w.NewButton("Widgets", func () {
+ w.DebugWidgets(false)
+ log.Println("debug the widgets window")
+ })
+}
diff --git a/common.go b/common.go
index 1518bc8..a81b942 100644
--- a/common.go
+++ b/common.go
@@ -17,7 +17,7 @@ func (n *Node) Add(str string) {
func (n *Node) SetText(str string) bool {
log(debugChange, "gui.SetText() value =", str)
- n.widget.Action = "Set"
+ n.widget.Action = "SetText"
n.widget.S = str
send(n.parent, n)
return true
diff --git a/debug.go b/debug.go
index de78d89..19c119b 100644
--- a/debug.go
+++ b/debug.go
@@ -17,7 +17,6 @@ var debugTabs bool = false
var debugFlags bool = false
var debugChange bool = false // shows user events like mouse and keyboard
var debugPlugin bool = false
-var debugToolkit bool = false
// for printing out the binary tree
var listChildrenParent *Node
@@ -26,28 +25,42 @@ var defaultPadding = " "
func SetDebug (s bool) {
debugGui = s
- debugDump = s
debugTabs = s
- debugPlugin = s
- debugNode = s
- debugToolkit = s
+ SetFlag("Node", s)
+ SetFlag("Tabs", s)
+ SetFlag("Dump", s)
SetFlag("Flags", s)
- SetFlag("Toolkit", s)
+ SetFlag("Plugin", s)
SetFlag("Change", s)
SetFlag("Error", s)
+
+ // This flag is only for the internal toolkit debugging
+ SetFlag("Toolkit", s)
}
func SetFlag (s string, b bool) {
switch s {
+ case "Toolkit":
+ // This flag is only for internal toolkit debugging
+ case "Tabs":
+ debugTabs = b
+ case "Node":
+ debugNode = b
+ case "Dump":
+ debugDump = b
case "Error":
debugError = b
case "Change":
debugChange = b
+ case "Flags":
+ debugFlags = b
+ case "Plugin":
+ debugPlugin = b
case "Show":
- // print them here? For now, just used to print settings in the plugins
+ // ShowDebugValues() // print them here?
default:
- log(debugError, "Can't set unknown flag", s)
+ log(debugGui, "Can't set unknown flag", s)
}
// send the flag to the toolkit
@@ -69,7 +82,6 @@ func ShowDebugValues() {
log(true, "DebugTabs =", debugTabs)
log(true, "DebugPlugin =", debugPlugin)
log(true, "DebugNode =", debugNode)
- log(true, "DebugToolkit =", debugToolkit)
SetFlag("Show", true)
}
@@ -79,21 +91,24 @@ func (n *Node) Dump() {
return
}
Indent("NODE DUMP START")
- Indent("id = ", n.id)
- Indent("Name = ", n.Name)
- Indent("Width = ", n.Width)
- Indent("Height = ", n.Height)
+ Indent("id = ", n.id)
+ Indent("Name = ", n.Name)
+ Indent("Width = ", n.Width)
+ Indent("Height = ", n.Height)
+ Indent("Widget Name = ", n.widget.Name)
+ Indent("Widget Type = ", n.widget.Type)
+ Indent("Widget Id = ", n.widget.GetId())
if (n.parent == nil) {
- Indent("parent = nil")
+ Indent("parent = nil")
} else {
- Indent("parent.id =", n.parent.id)
+ Indent("parent.id =", n.parent.id)
}
if (n.children != nil) {
- Indent("children = ", n.children)
+ Indent("children = ", n.children)
}
if (n.Custom != nil) {
- Indent("Custom = ", n.Custom)
+ Indent("Custom = ", n.Custom)
}
Indent("NODE DUMP END")
}
@@ -102,8 +117,8 @@ func Indent(a ...interface{}) {
logindent(listChildrenDepth, defaultPadding, a...)
}
-func (n *Node) dumpWidget() {
- var info string
+func (n *Node) dumpWidget() string {
+ var info, d string
info = n.widget.Type.String()
@@ -115,25 +130,39 @@ func (n *Node) dumpWidget() {
info += " = " + strconv.FormatBool(n.widget.B)
}
+ d = strconv.Itoa(n.id) + " " + info
+
+ var tabs string
+ for i := 0; i < listChildrenDepth; i++ {
+ tabs = tabs + defaultPadding
+ }
+ d = tabs + d
logindent(listChildrenDepth, defaultPadding, n.id, info)
+ return d
}
-func (n *Node) ListChildren(dump bool) {
- n.dumpWidget()
+func (n *Node) ListChildren(dump bool, dropdown *Node, mapNodes map[string]*Node) {
+ s := n.dumpWidget()
+ if (dropdown != nil) {
+ dropdown.AddDropdownName(s)
+ if (mapNodes != nil) {
+ mapNodes[s] = n
+ }
+ }
if (dump == true) {
n.Dump()
}
if len(n.children) == 0 {
if (n.parent == nil) {
- } else {
- log(debugNode, "\t\t\tparent =",n.parent.id)
- if (listChildrenParent != nil) {
- log(debugNode, "\t\t\tlistChildrenParent =",listChildrenParent.id)
- if (listChildrenParent.id != n.parent.id) {
- // log("parent.child does not match child.parent")
- exit("parent.child does not match child.parent")
- }
+ return
+ }
+ log(debugNode, "\t\t\tparent =",n.parent.id)
+ if (listChildrenParent != nil) {
+ log(debugNode, "\t\t\tlistChildrenParent =",listChildrenParent.id)
+ if (listChildrenParent.id != n.parent.id) {
+ // log("parent.child does not match child.parent")
+ exit("parent.child does not match child.parent")
}
}
log(debugNode, "\t\t", n.id, "has no children")
@@ -158,7 +187,7 @@ func (n *Node) ListChildren(dump bool) {
}
listChildrenParent = n
listChildrenDepth += 1
- child.ListChildren(dump)
+ child.ListChildren(dump, dropdown, mapNodes)
listChildrenDepth -= 1
}
return
diff --git a/debugFlags.go b/debugFlags.go
index 08aa766..322d2a2 100644
--- a/debugFlags.go
+++ b/debugFlags.go
@@ -2,7 +2,7 @@ package gui
// Let's you toggle on and off the various types of debugging output
// These checkboxes should be in the same order as the are printed
-func (n *Node) debugFlags(makeWindow bool) {
+func (n *Node) DebugFlags(makeWindow bool) {
var w, g *Node
// Either:
@@ -17,76 +17,68 @@ func (n *Node) debugFlags(makeWindow bool) {
} else {
w = n.NewTab("Flags")
}
- w.Dump()
- g = w.NewGroup("Debug Flags")
+ g = w.NewGroup("Show")
- g.NewButton("Turn on all Debug Flags", func () {
+ g.NewButton("Dump Flags", func () {
+ ShowDebugValues()
+ })
+
+ g.NewButton("All On", func () {
SetDebug(true)
})
- g.NewButton("Turn off all Debug Flags", func () {
+ g.NewButton("All Off", func () {
SetDebug(false)
})
+ g = w.NewGroup("List")
// generally useful debugging
- cb1 := g.NewCheckbox("debugGui")
+ cb1 := g.NewCheckbox("debug Gui (like verbose=1)")
cb1.Custom = func() {
debugGui = cb1.widget.B
log(debugGui, "Custom() n.widget =", cb1.widget.Name, cb1.widget.B)
}
// errors. by default these always output somewhere
- cbE := g.NewCheckbox("debugError")
+ cbE := g.NewCheckbox("debug Error (bad things. default=true)")
cbE.Custom = func() {
- debugError = cbE.widget.B
- SetFlag("Error", debugError)
+ SetFlag("Error", cbE.widget.B)
}
// debugging that will show you things like mouse clicks, user inputing text, etc
// also set toolkit.DebugChange
- cb2 := g.NewCheckbox("debugChange")
+ cb2 := g.NewCheckbox("debug Change (keyboard and mouse events)")
cb2.Custom = func() {
- debugChange = cb2.widget.B
- SetFlag("Change", debugChange)
- log(debugGui, "Custom() n.widget =", cb2.widget.Name, cb2.widget.B)
+ SetFlag("Change", cb2.widget.B)
}
// supposed to tell if you are going to dump full variable output
- cb3 := g.NewCheckbox("debugDump")
+ cb3 := g.NewCheckbox("debug Dump (show lots of output)")
cb3.Custom = func() {
- debugDump = cb3.widget.B
- log(debugGui, "Custom() n.widget =", cb3.widget.Name, cb3.widget.B)
+ SetFlag("Dump", cbE.widget.B)
}
- cb4 := g.NewCheckbox("debugTabs")
+ cb4 := g.NewCheckbox("debug Tabs (tabs and windows)")
cb4.Custom = func() {
- debugTabs = cb4.widget.B
- log(debugGui, "Custom() n.widget =", cb4.widget.Name, cb4.widget.B)
+ SetFlag("Tabs", cb4.widget.B)
}
- // should show you when things go into or come back from the plugin
- cb5 := g.NewCheckbox("debugPlugin")
- cb5.Custom = func() {
- debugPlugin = cb5.widget.B
- log(debugGui, "Custom() n.widget =", cb5.widget.Name, cb5.widget.B)
+ cb6 := g.NewCheckbox("debug Node (the binary tree)")
+ cb6.Custom = func() {
+ SetFlag("Plugin", cb6.widget.B)
}
- cb6 := g.NewCheckbox("debugNode")
- cb6.Custom = func() {
- debugNode = cb6.widget.B
- log(debugGui, "Custom() n.widget =", cb6.widget.Name, cb6.widget.B)
+ // should show you when things go into or come back from the plugin
+ cb5 := g.NewCheckbox("debug Plugin (plugin interaction)")
+ cb5.Custom = func() {
+ SetFlag("Plugin", cb5.widget.B)
}
// turns on debugging inside the plugin toolkit
- cb7 := g.NewCheckbox("debugToolkit")
+ cb7 := g.NewCheckbox("debug Toolkit (the plugin internals)")
cb7.Custom = func() {
// SetDebugToolkit(cb7.widget.B)
SetFlag("Toolkit", cb7.widget.B)
- log(debugFlags, "Custom() n.widget =", cb7.widget.Name, cb7.widget.B)
}
-
- g.NewButton("Dump Debug Flags", func () {
- ShowDebugValues()
- })
}
diff --git a/debugGochan.go b/debugGochan.go
index 3183bdb..fbc3652 100644
--- a/debugGochan.go
+++ b/debugGochan.go
@@ -11,7 +11,7 @@ import (
var debugWG *sync.WaitGroup
var debugNumberChan chan int
-func (n *Node) debugGoChannels(makeWindow bool) {
+func (n *Node) DebugGoChannels(makeWindow bool) {
var w, g *Node
// Either:
diff --git a/debugGolang.go b/debugGolang.go
index 0a6edda..55b1521 100644
--- a/debugGolang.go
+++ b/debugGolang.go
@@ -9,7 +9,7 @@ import (
"runtime/pprof"
)
-func (n *Node) debugGolangWindow(makeWindow bool) {
+func (n *Node) DebugGolangWindow(makeWindow bool) {
var w, g, og, outputTextbox *Node
// Either:
@@ -17,8 +17,8 @@ func (n *Node) debugGolangWindow(makeWindow bool) {
// make a new tab in the existing window
if (makeWindow) {
Config.Title = "GO"
- Config.Width = 300
- Config.Height = 400
+ Config.Width = 1280
+ Config.Height = 720
w = NewWindow()
w.Custom = w.StandardClose
} else {
@@ -32,19 +32,26 @@ func (n *Node) debugGolangWindow(makeWindow bool) {
tmp, _ := debug.ReadBuildInfo()
outputTextbox.SetText(tmp.String())
})
- g.NewButton("debug.PrintStack()", func () {
- outputTextbox.SetText(string(debug.Stack()))
- })
- g.NewButton("pprof.Lookup(goroutine)", func () {
+ g.NewButton("runtime.NumGoroutine()", func () {
buf := new(bytes.Buffer)
pprof.Lookup("goroutine").WriteTo(buf, 1)
outputTextbox.SetText(buf.String())
+
+ outputTextbox.AppendText(fmt.Sprintln("runtime.NumGoroutine() = ", runtime.NumGoroutine()))
})
g.NewButton("pprof.Lookup(heap)", func () {
buf := new(bytes.Buffer)
pprof.Lookup("heap").WriteTo(buf, 1)
outputTextbox.SetText(buf.String())
})
+ g.NewButton("debug.PrintStack(current)", func () {
+ outputTextbox.SetText(string(debug.Stack()))
+ })
+ g.NewButton("pprof.Lookup(goroutine)", func () {
+ buf := new(bytes.Buffer)
+ pprof.Lookup("goroutine").WriteTo(buf, 1)
+ outputTextbox.SetText(buf.String())
+ })
g.NewButton("pprof.Lookup(block)", func () {
buf := new(bytes.Buffer)
pprof.Lookup("block").WriteTo(buf, 1)
@@ -91,7 +98,9 @@ func (n *Node) debugGolangWindow(makeWindow bool) {
panic("test")
})
- g.NewLabel("TODO:")
+ g = w.NewGroup("TODO: finish these")
+
+ // g.NewLabel("TODO:")
g.NewButton("runtime.Stack(true)", func () {
// TODO: https://stackoverflow.com/questions/61127053/how-to-list-all-the-running-goroutines-in-a-go-program
@@ -114,13 +123,6 @@ func (n *Node) debugGolangWindow(makeWindow bool) {
g.NewButton("debug.SetTraceback('all')", func () {
debug.SetTraceback("all")
})
- g.NewButton("runtime.NumGoroutine()", func () {
- buf := new(bytes.Buffer)
- pprof.Lookup("goroutine").WriteTo(buf, 1)
- outputTextbox.SetText(buf.String())
-
- outputTextbox.AppendText(fmt.Sprintln("runtime.NumGoroutine() = ", runtime.NumGoroutine()))
- })
// deprecated (probably) by String() implementation within golang
g.NewButton("dumpModuleInfo() (deprecate)", func () {
diff --git a/debugWidget.go b/debugWidget.go
index d76b554..031f76d 100644
--- a/debugWidget.go
+++ b/debugWidget.go
@@ -2,179 +2,272 @@ package gui
import (
"strconv"
+ "git.wit.org/wit/gui/toolkit"
)
+
+// global var for checking to see if this
+// window/tab for debugging a widget exists
+// check the binary tree instead (?) for a window called "Widgets" (bad idea)
+var bugWidget *Node
+
+// the widget all these actions are run against
+var activeWidget *Node
+// the label where the user can see which widget is active
+var activeLabel *Node
+var activeLabelType *Node
+
+// tmp junk
var debugGrid *Node
+var debugGridLabel *Node
+var debugWidgetBut1, debugWidgetBut2 *Node
+
+func setActiveWidget(w *Node) {
+ if (activeLabel == nil) {
+ // the debug window doesn't exist yet
+ // TODO: make a fake binary tree for this(?)
+ return
+ }
+ if (w == nil) {
+ log(debugError, "setActiveWidget() was sent nil !!!")
+ return
+ }
+ activeWidget = w
+ log(true, "The Widget is set to", w.id, w.Name)
+ title := "ID =" + strconv.Itoa(w.id) + " " + w.widget.Name
+ activeLabel.SetText(title)
+ activeLabelType.SetText("widget.Type = " + w.widget.Type.String())
+
+ // temporary stuff
+ if (w.widget.Type == toolkit.Window) {
+ debugWidgetBut1.widget.Action = "Enable"
+ send(debugWidgetBut1.parent, debugWidgetBut1)
+ debugWidgetBut2.widget.Action = "Enable"
+ send(debugWidgetBut2.parent, debugWidgetBut2)
+ } else {
+ debugWidgetBut1.widget.Action = "Disable"
+ send(debugWidgetBut1.parent, debugWidgetBut1)
+ debugWidgetBut2.widget.Action = "Disable"
+ send(debugWidgetBut2.parent, debugWidgetBut2)
+ }
+ return
+}
-func (n *Node) debugWidgets(makeWindow bool) {
- var w, gList, gShow *Node
+func DebugWidgetWindow(w *Node) {
+ if (bugWidget != nil) {
+ // this window was already created. Just change the widget we are working against
+ setActiveWidget(w)
+ return
+ }
// Either:
// make a new window
// make a new tab in the existing window
- if (makeWindow) {
- Config.Title = "Debug Widgets"
+ if (makeTabs) {
+ Config.Title = "Widgets"
Config.Width = 300
Config.Height = 400
- w = NewWindow()
- w.Custom = w.StandardClose
+ bugWidget = NewWindow()
+ bugWidget.Custom = bugWidget.StandardClose
} else {
- w = n.NewTab("Widgets")
+ bugWidget = bugWin.NewTab("Widgets")
}
- w.Dump()
- gList = w.NewGroup("Pick a widget to debug")
- gShow = w.NewGroup("Added Widgets go here")
+ g := bugWidget.NewGroup("widget:")
+
+ activeLabel = g.NewLabel("undef")
+ activeLabelType = g.NewLabel("undef")
+
+ // common things that should work against each widget
+ g = bugWidget.NewGroup("common things")
+ g.NewButton("Disable()", func () {
+ activeWidget.widget.Action = "Disable"
+ send(activeWidget.parent, activeWidget)
+ })
+ g.NewButton("Enable()", func () {
+ activeWidget.widget.Action = "Enable"
+ send(activeWidget.parent, activeWidget)
+ })
+ g.NewButton("Show()", func () {
+ activeWidget.widget.Action = "Show"
+ send(activeWidget.parent, activeWidget)
+ })
+ g.NewButton("Hide()", func () {
+ activeWidget.widget.Action = "Hide"
+ send(activeWidget.parent, activeWidget)
+ })
+ g.NewButton("Delete()", func () {
+ Delete(activeWidget)
+ })
+ g.NewButton("Dump()", func () {
+ g := debugGui
+ d := debugDump
+ debugGui = true
+ debugDump = true
+ activeWidget.Dump()
+ debugGui = g
+ debugDump = d
+ })
+
+ newG := bugWidget.NewGroup("add things")
+ newG.debugAddWidgetButtons()
+
+ g = bugWidget.NewGroup("change things")
+ g.NewButton("SetMargin(true)", func () {
+ activeWidget.widget.Action = "SetMargin"
+ activeWidget.widget.B = true
+ send(activeWidget.parent, activeWidget)
+ })
+ g.NewButton("SetMargin(false)", func () {
+ activeWidget.widget.Action = "SetMargin"
+ activeWidget.widget.B = false
+ send(activeWidget.parent, activeWidget)
+ })
+ g.NewButton("Value()", func () {
+ log("activeWidget.B =", activeWidget.widget.B)
+ log("activeWidget.I =", activeWidget.widget.I)
+ log("activeWidget.S =", activeWidget.widget.S)
+ })
+ g.NewButton("Set(true)", func () {
+ activeWidget.widget.Action = "Set"
+ activeWidget.widget.B = true
+ send(activeWidget.parent, activeWidget)
+ })
+ g.NewButton("Set(false)", func () {
+ activeWidget.widget.Action = "Set"
+ activeWidget.widget.B = false
+ send(activeWidget.parent, activeWidget)
+ })
+ g.NewButton("Set(20)", func () {
+ activeWidget.widget.Action = "Set"
+ activeWidget.widget.B = true
+ activeWidget.widget.I = 20
+ activeWidget.widget.S = "20"
+ send(activeWidget.parent, activeWidget)
+ })
+ g.NewButton("SetText('foo')", func () {
+ activeWidget.widget.Action = "Set"
+ activeWidget.widget.S = "foo"
+ send(activeWidget.parent, activeWidget)
+ })
+ g.NewButton("Delete()", func () {
+ activeWidget.widget.Action = "Delete"
+ send(activeWidget.parent, activeWidget)
+ })
+ debugWidgetBut1 = g.NewButton("SetRaw(true)", func () {
+ activeWidget.widget.Action = "SetRaw"
+ activeWidget.widget.B = true
+ send(activeWidget.parent, activeWidget)
+ })
+ debugWidgetBut2 = g.NewButton("SetRaw(false)", func () {
+ activeWidget.widget.Action = "SetRaw"
+ activeWidget.widget.B = false
+ send(activeWidget.parent, activeWidget)
+ })
- gList.NewButton("Button", func () {
- SetDebug(true)
- a := gShow.NewButton("myButton", func () {
- log("this code is more better")
- })
- SetDebug(false)
- DebugWidgetWindow(a)
+ g = bugWidget.NewGroup("not working?")
+ g.NewButton("Add('foo')", func () {
+ activeWidget.widget.Action = "Add"
+ activeWidget.widget.S = "foo"
+ send(activeWidget.parent, activeWidget)
})
- gList.NewButton("Checkbox", func () {
- a := gShow.NewCheckbox("myCheckbox")
+ g.NewButton("Add button to (1,1)", func () {
+ activeWidget.widget.Action = "AddGrid"
+ activeWidget.widget.B = false
+ send(activeWidget, debugGridLabel)
+ // debugGrid = gShoactiveWidget.NewGrid("tmp grid", 2, 3)
+ })
+
+ setActiveWidget(g)
+}
+
+func (n *Node) debugAddWidgetButtons() {
+ n.NewButton("Button", func () {
+ a := activeWidget.NewButton("myButton", nil)
a.Custom = func () {
- log("custom checkox func a =", a.widget.B, a.id)
+ log("this code is more better", a.widget.B, "id=", a.id)
}
- DebugWidgetWindow(a)
})
- gList.NewButton("Label", func () {
- a := gShow.NewLabel("mylabel")
- DebugWidgetWindow(a)
+ n.NewButton("Checkbox", func () {
+ a := activeWidget.NewCheckbox("myCheckbox")
+ a.Custom = func () {
+ log("custom checkox func a=", a.widget.B, "id=", a.id)
+ }
+ })
+ n.NewButton("Label", func () {
+ activeWidget.NewLabel("mylabel")
})
- gList.NewButton("Textbox", func () {
- a := gShow.NewTextbox("mytext")
+ n.NewButton("Textbox", func () {
+ a := activeWidget.NewTextbox("mytext")
a.Custom = func () {
- log("custom TextBox() a =", a.widget.S, a.id)
+ log("custom TextBox() a =", a.widget.S, "id=", a.id)
}
- DebugWidgetWindow(a)
})
- gList.NewButton("Slider", func () {
- a := gShow.NewSlider("tmp slider", 10, 55)
+ n.NewButton("Slider", func () {
+ a := activeWidget.NewSlider("tmp slider", 10, 55)
a.Custom = func () {
- log("custom slider() a =", a.widget.I, a.id)
+ log("custom slider() a =", a.widget.I, "id=", a.id)
}
- DebugWidgetWindow(a)
})
- gList.NewButton("Spinner", func () {
- a := gShow.NewSpinner("tmp spinner", 6, 32)
+ n.NewButton("Spinner", func () {
+ a := activeWidget.NewSpinner("tmp spinner", 6, 32)
a.Custom = func () {
- log("custom spinner() a =", a.widget.I, a.id)
+ log("custom spinner() a =", a.widget.I, "id=", a.id)
}
- DebugWidgetWindow(a)
})
- gList.NewButton("Dropdown", func () {
- a := gShow.NewDropdown("tmp dropdown")
+ n.NewButton("Dropdown", func () {
+ a := activeWidget.NewDropdown("tmp dropdown")
a.AddDropdownName("this is better than tcl/tk")
a.AddDropdownName("make something for tim")
a.AddDropdownName("for qflow")
a.Add("and for riscv")
a.Custom = func () {
- log("custom dropdown() a =", a.widget.Name, a.widget.S)
+ log("custom dropdown() a =", a.widget.Name, a.widget.S, "id=", a.id)
}
- DebugWidgetWindow(a)
})
- gList.NewButton("Combobox", func () {
- a := gShow.NewCombobox("tmp combobox")
+ n.NewButton("Combobox", func () {
+ a := activeWidget.NewCombobox("tmp combobox")
a.Add("mirrors.wit.com")
a.Add("go.wit.org")
a.Custom = func () {
- log("custom combobox() a =", a.widget.Name, a.widget.S)
+ log("custom combobox() a =", a.widget.Name, a.widget.S, "id=", a.id)
}
- DebugWidgetWindow(a)
})
- gList.NewButton("Grid", func () {
+ n.NewButton("Grid", func () {
// Grid numbering by (X,Y)
// -----------------------------
// -- (1,1) -- (2,1) -- (3,1) --
// -- (1,2) -- (2,1) -- (3,1) --
// -----------------------------
- SetDebug(true)
- debugGrid = gShow.NewGrid("tmp grid", 2, 3)
- debugGrid.NewLabel("mirrors.wit.com")
- SetDebug(false)
- DebugWidgetWindow(debugGrid)
- })
- gList.NewButton("Image", func () {
- a := gShow.NewTextbox("image")
- DebugWidgetWindow(a)
- })
-}
-
-func DebugWidgetWindow(w *Node) {
- var win, g *Node
-
- title := "ID =" + strconv.Itoa(w.id) + " " + w.widget.Name
-
- Config.Title = title
- Config.Width = 300
- Config.Height = 400
- win = NewWindow()
- win.Custom = w.StandardClose
- g = win.NewGroup("Actions")
-
- g.NewLabel(title)
- g.NewButton("Dump()", func () {
- w.Dump()
- })
- g.NewButton("Disable()", func () {
- w.widget.Action = "Disable"
- send(w.parent, w)
- })
- g.NewButton("Enable()", func () {
- w.widget.Action = "Enable"
- send(w.parent, w)
- })
- g.NewButton("Show()", func () {
- w.widget.Action = "Show"
- send(w.parent, w)
- })
- g.NewButton("Hide()", func () {
- w.widget.Action = "Hide"
- send(w.parent, w)
- })
- g.NewButton("Value()", func () {
- log("w.B =", w.widget.B)
- log("w.I =", w.widget.I)
- log("w.S =", w.widget.S)
+ // SetDebug(true)
+ debugGrid = activeWidget.NewGrid("tmp grid", 2, 3)
+ debugGridLabel = debugGrid.NewLabel("mirrors.wit.com")
+ // SetDebug(false)
+ DebugWidgetWindow(debugGrid)
})
- g.NewButton("Set Value(20)", func () {
- w.widget.Action = "Set"
- w.widget.B = true
- w.widget.I = 20
- w.widget.S = "Set Value(20)"
- send(w.parent, w)
+ n.NewButton("Image", func () {
+ activeWidget.NewImage("image")
})
- g.NewButton("Add('foo')", func () {
- w.widget.Action = "Add"
- w.widget.S = "foo"
- send(w.parent, w)
+ n.NewButton("Tab", func () {
+ activeWidget.NewTab("myTab")
})
- g.NewButton("Delete('foo')", func () {
- w.widget.Action = "Delete"
- w.widget.S = "foo"
- send(w.parent, w)
- })
- g.NewButton("SetMargin(true)", func () {
- w.widget.Action = "SetMargin"
- w.widget.B = true
- send(w.parent, w)
- })
- g.NewButton("SetMargin(false)", func () {
- w.widget.Action = "SetMargin"
- w.widget.B = false
- send(w.parent, w)
+ n.NewButton("Group", func () {
+ a := activeWidget.NewGroup("myGroup")
+ a.Custom = func () {
+ log("this code is more better", a.widget.B, "id=", a.id)
+ }
})
- g.NewButton("Add button to (1,1)", func () {
- w.widget.Action = "AddGrid"
- w.widget.B = false
- send(w.parent, w)
+ n.NewButton("Box(horizontal)", func () {
+ a := activeWidget.NewBox("hBox", true)
+ a.Custom = func () {
+ log("this code is more better", a.widget.B, "id=", a.id)
+ }
})
- g.NewButton("Delete()", func () {
- Delete(w)
+ n.NewButton("Box(vertical)", func () {
+ a := activeWidget.NewBox("vBox", true)
+ a.Custom = func () {
+ log("this code is more better", a.widget.B, "id=", a.id)
+ }
})
}
diff --git a/debugWindow.go b/debugWindow.go
index a831869..8b1caa7 100644
--- a/debugWindow.go
+++ b/debugWindow.go
@@ -1,7 +1,19 @@
package gui
+import (
+ "git.wit.org/wit/gui/toolkit"
+)
+
+// TODO: move all this shit into somewhere not global
+
+// main debugging window
var bugWin *Node
+// if there should be new windows or just tabs
+var makeTabs bool = true
+
var mapWindows map[string]*Node
+var checkd, checkdn, checkdt, checkdtk, lb1, lb2 *Node
+var myButton *Node
/*
Creates a window helpful for debugging this package
@@ -15,120 +27,122 @@ func DebugWindow() {
bugWin.DebugTab("Debug Tab")
}
-var checkd, checkdn, checkdt, checkdtk, lb1, lb2 *Node
-var myButton *Node
-
func (n *Node) DebugTab(title string) *Node {
- var newN, gog, g1, g2, g3, dd *Node
+ var newN, gog, g1 *Node
// time.Sleep(1 * time.Second)
newN = n.NewTab(title)
newN.Dump()
//////////////////////// main debug things //////////////////////////////////
- gog = newN.NewGroup("Debugging")
+ gog = newN.NewGroup("Debugging Windows:")
+
+ // generally useful debugging
+ cb := gog.NewCheckbox("Seperate windows")
+ cb.Custom = func() {
+ makeTabs = cb.widget.B
+ log(debugGui, "Custom() n.widget =", cb.widget.Name, cb.widget.B)
+ }
+ makeTabs = false
+ cb.Set(false)
gog.NewButton("Debug Flags", func () {
- newN.debugFlags(false)
+ newN.DebugFlags(makeTabs)
})
gog.NewButton("Debug Widgets", func () {
- newN.debugWidgets(false)
+ DebugWidgetWindow(newN)
})
gog.NewButton("GO Language Internals", func () {
- newN.debugGolangWindow(false)
+ newN.DebugGolangWindow(makeTabs)
})
gog.NewButton("GO Channels debug", func () {
- newN.debugGoChannels(false)
+ newN.DebugGoChannels(makeTabs)
})
-//////////////////////// window debugging things //////////////////////////////////
- g1 = newN.NewGroup("Current Windows")
- dd = g1.NewDropdown("Window Dropdown")
- dd.Custom = func() {
- name := dd.widget.S
- bugWin = mapWindows[name]
- log("The Window was set to", name)
- }
- log(debugGui, "dd =", dd)
+ gog.NewLabel("Force Quit:")
- // initialize the windows map if it hasn't been
- if (mapWindows == nil) {
- mapWindows = make(map[string]*Node)
- }
+ gog.NewButton("os.Exit()", func () {
+ exit()
+ })
- var dump = false
- var last = ""
- for _, child := range Config.master.children {
- log(debugGui, "\t\t", child.id, child.Width, child.Height, child.Name)
- if (child.parent != nil) {
- log(debugGui, "\t\t\tparent =",child.parent.id)
- } else {
- log(debugGui, "\t\t\tno parent")
- panic("no parent")
- }
- if (dump == true) {
- child.Dump()
- }
- dd.AddDropdownName(child.Name)
- last = child.Name
- mapWindows[child.Name] = child
- }
- dd.SetDropdownName(last)
+//////////////////////// window debugging things //////////////////////////////////
+ g1 = newN.NewGroup("list things")
- g2 = newN.NewGroup("Debug Window")
- g2.NewButton("SetMargined(tab)", func () {
- log(debugChange, "START SetMargined(tab)", g2.Name)
- // name := dd.GetText()
- name := dd.widget.S
- log(true, "name =", name)
- log(debugChange, "name =", name)
- log(debugChange, "mapWindows[name] =", mapWindows[name])
- /*
- for s, n := range mapWindows {
- log(debugChange, "\tname =", name)
- log(debugChange, "\tmapWindows s =", s)
- log(debugChange, "\tmapWindows[s] =", n)
- }
- */
- bugWin = mapWindows[name]
- log(debugChange, "END dd.widget.S =", dd.widget.S)
- // gw.UiTab.SetMargined(*gw.TabNumber, true)
- })
- g2.NewButton("Hide(tab)", func () {
- log(debugChange, "\tclick() START", g2.Name)
- // gw.UiTab.Hide()
+ g1.NewButton("List Windows", func () {
+ dropdownWindow(g1)
})
- g2.NewButton("Show(tab)", func () {
- // gw.UiTab.Show()
- })
- g2.NewButton("Delete(tab)", func () {
- // gw.UiTab.Delete(*gw.TabNumber)
- })
- g2.NewButton("change Title", func () {
- // mainWindow.SetText("hello world")
- })
- g2.NewButton("Quit", func () {
- exit()
+ g1.NewButton("List Window Widgets", func () {
+ dropdownWindowWidgets(g1)
})
- /////////////////////////////////////////////////////
- g3 = newN.NewGroup("Node Debug")
+ g2 := newN.NewGroup("node things")
- g3.NewButton("Node.Dump()", func () {
- debugGui = true
- debugDump = true
- bugWin.Dump()
+ g2.NewButton("Actions Window", func () {
+ DebugWidgetWindow(activeWidget)
})
- g3.NewButton("Node.ListChildren(false)", func () {
+ g2.NewButton("Node.ListChildren(false)", func () {
+ g := debugGui
+ d := debugDump
debugGui = true
debugDump = true
- bugWin.ListChildren(false)
+ activeWidget.ListChildren(false, nil, nil)
+ debugGui = g
+ debugDump = d
})
- g3.NewButton("Node.ListChildren(true)", func () {
+ g2.NewButton("Node.ListChildren(true)", func () {
+ g := debugGui
+ d := debugDump
debugGui = true
debugDump = true
- bugWin.ListChildren(true)
+ activeWidget.ListChildren(true, nil, nil)
+ debugGui = g
+ debugDump = d
})
return newN
}
+
+func dropdownWindow(p *Node) {
+ var mapWindows map[string]*Node
+ mapWindows = make(map[string]*Node)
+
+ dd := p.NewDropdown("Window Dropdown")
+ dd.Custom = func() {
+ name := dd.widget.S
+ activeWidget = mapWindows[name]
+ setActiveWidget(activeWidget)
+ log("The Window was set to", name)
+ }
+ log(debugGui, "dd =", dd)
+
+ // var last = ""
+ for _, child := range Config.master.children {
+ log(debugGui, "\t\t", child.id, child.Width, child.Height, child.Name)
+ // skip the fake "Flag" node
+ if (child.widget.Type == toolkit.Flag) {
+ continue
+ }
+ dd.AddDropdownName(child.Name)
+ // last = child.Name
+ mapWindows[child.Name] = child
+ if (activeWidget == nil) {
+ activeWidget = child
+ }
+ }
+ // dd.SetDropdownName(last)
+}
+
+func dropdownWindowWidgets(p *Node) {
+ var mapWindows map[string]*Node
+ mapWindows = make(map[string]*Node)
+
+ dd := p.NewDropdown("Window Widgets Dropdown")
+ dd.Custom = func() {
+ name := dd.widget.S
+ activeWidget = mapWindows[name]
+ setActiveWidget(activeWidget)
+ }
+ log(debugGui, "dd =", dd)
+
+ activeWidget.ListChildren(true, dd, mapWindows)
+}
diff --git a/dropdown.go b/dropdown.go
index 81746c6..e69e2bf 100644
--- a/dropdown.go
+++ b/dropdown.go
@@ -1,5 +1,10 @@
package gui
+// functions to create 'Dropdown' and 'Combobox'
+// Combobox is a Dropdown you can edit
+// Thererfore, AddDropdownName() is used on both combobox and dropdown nodes
+// since it is the same. confusing names? maybe...
+
import (
"git.wit.org/wit/gui/toolkit"
)
diff --git a/go.mod b/go.mod
index 01fad6d..b879c80 100644
--- a/go.mod
+++ b/go.mod
@@ -3,7 +3,21 @@ module git.wit.org/wit/gui
go 1.17
require (
+ github.com/alexflint/go-arg v1.4.3
github.com/andlabs/ui v0.0.0-20200610043537-70a69d6ae31e
+ github.com/awesome-gocui/gocui v1.1.0
github.com/davecgh/go-spew v1.1.1
golang.org/x/image v0.0.0-20221017200508-ffcb3fe7d1bf
)
+
+require (
+ github.com/alexflint/go-scalar v1.2.0 // indirect
+ github.com/gdamore/encoding v1.0.0 // indirect
+ github.com/gdamore/tcell/v2 v2.6.0 // indirect
+ github.com/lucasb-eyer/go-colorful v1.2.0 // indirect
+ github.com/mattn/go-runewidth v0.0.14 // indirect
+ github.com/rivo/uniseg v0.4.4 // indirect
+ golang.org/x/sys v0.5.0 // indirect
+ golang.org/x/term v0.5.0 // indirect
+ golang.org/x/text v0.7.0 // indirect
+)
diff --git a/go.sum b/go.sum
index 706db55..820b861 100644
--- a/go.sum
+++ b/go.sum
@@ -1,7 +1,35 @@
+github.com/alexflint/go-arg v1.4.3 h1:9rwwEBpMXfKQKceuZfYcwuc/7YY7tWJbFsgG5cAU/uo=
+github.com/alexflint/go-arg v1.4.3/go.mod h1:3PZ/wp/8HuqRZMUUgu7I+e1qcpUbvmS258mRXkFH4IA=
+github.com/alexflint/go-scalar v1.1.0/go.mod h1:LoFvNMqS1CPrMVltza4LvnGKhaSpc3oyLEBUZVhhS2o=
+github.com/alexflint/go-scalar v1.2.0 h1:WR7JPKkeNpnYIOfHRa7ivM21aWAdHD0gEWHCx+WQBRw=
+github.com/alexflint/go-scalar v1.2.0/go.mod h1:LoFvNMqS1CPrMVltza4LvnGKhaSpc3oyLEBUZVhhS2o=
github.com/andlabs/ui v0.0.0-20200610043537-70a69d6ae31e h1:wSQCJiig/QkoUnpvelSPbLiZNWvh2yMqQTQvIQqSUkU=
github.com/andlabs/ui v0.0.0-20200610043537-70a69d6ae31e/go.mod h1:5G2EjwzgZUPnnReoKvPWVneT8APYbyKkihDVAHUi0II=
+github.com/awesome-gocui/gocui v1.1.0 h1:db2j7yFEoHZjpQFeE2xqiatS8bm1lO3THeLwE6MzOII=
+github.com/awesome-gocui/gocui v1.1.0/go.mod h1:M2BXkrp7PR97CKnPRT7Rk0+rtswChPtksw/vRAESGpg=
+github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
+github.com/gdamore/encoding v1.0.0 h1:+7OoQ1Bc6eTm5niUzBa0Ctsh6JbMW6Ra+YNuAtDBdko=
+github.com/gdamore/encoding v1.0.0/go.mod h1:alR0ol34c49FCSBLjhosxzcPHQbf2trDkoo5dl+VrEg=
+github.com/gdamore/tcell/v2 v2.4.0/go.mod h1:cTTuF84Dlj/RqmaCIV5p4w8uG1zWdk0SF6oBpwHp4fU=
+github.com/gdamore/tcell/v2 v2.6.0 h1:OKbluoP9VYmJwZwq/iLb4BxwKcwGthaa1YNBJIyCySg=
+github.com/gdamore/tcell/v2 v2.6.0/go.mod h1:be9omFATkdr0D9qewWW3d+MEvl5dha+Etb5y65J2H8Y=
+github.com/lucasb-eyer/go-colorful v1.0.3/go.mod h1:R4dSotOR9KMtayYi1e77YzuveK+i7ruzyGqttikkLy0=
+github.com/lucasb-eyer/go-colorful v1.2.0 h1:1nnpGOrhyZZuNyfu1QjKiUICQ74+3FNCN69Aj6K7nkY=
+github.com/lucasb-eyer/go-colorful v1.2.0/go.mod h1:R4dSotOR9KMtayYi1e77YzuveK+i7ruzyGqttikkLy0=
+github.com/mattn/go-runewidth v0.0.10/go.mod h1:RAqKPSqVFrSLVXbA8x7dzmKdmGzieGRCM46jaSJTDAk=
+github.com/mattn/go-runewidth v0.0.14 h1:+xnbZSEeDbOIg5/mE6JF0w6n9duR1l3/WmbinWVwUuU=
+github.com/mattn/go-runewidth v0.0.14/go.mod h1:Jdepj2loyihRzMpdS35Xk/zdY8IAYHsh153qUoGf23w=
+github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
+github.com/rivo/uniseg v0.1.0/go.mod h1:J6wj4VEh+S6ZtnVlnTBMWIodfgj8LQOQFoIToxlJtxc=
+github.com/rivo/uniseg v0.2.0/go.mod h1:J6wj4VEh+S6ZtnVlnTBMWIodfgj8LQOQFoIToxlJtxc=
+github.com/rivo/uniseg v0.4.3/go.mod h1:FN3SvrM+Zdj16jyLfmOkMNblXMcoc8DfTHruCPUcx88=
+github.com/rivo/uniseg v0.4.4 h1:8TfxU8dW6PdqD27gjM8MVNuicgxIjxpm4K7x4jp8sis=
+github.com/rivo/uniseg v0.4.4/go.mod h1:FN3SvrM+Zdj16jyLfmOkMNblXMcoc8DfTHruCPUcx88=
+github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
+github.com/stretchr/testify v1.2.2/go.mod h1:a8OnRcib4nhh0OaRAV+Yts87kKdq0PP7pXfy6kDkUVs=
+github.com/stretchr/testify v1.7.0/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
@@ -22,14 +50,23 @@ golang.org/x/sys v0.0.0-20201119102817-f84b799fce68/go.mod h1:h1NjWce9XRLGQEsW7w
golang.org/x/sys v0.0.0-20210615035016-665e8c7367d1/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220520151302-bc2c85ada10a/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220722155257-8c9f86f7a55f/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
+golang.org/x/sys v0.5.0 h1:MUK/U/4lj1t1oPg0HfuXDN/Z1wv31ZJ/YcPiGccS4DU=
+golang.org/x/sys v0.5.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
+golang.org/x/term v0.0.0-20201210144234-2321bbc49cbf/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
golang.org/x/term v0.0.0-20210927222741-03fcf44c2211/go.mod h1:jbD1KX2456YbFQfuXm/mYQcufACuNUgVhRMnK/tPxf8=
+golang.org/x/term v0.5.0 h1:n2a8QNdAb0sZNpU9R1ALUXBbY+w51fCQDN+7EdxNBsY=
+golang.org/x/term v0.5.0/go.mod h1:jMB1sMXY+tzblOD4FWmEbocvup2/aLOaQEp7JmGp78k=
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
golang.org/x/text v0.3.6/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
golang.org/x/text v0.4.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
+golang.org/x/text v0.7.0 h1:4BRB4x83lYWy72KwLD/qYDuTu7q9PjSagHvijDw7cLo=
+golang.org/x/text v0.7.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
golang.org/x/tools v0.1.12/go.mod h1:hNGJHUnrk76NpqgfD5Aqm5Crs+Hm0VOH/i9J2+nxYbc=
golang.org/x/xerrors v0.0.0-20190717185122-a985d3407aa7/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
+gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
+gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
diff --git a/grid.go b/grid.go
index d0158fd..2500f95 100644
--- a/grid.go
+++ b/grid.go
@@ -14,3 +14,24 @@ func (n *Node) NewGrid(name string, x int, y int) *Node {
send(n, newNode)
return newNode
}
+
+// a box is just a grid with a single set of widgets that are either horizontal or vertical
+func (n *Node) NewBox(name string, horizontal bool) *Node {
+ var newNode *Node
+ newNode = n.New(name, toolkit.Box, nil)
+
+ newNode.widget.X = 3
+ newNode.widget.Y = 1
+ newNode.widget.B = horizontal
+
+ send(n, newNode)
+ return newNode
+}
+
+func (n *Node) AddGrid(a *Node, x int, y int) {
+ n.widget.X = x
+ n.widget.Y = y
+
+ a.widget.Action = "AddGrid"
+ send(n, a)
+}
diff --git a/group.go b/group.go
index fb7ee47..04a89ef 100644
--- a/group.go
+++ b/group.go
@@ -4,8 +4,7 @@ import (
"git.wit.org/wit/gui/toolkit"
)
-// TODO: which name is better. AddGroup or NewGroup ?
-// first reaction is NewGroup
+// TODO: treat a "Group" like a "Grid"
func (n *Node) NewGroup(name string) *Node {
var newNode *Node
newNode = n.New(name, toolkit.Group, nil)
diff --git a/image.go b/image.go
new file mode 100644
index 0000000..b71b517
--- /dev/null
+++ b/image.go
@@ -0,0 +1,12 @@
+package gui
+
+import (
+ "git.wit.org/wit/gui/toolkit"
+)
+
+func (n *Node) NewImage(name string) *Node {
+ var newNode *Node
+ newNode = n.New(name, toolkit.Image, nil)
+ send(n, newNode)
+ return newNode
+}
diff --git a/main.go b/main.go
index cc5bfcf..586c746 100644
--- a/main.go
+++ b/main.go
@@ -1,7 +1,7 @@
package gui
import (
- "embed"
+ // "embed"
"git.wit.org/wit/gui/toolkit"
)
@@ -12,9 +12,15 @@ import (
const Xaxis = 0 // stack things horizontally
const Yaxis = 1 // stack things vertically
-// may this plugin work when all other plugins fail
-//go:embed toolkit/gocui.so
-var res embed.FS
+/*
+ // TODO: 2023/03/03 rethink how to get a plugin or figure out how
+ // golang packages can include a binary. Pull from /usr/go/go-gui/ ?
+ // may this plugin work when all other plugins fail
+
+ // if this is in the plugin, the packages can't work with go.mod builds
+ # don't do this in the plugin // go:embed /usr/lib/go-gui/toolkit/gocui.so
+ # don't do this in the plugin var res embed.FS
+*/
func init() {
log("init() has been run")
@@ -136,7 +142,8 @@ func (n *Node) StandardClose() {
log(debugGui, "wit/gui Standard Window Close. n.Custom exit =", n.Custom)
}
-// The window is destroyed but the application does not quit
+// The window is destroyed and the application exits
+// TODO: properly exit the plugin since Quit() doesn't do it
func StandardExit() {
log("wit/gui Standard Window Exit. running os.Exit()")
log("gui.Node.StandardExit() attempt to exit each toolkit plugin")
@@ -146,6 +153,5 @@ func StandardExit() {
aplug.Quit()
}
}
-
exit(0)
}
diff --git a/node.go b/node.go
index b237c78..f73edbf 100644
--- a/node.go
+++ b/node.go
@@ -16,6 +16,12 @@ func (n *Node) New(title string, t toolkit.WidgetType, custom func()) *Node {
// TODO: This should not be defined for each widget. This has to be stupid
// or wait a second, is this where I send something to a channel?
newN.widget.Custom = func() {
+ log(debugChange, "Trying to find Window Close. widget.Action =", newN.widget.Action)
+ log(debugChange, "Trying to find Window Close. widget.Type =", newN.widget.Type)
+ if (newN.widget.Type == toolkit.Window) {
+ log(debugChange, "Need to delete newN here")
+ n.Delete(newN)
+ }
if (newN.Custom == nil) {
log(debugChange, "newT.Custom() == nil. Not doing anything. SEND SOMETHING TO THE CHANNEL")
return
@@ -38,9 +44,40 @@ func addNode(title string) *Node {
n := new(Node)
n.Name = title
n.widget.Name = title
-
n.id = Config.counter
- Config.counter += 1
+ n.widget.SetId(n.id)
+ log(debugNode, "addNode = widget setid =", n.id)
+ Config.counter += 1
return n
}
+
+func (n *Node) Parent() *Node {
+ return n.parent
+}
+
+func (n *Node) Window() *Node {
+ return n.parent
+}
+
+func (n *Node) Append(child *Node) {
+ n.children = append(n.children, child)
+ if (debugNode) {
+ log(debugNode, "child node:")
+ child.Dump()
+ log(debugNode, "parent node:")
+ n.Dump()
+ }
+}
+
+func (n *Node) Delete(d *Node) {
+ for i, child := range n.children {
+ log(debugNode, "\t", i, child.id, child.Width, child.Height, child.Name)
+ if (child.id == d.id) {
+ log(debugNode, "\t\t Deleting this")
+ n.children = append(n.children[:i], n.children[i+1:]...)
+ return
+ }
+ }
+ log(debugError, "did not find node to delete", d.id, d.Width, d.Height, d.Name)
+}
diff --git a/plugin.go b/plugin.go
index 72005ca..7dcdc7e 100644
--- a/plugin.go
+++ b/plugin.go
@@ -205,7 +205,7 @@ func loadfile(filename string) *plugin.Plugin {
// parent = n, child = c
func send(p *Node, c *Node) {
for _, aplug := range allPlugins {
- log(debugPlugin, "Send() aplug =", aplug.name, "name =", c.widget.Name)
+ log(debugPlugin, "Send() aplug =", aplug.name, "type=", c.widget.Type, "action=", c.widget.Action, "name=", c.widget.Name)
if (aplug.Send == nil) {
log(debugPlugin, "\tSend() failed (aplug.Selete = nil) for", aplug.name)
continue
diff --git a/structs.go b/structs.go
index 819464a..87284a2 100644
--- a/structs.go
+++ b/structs.go
@@ -75,21 +75,3 @@ type Node struct {
// checked bool
// text string
}
-
-func (n *Node) Parent() *Node {
- return n.parent
-}
-
-func (n *Node) Window() *Node {
- return n.parent
-}
-
-func (n *Node) Append(child *Node) {
- n.children = append(n.children, child)
- if (debugGui) {
- log(debugNode, "child node:")
- child.Dump()
- log(debugNode, "parent node:")
- n.Dump()
- }
-}
diff --git a/toolkit/andlabs/append.go b/toolkit/andlabs/append.go
index 811ffbc..4578c94 100644
--- a/toolkit/andlabs/append.go
+++ b/toolkit/andlabs/append.go
@@ -7,41 +7,35 @@ import (
_ "github.com/andlabs/ui/winmanifest"
)
-// make new Group here
-func (t *andlabsT) doAppend(newt *andlabsT, c *ui.Control) {
-
- if (newt.tw != nil) {
- if (newt.tw.Type == toolkit.Grid) {
- log(true, "doAppend() going to attempt uiGrid")
- // hack to add shit to a grid
- button1 := ui.NewButton("a(0,2)")
- newt.uiGrid.Append(button1,
- 0, 2, 1, 1,
- false, ui.AlignFill, false, ui.AlignFill)
- button2 := ui.NewButton("a(1,2)")
- newt.uiGrid.Append(button2,
- 1, 2, 1, 1,
- false, ui.AlignFill, false, ui.AlignFill)
+// move all the append code here
+func (t *andlabsT) doAppend(kind toolkit.WidgetType, newt *andlabsT, c *ui.Control) {
+ if (kind == toolkit.Grid) {
+ log(debugToolkit, "doAppend() attempt to append a ui.Control into a uiGrid")
+ // hack to add shit to a grid
+ button1 := ui.NewButton("a(0,2)")
+ newt.uiGrid.Append(button1,
+ 0, 2, 1, 1,
+ false, ui.AlignFill, false, ui.AlignFill)
+ button2 := ui.NewButton("a(1,2)")
+ newt.uiGrid.Append(button2,
+ 1, 2, 1, 1,
+ false, ui.AlignFill, false, ui.AlignFill)
- if (t.uiBox != nil) {
- log(true, "doAppend() on uiGrid to a uiBox")
- if (newt.Name == "output") {
- t.uiBox.Append(newt.uiGrid, true)
- } else {
+ if (t.uiBox != nil) {
+ log(debugToolkit, "doAppend() on uiGrid to a uiBox")
+ if (newt.Name == "output") {
+ t.uiBox.Append(newt.uiGrid, true)
+ } else {
t.uiBox.Append(newt.uiGrid, stretchy)
- }
- return
}
- log(true, "doAppend() on uiGrid failed")
return
}
- } else {
- log(true, "doAppend() newt.tw == nil ERROR on newt.Name =", newt.Name)
+ log(debugToolkit, "doAppend() on uiGrid failed")
+ return
}
- // hack to pass a group
- if (c == nil) {
- log(true, "attempting to doAppend() on a uiGroup")
+ if (kind == toolkit.Group) {
+ log(debugToolkit, "doAppend() attempt a uiGroup")
if (t.uiBox != nil) {
if (newt.Name == "output") {
t.uiBox.Append(newt.uiGroup, true)
@@ -52,20 +46,19 @@ func (t *andlabsT) doAppend(newt *andlabsT, c *ui.Control) {
}
if (t.uiWindow != nil) {
- log(true, "This is a raw window without a box. probably make a box here and add the group to that")
- t.Dump(true)
- newt.Dump(true)
+ log(debugToolkit, "This is a raw window without a box. probably make a box here and add the group to that")
+ newt.Dump(debugToolkit)
t.uiBox = ui.NewHorizontalBox()
t.uiWindow.SetChild(t.uiBox)
- log(true, "tried to make a box", t.uiBox)
+ log(debugToolkit, "tried to make a box", t.uiBox)
if (newt.Name == "output") {
- log(true, "tried to t.uiBox.Append(*c, true)")
+ log(debugToolkit, "tried to t.uiBox.Append(*c, true)")
if (t.uiBox == nil) {
- log(true, "tried to t.uiBox.Append(*c, true)")
+ log(debugToolkit, "tried to t.uiBox.Append(*c, true)")
}
t.uiBox.Append(newt.uiGroup, true)
} else {
- log(true, "tried to t.uiBox.Append(*c, stretchy)")
+ log(debugToolkit, "tried to t.uiBox.Append(*c, stretchy)")
t.uiBox.Append(newt.uiGroup, stretchy)
}
return
@@ -75,7 +68,13 @@ func (t *andlabsT) doAppend(newt *andlabsT, c *ui.Control) {
log(debugError, "probably could just make a box here?")
exit("internal wit/gui error")
}
- if (t.uiBox != nil) {
+
+ if (kind == toolkit.Textbox) {
+ if (t.uiBox == nil) {
+ log(debugError, "NewTextbox() node.UiBox == nil. I can't add a range UI element without a place to put it")
+ log(debugError, "probably could just make a box here?")
+ exit("internal wit/gui error")
+ }
// TODO: temporary hack to make the output textbox 'fullscreen'
if (newt.Name == "output") {
t.uiBox.Append(*c, true)
@@ -84,11 +83,12 @@ func (t *andlabsT) doAppend(newt *andlabsT, c *ui.Control) {
}
return
}
+
if (t.uiWindow != nil) {
- log(true, "This is a raw window without a box. probably make a box here and add the group to that")
+ log(debugToolkit, "This is a raw window without a box. probably make a box here and add the group to that")
t.uiBox = ui.NewHorizontalBox()
t.uiWindow.SetChild(t.uiBox)
- log(true, "tried to make a box")
+ log(debugToolkit, "tried to make a box")
if (newt.Name == "output") {
t.uiBox.Append(*c, true)
} else {
diff --git a/toolkit/andlabs/button.go b/toolkit/andlabs/button.go
index deb34fa..4ae791c 100644
--- a/toolkit/andlabs/button.go
+++ b/toolkit/andlabs/button.go
@@ -10,11 +10,11 @@ import (
func newButton(parentW *toolkit.Widget, w *toolkit.Widget) {
var t, newt *andlabsT
var b *ui.Button
- log(debugToolkit, "gui.andlabs.NewButton()", w.Name)
+ log(debugToolkit, "newButton()", w.Name)
t = mapToolkits[parentW]
if (t == nil) {
- log(debugToolkit, "go.andlabs.NewButton() toolkit struct == nil. name=", parentW.Name, w.Name)
+ log(debugToolkit, "newButton() toolkit struct == nil. name=", parentW.Name, w.Name)
return
}
@@ -32,22 +32,32 @@ func newButton(parentW *toolkit.Widget, w *toolkit.Widget) {
newt.commonChange(newt.tw)
})
- log(debugToolkit, "gui.Toolbox.NewButton() about to append to Box parent t:", w.Name)
- log(debugToolkit, "gui.Toolbox.NewButton() about to append to Box new t:", w.Name)
+ log(debugToolkit, "newButton() about to append to Box parent t:", w.Name)
+ log(debugToolkit, "newButton() about to append to Box new t:", w.Name)
+ if (debugToolkit) {
+ ShowDebug ()
+ }
if (t.uiBox != nil) {
t.uiBox.Append(b, stretchy)
} else if (t.uiWindow != nil) {
t.uiWindow.SetChild(b)
} else {
- log(debugToolkit, "ERROR: wit/gui andlabs couldn't place this button in a box or a window")
- log(debugToolkit, "ERROR: wit/gui andlabs couldn't place this button in a box or a window")
+ log(debugError, "ERROR: wit/gui andlabs couldn't place this button in a box or a window")
+ log(debugError, "ERROR: wit/gui andlabs couldn't place this button in a box or a window")
return
}
mapWidgetsToolkits(w, newt)
}
+// This routine is very specific to this toolkit
+// It's annoying and has to be copied to each widget when there are changes
+// it could be 'simplfied' maybe or made to be more generic, but this is as far as I've gotten
+// it's probably not worth working much more on this toolkit, the andlabs/ui has been great and got me here!
+// but it's time to write direct GTK, QT, macos and windows toolkit plugins
+// -- jcarr 2023/03/09
+
func doButton(p *toolkit.Widget, c *toolkit.Widget) {
if broken(c) {
return
@@ -58,18 +68,18 @@ func doButton(p *toolkit.Widget, c *toolkit.Widget) {
}
ct := mapToolkits[c]
if (ct == nil) {
- log(true, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
+ log(debugError, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
return
}
if ct.broken() {
- log(true, "Button() ct.broken", ct)
+ log(debugError, "Button() ct.broken", ct)
return
}
if (ct.uiButton == nil) {
- log(true, "Button() uiButton == nil", ct)
+ log(debugError, "Button() uiButton == nil", ct)
return
}
- log(true, "Going to attempt:", c.Action)
+ log(debugToolkit, "Going to attempt:", c.Action)
switch c.Action {
case "Enable":
ct.uiButton.Enable()
@@ -82,6 +92,6 @@ func doButton(p *toolkit.Widget, c *toolkit.Widget) {
case "Set":
ct.uiButton.SetText(c.S)
default:
- log(true, "Can't do", c.Action, "to a Button")
+ log(debugError, "Can't do", c.Action, "to a Button")
}
}
diff --git a/toolkit/andlabs/checkbox.go b/toolkit/andlabs/checkbox.go
index 16e4eed..d28d3dc 100644
--- a/toolkit/andlabs/checkbox.go
+++ b/toolkit/andlabs/checkbox.go
@@ -70,7 +70,7 @@ func doCheckbox(p *toolkit.Widget, c *toolkit.Widget) {
log(true, "checkbox() uiCheckbox == nil", ct)
return
}
- log(true, "Going to attempt:", c.Action)
+ log(debugChange, "Going to attempt:", c.Action)
switch c.Action {
case "Enable":
ct.uiCheckbox.Enable()
@@ -80,10 +80,11 @@ func doCheckbox(p *toolkit.Widget, c *toolkit.Widget) {
ct.uiCheckbox.Show()
case "Hide":
ct.uiCheckbox.Hide()
- case "Set":
+ case "SetText":
ct.uiCheckbox.SetText(c.S)
+ case "Set":
ct.uiCheckbox.SetChecked(c.B)
default:
- log(true, "Can't do", c.Action, "to a checkbox")
+ log(debugError, "Can't do", c.Action, "to a checkbox")
}
}
diff --git a/toolkit/andlabs/combobox.go b/toolkit/andlabs/combobox.go
index 08e7148..3395406 100644
--- a/toolkit/andlabs/combobox.go
+++ b/toolkit/andlabs/combobox.go
@@ -80,7 +80,7 @@ func doCombobox(p *toolkit.Widget, c *toolkit.Widget) {
log(true, "Combobox() uiEditableCombobox == nil", ct)
return
}
- log(true, "Going to attempt:", c.Action)
+ log(debugChange, "Going to attempt:", c.Action)
switch c.Action {
case "Add":
ct.AddComboboxName(c.S)
@@ -95,6 +95,6 @@ func doCombobox(p *toolkit.Widget, c *toolkit.Widget) {
case "Set":
ct.uiEditableCombobox.SetText(c.S)
default:
- log(true, "Can't do", c.Action, "to a Combobox")
+ log(debugError, "Can't do", c.Action, "to a Combobox")
}
}
diff --git a/toolkit/andlabs/common.go b/toolkit/andlabs/common.go
index d2811cb..2e3997b 100644
--- a/toolkit/andlabs/common.go
+++ b/toolkit/andlabs/common.go
@@ -2,16 +2,9 @@ package main
import (
"git.wit.org/wit/gui/toolkit"
- "github.com/davecgh/go-spew/spew"
+// "github.com/davecgh/go-spew/spew"
)
-// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc
-func init() {
- // Can you pass values to a plugin init() ? Otherwise, there is no way to safely print
- // log(debugToolkit, "gui/toolkit init() Setting defaultBehavior = true")
- setDefaultBehavior(true)
-}
-
func (t *andlabsT) commonChange(tw *toolkit.Widget) {
log(debugChange, "commonChange() START widget =", t.Name, t.Type)
if (tw == nil) {
@@ -30,6 +23,7 @@ func (t *andlabsT) commonChange(tw *toolkit.Widget) {
// TODO: probably this should not panic unless it's running in devel mode (?)
// TODO: redo this now that WidgetType is used and send() is used to package plugins
func (t *andlabsT) broken() bool {
+ /*
if (t.parent != nil) {
return false
}
@@ -52,6 +46,7 @@ func (t *andlabsT) broken() bool {
t.Dump(debugToolkit)
return false
}
+ */
return false
}
func broken(w *toolkit.Widget) bool {
@@ -79,123 +74,3 @@ func dump(p *toolkit.Widget, c *toolkit.Widget, b bool) {
}
ct.Dump(b)
}
-
-func setMarginNew(w *toolkit.Widget, b bool) {
- wt := mapToolkits[w]
- log(true, "START setMarginNew", w.Name)
- if (wt == nil) {
- return
- }
- if (wt.uiGroup != nil) {
- log(true, "uiGroup.SetMargined(true)")
- wt.uiGroup.SetMargined(b)
- }
- if (wt.uiTab != nil) {
- i := wt.uiTab.NumPages()
- log(true, "tab.NumPages() =", i)
- for i > 0 {
- i -= 1
- log(true, "uiTab.SetMargined(true) for i =", i)
- wt.uiTab.SetMargined(i, b)
- }
- } else {
- log(true, "no uitab")
- }
- if (wt.uiWindow != nil) {
- log(true, "uiWindow.SetMargined(true)")
- wt.uiWindow.SetMargined(b)
- }
- log(true, "END setMarginNew", w.Name)
-}
-
-func setMargin(p *toolkit.Widget, c *toolkit.Widget, b bool) {
- log(true, "Starting to implement SetMargin here")
- dump(p, c, true)
-
- setMarginNew(c, b)
- setMarginNew(p, b)
-}
-
-func (t *andlabsT) String() string {
- return t.GetText()
-}
-
-func (t *andlabsT) GetText() string {
- log(debugToolkit, "GetText() Enter debugToolkit=", debugToolkit)
- if (t.uiEntry != nil) {
- log(debugToolkit, "uiEntry.Text() =", t.uiEntry.Text())
- return t.uiEntry.Text()
- }
- if (t.uiMultilineEntry != nil) {
- log(debugToolkit, "uiMultilineEntry.Text() =", t.uiMultilineEntry.Text())
- text := t.uiMultilineEntry.Text()
- log(debugToolkit, "uiMultilineEntry.Text() =", text)
- t.text = text
- return text
- }
- if (t.uiCombobox != nil) {
- log(debugToolkit, "uiCombobox() =", t.text)
- return t.text
- }
- return ""
-}
-
-func (t *andlabsT) SetText(s string) bool {
- log(debugToolkit, "Text() SetText() Enter")
- if (t.uiEntry != nil) {
- log(debugToolkit, "Value() =", t.uiEntry.Text)
- t.uiEntry.SetText(s)
- return true
- }
- if (t.uiMultilineEntry != nil) {
- log(debugToolkit, "Value() =", t.uiMultilineEntry.Text)
- t.uiMultilineEntry.SetText(s)
- return true
- }
- return false
-}
-
-func sanity(t *andlabsT) bool {
- if (debugToolkit) {
- log(debugToolkit, "Value() Enter")
- scs := spew.ConfigState{MaxDepth: 1}
- scs.Dump(t)
- }
- if (t.uiEntry == nil) {
- log(debugToolkit, "Value() =", t.uiEntry.Text)
- return false
- }
- return true
-}
-
-func (t *andlabsT) SetValue(i int) bool {
- log(debugToolkit, "SetValue() START")
- if (sanity(t)) {
- return false
- }
- t.Dump(debugToolkit)
- // panic("got to toolkit.SetValue")
- return true
-}
-
-func (t *andlabsT) Value() int {
- if (debugToolkit) {
- log(debugToolkit, "Value() Enter")
- scs := spew.ConfigState{MaxDepth: 1}
- scs.Dump(t)
- }
- if (t == nil) {
- log(debugToolkit, "Value() can not get value t == nil")
- return 0
- }
- if (t.uiSlider != nil) {
- log(debugToolkit, "Value() =", t.uiSlider.Value)
- return t.uiSlider.Value()
- }
- if (t.uiSpinbox != nil) {
- log(debugToolkit, "Value() =", t.uiSpinbox.Value)
- return t.uiSpinbox.Value()
- }
- log(debugToolkit, "Value() Could not find a ui element to get a value from")
- return 0
-}
diff --git a/toolkit/andlabs/debug.go b/toolkit/andlabs/debug.go
index 8b11f8c..f2902ca 100644
--- a/toolkit/andlabs/debug.go
+++ b/toolkit/andlabs/debug.go
@@ -2,8 +2,6 @@ package main
import "git.wit.org/wit/gui/toolkit"
-// import "github.com/davecgh/go-spew/spew"
-
var defaultBehavior bool = true
var bookshelf bool // do you want things arranged in the box like a bookshelf or a stack?
@@ -16,9 +14,8 @@ var margin bool // add space around the frames of windows
var debugToolkit bool
var debugChange bool
var debugPlugin bool
-var debugFlag bool
+var debugFlags bool
var debugError bool = true
-// var DebugToolkit bool
// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc
func setDefaultBehavior(s bool) {
@@ -37,24 +34,12 @@ func setDefaultBehavior(s bool) {
}
}
-/*
-func SetDebugToolkit (s bool) {
- debugToolkit = s
- log(true, "debugToolkit =", debugToolkit)
- log(true, "debugChange =", debugChange)
-}
-
-func SetDebugChange (s bool) {
- debugChange = s
- log(true, "debugToolkit =", debugToolkit)
- log(true, "debugChange =", debugChange)
-}
-*/
-
func ShowDebug () {
log(true, "debugToolkit =", debugToolkit)
- log(true, "debugError =", debugError)
log(true, "debugChange =", debugChange)
+ log(true, "debugPlugin =", debugPlugin)
+ log(true, "debugFlags =", debugFlags)
+ log(true, "debugError =", debugError)
}
func (t *andlabsT) Dump(b bool) {
diff --git a/toolkit/andlabs/delete.go b/toolkit/andlabs/delete.go
new file mode 100644
index 0000000..4232521
--- /dev/null
+++ b/toolkit/andlabs/delete.go
@@ -0,0 +1,56 @@
+package main
+
+// if you include more than just this import
+// then your plugin might be doing something un-ideal (just a guess from 2023/02/27)
+import "git.wit.org/wit/gui/toolkit"
+
+// delete the child widget from the parent
+// p = parent, c = child
+func destroy(p *toolkit.Widget, c *toolkit.Widget) {
+ log(true, "delete()", c.Name, c.Type)
+
+ pt := mapToolkits[p]
+ ct := mapToolkits[c]
+ if (ct == nil) {
+ log(true, "delete FAILED (ct = mapToolkit[c] == nil) for c", c.Name, c.Type)
+ // this pukes out a whole universe of shit
+ // listMap()
+ return
+ }
+
+ switch ct.Type {
+ case toolkit.Button:
+ log(true, "Should delete Button here:", c.Name)
+ log(true, "Parent:")
+ pt.Dump(true)
+ log(true, "Child:")
+ ct.Dump(true)
+ if (pt.uiBox == nil) {
+ log(true, "Don't know how to destroy this")
+ } else {
+ log(true, "Fuck it, destroy the whole box", pt.Name)
+ // pt.uiBox.Destroy() // You have a bug: You cannot destroy a uiControl while it still has a parent.
+ pt.uiBox.SetPadded(false)
+ pt.uiBox.Delete(4)
+ ct.uiButton.Disable()
+ // ct.uiButton.Hide()
+ ct.uiButton.Destroy()
+ }
+
+ case toolkit.Window:
+ log(true, "Should delete Window here:", c.Name)
+ default:
+ log(true, "Don't know how to delete c =", c.Type, c.Name)
+ log(true, "Don't know how to delete pt =", pt.Type, pt.Name, pt.uiButton)
+ log(true, "Don't know how to delete ct =", ct.Type, ct.Name, ct.uiButton)
+ log(true, "Parent:")
+ pt.Dump(true)
+ log(true, "Child:")
+ ct.Dump(true)
+ log(true, "Fuckit, let's destroy a button", c.Name, c.Type)
+ if (ct.uiButton != nil) {
+ pt.uiBox.Delete(4)
+ ct.uiButton.Destroy()
+ }
+ }
+}
diff --git a/toolkit/andlabs/dropdown.go b/toolkit/andlabs/dropdown.go
index 57642e0..35d391b 100644
--- a/toolkit/andlabs/dropdown.go
+++ b/toolkit/andlabs/dropdown.go
@@ -48,7 +48,7 @@ func (t *andlabsT) AddDropdownName(title string) {
// If this is the first menu added, set the dropdown to it
if (t.c == 0) {
log(debugChange, "THIS IS THE FIRST Dropdown", title)
- t.uiCombobox.SetSelected(1)
+ t.uiCombobox.SetSelected(0)
}
t.c = t.c + 1
}
@@ -105,18 +105,18 @@ func doDropdown(p *toolkit.Widget, c *toolkit.Widget) {
}
ct := mapToolkits[c]
if (ct == nil) {
- log(true, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
+ log(debugError, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
return
}
if ct.broken() {
- log(true, "Dropdown() ct.broken", ct)
+ log(debugError, "Dropdown() ct.broken", ct)
return
}
if (ct.uiCombobox == nil) {
- log(true, "Dropdown() uiCombobox == nil", ct)
+ log(debugError, "Dropdown() uiCombobox == nil", ct)
return
}
- log(true, "Going to attempt:", c.Action)
+ log(debugChange, "Going to attempt:", c.Action)
switch c.Action {
case "Add":
ct.AddDropdownName(c.S)
@@ -131,7 +131,29 @@ func doDropdown(p *toolkit.Widget, c *toolkit.Widget) {
ct.uiCombobox.Hide()
case "Set":
ct.uiCombobox.SetSelected(1)
+ case "SetText":
+ var orig int
+ var i int = -1
+ var s string
+ orig = ct.uiCombobox.Selected()
+ log(debugError, "TODO: set a Dropdown by the name selected =", orig, ct.c, c.S)
+ // try to find the string
+ for i, s = range ct.val {
+ log(debugError, "i, s", i, s)
+ if (c.S == s) {
+ ct.uiCombobox.SetSelected(i)
+ return
+ }
+ }
+ // if i == -1, then there are not any things in the menu to select
+ if (i == -1) {
+ return
+ }
+ // if the string was never set, then set the dropdown to the last thing added to the menu
+ if (orig == -1) {
+ ct.uiCombobox.SetSelected(i)
+ }
default:
- log(true, "Can't do", c.Action, "to a Dropdown")
+ log(debugError, "Can't do", c.Action, "to a Dropdown")
}
}
diff --git a/toolkit/andlabs/grid.go b/toolkit/andlabs/grid.go
index 8d09152..47a70e3 100644
--- a/toolkit/andlabs/grid.go
+++ b/toolkit/andlabs/grid.go
@@ -36,29 +36,7 @@ func newGrid(parentW *toolkit.Widget, w *toolkit.Widget) {
newt.uiGrid = c
newt.uiBox = t.uiBox
newt.tw = w
- t.doAppend(newt, nil)
- /*
- if (defaultBehavior) {
- t.uiBox.Append(c, stretchy)
- }
-
- button1 := ui.NewButton("a(0,0)")
- c.Append(button1,
- 0, 0, 1, 1,
- false, ui.AlignFill, false, ui.AlignFill)
-
- button2 := ui.NewButton("a(1,0)")
- c.Append(button2,
- 1, 0, 1, 1,
- false, ui.AlignFill, false, ui.AlignFill)
- */
-
- // Append(child Control,
- // left, top int,
- // xspan, yspan int,
- // hexpand bool, halign Align,
- // vexpand bool, valign Align) {
-
+ t.doAppend(toolkit.Grid, newt, nil)
mapWidgetsToolkits(w, newt)
}
@@ -72,19 +50,18 @@ func doGrid(p *toolkit.Widget, c *toolkit.Widget) {
}
ct := mapToolkits[c]
if (ct == nil) {
- log(true, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
+ log(debugError, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
return
}
if ct.broken() {
- log(true, "Grid() ct.broken", ct)
+ log(debugError, "Grid() ct.broken", ct)
return
}
if (ct.uiGrid == nil) {
-
- log(true, "Grid() uiGrid == nil", ct)
+ log(debugError, "Grid() uiGrid == nil", ct)
return
}
- log(true, "Going to attempt:", c.Action)
+ log(debugChange, "Going to attempt:", c.Action)
switch c.Action {
case "Enable":
ct.uiGrid.Enable()
@@ -93,10 +70,22 @@ func doGrid(p *toolkit.Widget, c *toolkit.Widget) {
case "Show":
ct.uiGrid.Show()
case "Hide":
+ log(debugError, "trying Hide on grid")
ct.uiGrid.Hide()
+ case "SetMargin":
+ log(debugError, "trying SetMargin on grid")
+ ct.uiGrid.SetPadded(c.B)
case "Set":
- log(true, "Can I use 'Set' to place a *Node in a Grid?")
+ log(debugError, "Can I use 'Set' to place a *Node in a Grid?")
+ /*
+ case "AddGrid":
+ log(true, "how do I add a thing to a grid?")
+ dump(p, c, true)
+ newt.uiGrid.Append(button1,
+ 0, 2, 1, 1,
+ false, ui.AlignFill, false, ui.AlignFill)
+ */
default:
- log(true, "Can't do", c.Action, "to a Grid")
+ log(debugError, "Can't do", c.Action, "to a Grid")
}
}
diff --git a/toolkit/andlabs/group.go b/toolkit/andlabs/group.go
index 903cb4f..717da42 100644
--- a/toolkit/andlabs/group.go
+++ b/toolkit/andlabs/group.go
@@ -8,8 +8,7 @@ import (
)
func newGroup(parentW *toolkit.Widget, w *toolkit.Widget) {
- // log(debugToolkit, "gui.andlabs.NewGroup()", w.Name)
- log(true, "NewGroup()", w.Name)
+ log(debugToolkit, "NewGroup()", w.Name)
t := mapToolkits[parentW]
if (t == nil) {
@@ -31,31 +30,7 @@ func (t *andlabsT) rawGroup(title string) *andlabsT {
g.SetMargined(margin)
newt.uiGroup = g
- t.doAppend(&newt, nil)
- /*
- if (t.uiBox != nil) {
- // TODO: temporary hack to make the output textbox 'fullscreen'
- if (newt.Name == "output") {
- t.uiBox.Append(g, true)
- } else {
- t.uiBox.Append(g, stretchy)
- }
- } else if (t.uiWindow != nil) {
- log(true, "This is a raw window without a box. probably make a box here and add the group to that")
- t.uiBox = ui.NewHorizontalBox()
- t.uiWindow.SetChild(t.uiBox)
- log(true, "tried to make a box")
- if (newt.Name == "output") {
- t.uiBox.Append(g, true)
- } else {
- t.uiBox.Append(g, stretchy)
- }
- } else {
- log(debugError, "NewGroup() node.UiBox == nil. I can't add a range UI element without a place to put it")
- log(debugError, "probably could just make a box here?")
- exit("internal wit/gui error")
- }
- */
+ t.doAppend(toolkit.Group, &newt, nil)
hbox := ui.NewVerticalBox()
hbox.SetPadded(padded)
@@ -67,3 +42,56 @@ func (t *andlabsT) rawGroup(title string) *andlabsT {
return &newt
}
+
+// This routine is very specific to this toolkit
+// It's annoying and has to be copied to each widget when there are changes
+// it could be 'simplfied' maybe or made to be more generic, but this is as far as I've gotten
+// it's probably not worth working much more on this toolkit, the andlabs/ui has been great and got me here!
+// but it's time to write direct GTK, QT, macos and windows toolkit plugins
+// -- jcarr 2023/03/09
+
+func doGroup(p *toolkit.Widget, c *toolkit.Widget) {
+ if broken(c) {
+ return
+ }
+ log(debugChange, "Going to attempt:", c.Action)
+ if (c.Action == "New") {
+ newGroup(p, c)
+ return
+ }
+ ct := mapToolkits[c]
+ if (ct == nil) {
+ log(debugError, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
+ return
+ }
+ if ct.broken() {
+ log(debugError, "Group() ct.broken", ct)
+ return
+ }
+ if (ct.uiGroup == nil) {
+ log(debugError, "Label() uiGroup == nil", ct)
+ return
+ }
+ switch c.Action {
+ case "Enable":
+ ct.uiGroup.Enable()
+ case "Disable":
+ ct.uiGroup.Disable()
+ case "Show":
+ ct.uiGroup.Show()
+ case "Hide":
+ ct.uiGroup.Hide()
+ case "Get":
+ c.S = ct.uiGroup.Title()
+ case "Set":
+ ct.uiGroup.SetTitle(c.S)
+ case "SetText":
+ ct.uiGroup.SetTitle(c.S)
+ case "SetMargin":
+ ct.uiGroup.SetMargined(c.B)
+ case "Destroy":
+ ct.uiGroup.Destroy()
+ default:
+ log(debugError, "Can't do", c.Action, "to a Group")
+ }
+}
diff --git a/toolkit/andlabs/label.go b/toolkit/andlabs/label.go
index fca9abb..6fa4baa 100644
--- a/toolkit/andlabs/label.go
+++ b/toolkit/andlabs/label.go
@@ -39,29 +39,36 @@ func newLabel(parentW *toolkit.Widget, w *toolkit.Widget) {
mapWidgetsToolkits(w, newt)
}
+// This routine is very specific to this toolkit
+// It's annoying and has to be copied to each widget when there are changes
+// it could be 'simplfied' maybe or made to be more generic, but this is as far as I've gotten
+// it's probably not worth working much more on this toolkit, the andlabs/ui has been great and got me here!
+// but it's time to write direct GTK, QT, macos and windows toolkit plugins
+// -- jcarr 2023/03/09
+
func doLabel(p *toolkit.Widget, c *toolkit.Widget) {
if broken(c) {
return
}
+ log(debugChange, "Going to attempt:", c.Action)
if (c.Action == "New") {
newLabel(p, c)
return
}
ct := mapToolkits[c]
if (ct == nil) {
- log(true, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
+ log(debugError, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
return
}
if ct.broken() {
- log(true, "Label() ct.broken", ct)
+ log(debugError, "Label() ct.broken", ct)
return
}
if (ct.uiLabel == nil) {
- log(true, "Label() uiLabel == nil", ct)
+ log(debugError, "Label() uiLabel == nil", ct)
return
}
- log(true, "Going to attempt:", c.Action)
switch c.Action {
case "Enable":
ct.uiLabel.Enable()
@@ -71,9 +78,11 @@ func doLabel(p *toolkit.Widget, c *toolkit.Widget) {
ct.uiLabel.Show()
case "Hide":
ct.uiLabel.Hide()
+ case "SetText":
+ ct.uiLabel.SetText(c.S)
case "Set":
ct.uiLabel.SetText(c.S)
default:
- log(true, "Can't do", c.Action, "to a Label")
+ log(debugError, "Can't do", c.Action, "to a Label")
}
}
diff --git a/toolkit/andlabs/log.go b/toolkit/andlabs/log.go
index 98b4e54..43b90cb 100644
--- a/toolkit/andlabs/log.go
+++ b/toolkit/andlabs/log.go
@@ -103,12 +103,12 @@ func log(a ...any) {
if (a[0] == false) {
return
}
- a[0] = "WIT/GUI/Toolkit"
+ a[0] = "GUI/Toolkit/Andlabs"
}
if (reflect.TypeOf(a[0]) == reflect.TypeOf(SPEW)) {
// a = a[1:]
- a[0] = "WIT/GUI/Toolkit"
+ a[0] = "GUI/Toolkit/Andlabs"
if (debugToolkit) {
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(a)
diff --git a/toolkit/andlabs/main.go b/toolkit/andlabs/main.go
index 20bbd8b..c719352 100644
--- a/toolkit/andlabs/main.go
+++ b/toolkit/andlabs/main.go
@@ -16,11 +16,6 @@ func Main(f func()) {
log(debugToolkit, "Starting gui.Main() (using gtk via andlabs/ui)")
ui.Main( func() {
log(debugToolkit, "Starting gui.Main() (using gtk via andlabs/ui)")
- log(debugToolkit, "Starting gui.Main() (using gtk via andlabs/ui)")
- log(debugToolkit, "Starting gui.Main() (using gtk via andlabs/ui)")
- log(debugToolkit, "Starting gui.Main() (using gtk via andlabs/ui)")
- log(debugToolkit, "Starting gui.Main() (using gtk via andlabs/ui)")
- log(debugToolkit, "Starting gui.Main() (using gtk via andlabs/ui)")
// time.Sleep(1 * time.Second)
// NewWindow2("helloworld2", 200, 100)
f()
@@ -37,17 +32,22 @@ func Main(f func()) {
//
func Queue(f func()) {
log(debugToolkit, "Sending function to ui.QueueMain()")
- log(true, "using gui.Queue() in this plugin DOES BREAK. TODO: wrap this")
+ log(debugPlugin, "using gui.Queue() in this plugin DOES BREAK. TODO: solve this with channels")
ui.QueueMain(f)
}
+// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc
func Init() {
log(debugToolkit, "Init()")
+ // Can you pass values to a plugin init() ? Otherwise, there is no way to safely print
+ // log(debugToolkit, "gui/toolkit init() Setting defaultBehavior = true")
+ setDefaultBehavior(true)
mapWidgets = make(map[*andlabsT]*toolkit.Widget)
mapToolkits = make(map[*toolkit.Widget]*andlabsT)
}
+// TODO: properly exit the plugin since Quit() doesn't do it
func Quit() {
log(debugToolkit, "Quit() TODO: close the toolkit cleanly")
}
diff --git a/toolkit/andlabs/plugin.go b/toolkit/andlabs/plugin.go
index 8b75766..8cac830 100644
--- a/toolkit/andlabs/plugin.go
+++ b/toolkit/andlabs/plugin.go
@@ -26,31 +26,33 @@ func Send(p *toolkit.Widget, c *toolkit.Widget) {
}
log(debugPlugin, "Send() child =", c.Name, ",", c.Action, ",", c.Type)
+ /*
if (c.Action == "SetMargin") {
- log(true, "need to implement SetMargin here")
- setMargin(p, c, c.B)
+ log(debugError, "need to implement SetMargin here")
+ setMargin(c, c.B)
return
}
+ */
switch c.Type {
case toolkit.Window:
- newWindow(c)
+ doWindow(c)
case toolkit.Tab:
- newTab(p, c)
+ doTab(p, c)
case toolkit.Group:
- newGroup(p, c)
+ doGroup(p, c)
case toolkit.Button:
doButton(p, c)
case toolkit.Checkbox:
doCheckbox(p, c)
case toolkit.Label:
- newLabel(p, c)
+ doLabel(p, c)
case toolkit.Textbox:
doTextbox(p, c)
case toolkit.Slider:
- newSlider(p, c)
+ doSlider(p, c)
case toolkit.Spinner:
- newSpinner(p, c)
+ doSpinner(p, c)
case toolkit.Dropdown:
doDropdown(p, c)
case toolkit.Combobox:
@@ -58,79 +60,32 @@ func Send(p *toolkit.Widget, c *toolkit.Widget) {
case toolkit.Grid:
doGrid(p, c)
case toolkit.Flag:
- log(debugFlag, "plugin Send() flag parent =", p.Name, p.Type)
- log(debugFlag, "plugin Send() flag child =", c.Name, c.Type)
- log(debugFlag, "plugin Send() flag child.Action =", c.Action)
- log(debugFlag, "plugin Send() flag child.S =", c.S)
- log(debugFlag, "plugin Send() flag child.B =", c.B)
- log(debugFlag, "plugin Send() what to flag?")
+ // log(debugFlags, "plugin Send() flag parent =", p.Name, p.Type)
+ // log(debugFlags, "plugin Send() flag child =", c.Name, c.Type)
+ // log(debugFlags, "plugin Send() flag child.Action =", c.Action)
+ // log(debugFlags, "plugin Send() flag child.S =", c.S)
+ // log(debugFlags, "plugin Send() flag child.B =", c.B)
+ // log(debugFlags, "plugin Send() what to flag?")
// should set the checkbox to this value
switch c.S {
- case "Error":
- debugError = c.B
case "Toolkit":
debugToolkit = c.B
case "Change":
debugChange = c.B
+ case "Plugin":
+ debugPlugin = c.B
+ case "Flags":
+ debugFlags = c.B
+ case "Error":
+ debugError = c.B
case "Show":
ShowDebug()
default:
log(debugError, "Can't set unknown flag", c.S)
}
default:
- log(true, "plugin Send() unknown parent =", p.Name, p.Type)
- log(true, "plugin Send() unknown child =", c.Name, c.Type)
- log(true, "plugin Send() Don't know how to do", c.Type, "yet")
- }
-}
-
-// delete the child widget from the parent
-// p = parent, c = child
-func destroy(p *toolkit.Widget, c *toolkit.Widget) {
- log(true, "delete()", c.Name, c.Type)
-
- pt := mapToolkits[p]
- ct := mapToolkits[c]
- if (ct == nil) {
- log(true, "delete FAILED (ct = mapToolkit[c] == nil) for c", c.Name, c.Type)
- // this pukes out a whole universe of shit
- // listMap()
- return
- }
-
- switch ct.Type {
- case toolkit.Button:
- log(true, "Should delete Button here:", c.Name)
- log(true, "Parent:")
- pt.Dump(true)
- log(true, "Child:")
- ct.Dump(true)
- if (pt.uiBox == nil) {
- log(true, "Don't know how to destroy this")
- } else {
- log(true, "Fuck it, destroy the whole box", pt.Name)
- // pt.uiBox.Destroy() // You have a bug: You cannot destroy a uiControl while it still has a parent.
- pt.uiBox.SetPadded(false)
- pt.uiBox.Delete(4)
- ct.uiButton.Disable()
- // ct.uiButton.Hide()
- ct.uiButton.Destroy()
- }
-
- case toolkit.Window:
- log(true, "Should delete Window here:", c.Name)
- default:
- log(true, "Don't know how to delete c =", c.Type, c.Name)
- log(true, "Don't know how to delete pt =", pt.Type, pt.Name, pt.uiButton)
- log(true, "Don't know how to delete ct =", ct.Type, ct.Name, ct.uiButton)
- log(true, "Parent:")
- pt.Dump(true)
- log(true, "Child:")
- ct.Dump(true)
- log(true, "Fuckit, let's destroy a button", c.Name, c.Type)
- if (ct.uiButton != nil) {
- pt.uiBox.Delete(4)
- ct.uiButton.Destroy()
- }
+ log(debugError, "plugin Send() unknown parent =", p.Name, p.Type)
+ log(debugError, "plugin Send() unknown child =", c.Name, c.Type)
+ log(debugError, "plugin Send() Don't know how to do", c.Type, "yet")
}
}
diff --git a/toolkit/andlabs/slider.go b/toolkit/andlabs/slider.go
index f75947a..f31bc25 100644
--- a/toolkit/andlabs/slider.go
+++ b/toolkit/andlabs/slider.go
@@ -35,13 +35,60 @@ func (t *andlabsT) newSlider(w *toolkit.Widget) *andlabsT {
func newSlider(parentW *toolkit.Widget, w *toolkit.Widget) {
var newt *andlabsT
- log(debugToolkit, "gui.andlabs.NewTab()", w.Name)
+ log(debugToolkit, "newSlider()", w.Name)
t := mapToolkits[parentW]
if (t == nil) {
- log(debugToolkit, "go.andlabs.NewTab() toolkit struct == nil. name=", parentW.Name, w.Name)
+ log(debugError, "newSlider() ERROR toolkit struct == nil. name=", parentW.Name, w.Name)
return
}
newt = t.newSlider(w)
mapWidgetsToolkits(w, newt)
}
+
+// This routine is very specific to this toolkit
+// It's annoying and has to be copied to each widget when there are changes
+// it could be 'simplfied' maybe or made to be more generic, but this is as far as I've gotten
+// it's probably not worth working much more on this toolkit, the andlabs/ui has been great and got me here!
+// but it's time to write direct GTK, QT, macos and windows toolkit plugins
+// -- jcarr 2023/03/09
+
+func doSlider(p *toolkit.Widget, c *toolkit.Widget) {
+ if broken(c) {
+ return
+ }
+ log(debugChange, "Going to attempt:", c.Action)
+ if (c.Action == "New") {
+ newSlider(p, c)
+ return
+ }
+ ct := mapToolkits[c]
+ if (ct == nil) {
+ log(debugError, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
+ return
+ }
+ if ct.broken() {
+ log(debugError, "Slider() ct.broken", ct)
+ return
+ }
+ if (ct.uiSlider == nil) {
+ log(debugError, "Label() uiSlider == nil", ct)
+ return
+ }
+ switch c.Action {
+ case "Enable":
+ ct.uiSlider.Enable()
+ case "Disable":
+ ct.uiSlider.Disable()
+ case "Show":
+ ct.uiSlider.Show()
+ case "Hide":
+ ct.uiSlider.Hide()
+ case "Set":
+ ct.uiSlider.SetValue(c.I)
+ case "Get":
+ c.I = ct.uiSlider.Value()
+ default:
+ log(debugError, "Can't do", c.Action, "to a Slider")
+ }
+}
diff --git a/toolkit/andlabs/spinner.go b/toolkit/andlabs/spinner.go
index 2ee556c..2e87541 100644
--- a/toolkit/andlabs/spinner.go
+++ b/toolkit/andlabs/spinner.go
@@ -36,9 +36,56 @@ func newSpinner(parentW *toolkit.Widget, w *toolkit.Widget) {
t := mapToolkits[parentW]
if (t == nil) {
- log(debugToolkit, "go.andlabs.NewTab() toolkit struct == nil. name=", parentW.Name, w.Name)
+ log(debugError, "NewSpinner() toolkit struct == nil. name=", parentW.Name, w.Name)
return
}
newt = t.newSpinner(w)
mapWidgetsToolkits(w, newt)
}
+
+// This routine is very specific to this toolkit
+// It's annoying and has to be copied to each widget when there are changes
+// it could be 'simplfied' maybe or made to be more generic, but this is as far as I've gotten
+// it's probably not worth working much more on this toolkit, the andlabs/ui has been great and got me here!
+// but it's time to write direct GTK, QT, macos and windows toolkit plugins
+// -- jcarr 2023/03/09
+
+func doSpinner(p *toolkit.Widget, c *toolkit.Widget) {
+ if broken(c) {
+ return
+ }
+ log(debugChange, "Going to attempt:", c.Action)
+ if (c.Action == "New") {
+ newSpinner(p, c)
+ return
+ }
+ ct := mapToolkits[c]
+ if (ct == nil) {
+ log(debugError, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
+ return
+ }
+ if ct.broken() {
+ log(debugError, "Spinner() ct.broken", ct)
+ return
+ }
+ if (ct.uiSpinbox == nil) {
+ log(debugError, "Label() uiSpinbox == nil", ct)
+ return
+ }
+ switch c.Action {
+ case "Enable":
+ ct.uiSpinbox.Enable()
+ case "Disable":
+ ct.uiSpinbox.Disable()
+ case "Show":
+ ct.uiSpinbox.Show()
+ case "Hide":
+ ct.uiSpinbox.Hide()
+ case "Set":
+ ct.uiSpinbox.SetValue(c.I)
+ case "Get":
+ c.I = ct.uiSpinbox.Value()
+ default:
+ log(debugError, "Can't do", c.Action, "to a Spinbox")
+ }
+}
diff --git a/toolkit/andlabs/tab.go b/toolkit/andlabs/tab.go
index aaac102..9dcd3fa 100644
--- a/toolkit/andlabs/tab.go
+++ b/toolkit/andlabs/tab.go
@@ -130,3 +130,53 @@ func newTab(parentW *toolkit.Widget, w *toolkit.Widget) {
newt = t.newTab(w.Name)
mapWidgetsToolkits(w, newt)
}
+
+func doTab(p *toolkit.Widget, c *toolkit.Widget) {
+ if broken(c) {
+ return
+ }
+ if (c.Action == "New") {
+ newTab(p, c)
+ return
+ }
+ ct := mapToolkits[c]
+ if (ct == nil) {
+ log(debugError, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
+ return
+ }
+ if ct.broken() {
+ log(debugError, "Tab() ct.broken", ct)
+ return
+ }
+ if (ct.uiTab == nil) {
+
+ log(debugError, "Tab() uiTab == nil", ct)
+ return
+ }
+ log(debugChange, "Going to attempt:", c.Action)
+ switch c.Action {
+ case "Enable":
+ ct.uiTab.Enable()
+ case "Disable":
+ ct.uiTab.Disable()
+ case "Show":
+ ct.uiTab.Show()
+ case "Hide":
+ ct.uiTab.Hide()
+ case "Get":
+ c.I = ct.uiTab.NumPages()
+ case "Add":
+ log(true, "how do I add a tab here in doTab()?")
+ dump(p, c, true)
+ case "SetMargin":
+ i := ct.uiTab.NumPages()
+ log(true, "tab.NumPages() =", i)
+ for i > 0 {
+ i -= 1
+ log(true, "uiTab.SetMargined(true) for i =", i)
+ ct.uiTab.SetMargined(i, c.B)
+ }
+ default:
+ log(debugError, "Can't do", c.Action, "to a Tab")
+ }
+}
diff --git a/toolkit/andlabs/textbox.go b/toolkit/andlabs/textbox.go
index ddc27a4..9f7c3b4 100644
--- a/toolkit/andlabs/textbox.go
+++ b/toolkit/andlabs/textbox.go
@@ -95,11 +95,11 @@ func doTextbox(p *toolkit.Widget, c *toolkit.Widget) {
}
ct := mapToolkits[c]
if (ct == nil) {
- log(true, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
+ log(debugError, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
return
}
if ct.broken() {
- log(true, "Textbox() ct.broken", ct)
+ log(debugError, "Textbox() ct.broken", ct)
return
}
if (ct.uiMultilineEntry == nil) {
@@ -124,7 +124,7 @@ func (t *andlabsT) doSimpleAction() {
} else if (t.uiMultilineEntry != nil) {
t.uiMultilineEntry.Enable()
} else {
- log(true, "don't know what to enable", t.Name)
+ log(debugError, "don't know what to enable", t.Name)
}
case "Disable":
if (t.uiEntry != nil) {
@@ -132,12 +132,14 @@ func (t *andlabsT) doSimpleAction() {
} else if (t.uiMultilineEntry != nil) {
t.uiMultilineEntry.Disable()
} else {
- log(true, "don't know what to disable", t.Name)
+ log(debugError, "don't know what to disable", t.Name)
}
case "Show":
t.uiMultilineEntry.Show()
case "Hide":
t.uiMultilineEntry.Hide()
+ case "SetText":
+ t.uiMultilineEntry.SetText(t.tw.S)
case "Set":
t.uiMultilineEntry.SetText(t.tw.S)
default:
diff --git a/toolkit/andlabs/widget.go b/toolkit/andlabs/widget.go
index 58f8514..2ea15d1 100644
--- a/toolkit/andlabs/widget.go
+++ b/toolkit/andlabs/widget.go
@@ -16,7 +16,7 @@ func listMap(b bool) {
for t, w := range mapWidgets {
log(b, "andlabs =", t.Name, "widget =", w.Name)
}
- log(debugToolkit, "listMap() HERE mapToolkits()")
+ log(b, "listMap() HERE mapToolkits()")
for w, t := range mapToolkits {
log(b, "andlabs =", t, "widget =", w.Name)
t.Dump(b)
@@ -40,12 +40,12 @@ func mapWidgetsToolkits(w *toolkit.Widget, t *andlabsT) {
log(true, "mapToolkits[w] is set, but mapWidgets[t] is nil")
panic("WTF mapWidgets[t] == nil")
}
- log(true, "mapToolkits[w] is", tw)
+ log(debugToolkit, "mapToolkits[w] is", tw)
if (tw == nil) {
- log(true, "BAD map? mapWidgets[w] tw == nil")
+ log(debugError, "BAD map? mapWidgets[w] tw == nil")
} else {
- log(true, "BAD map? mapWidgets[w] is", tw)
- tw.Dump(true)
+ log(debugError, "BAD map? mapWidgets[w] is", tw)
+ tw.Dump(debugError)
}
}
@@ -57,10 +57,10 @@ func mapWidgetsToolkits(w *toolkit.Widget, t *andlabsT) {
panic("WTF mapToolkits[w] == nil")
}
if (wt == nil) {
- log(true, "BAD map? mapWidgets[t] wt == nil")
+ log(debugError, "BAD map? mapWidgets[t] wt == nil")
} else {
- log(true, "BAD map? mapWidgets[t] is", wt)
- widgetDump(true, wt)
+ log(debugError, "BAD map? mapWidgets[t] is", wt)
+ widgetDump(debugError, wt)
}
}
log(debugToolkit, "map of widget worked", w.Type, ",", w.Name, ",", w.Action)
diff --git a/toolkit/andlabs/window.go b/toolkit/andlabs/window.go
index 40cd410..8251e30 100644
--- a/toolkit/andlabs/window.go
+++ b/toolkit/andlabs/window.go
@@ -53,3 +53,47 @@ func (t *andlabsT) SetWindowTitle(title string) {
log(debugToolkit, "Setting the window title", title)
}
}
+
+func doWindow(c *toolkit.Widget) {
+ if broken(c) {
+ return
+ }
+ if (c.Action == "New") {
+ newWindow(c)
+ return
+ }
+ ct := mapToolkits[c]
+ if (ct == nil) {
+ log(debugError, "Trying to do something on a widget that doesn't work or doesn't exist or something", c)
+ return
+ }
+ if (ct.uiWindow == nil) {
+ log(debugError, "Window() uiWindow == nil", ct)
+ return
+ }
+ log(debugChange, "Going to attempt:", c.Action)
+ switch c.Action {
+ case "Show":
+ ct.uiWindow.Show()
+ case "Hide":
+ ct.uiWindow.Hide()
+ case "Enable":
+ ct.uiWindow.Enable()
+ case "Disable":
+ ct.uiWindow.Disable()
+ case "Get":
+ c.S = ct.uiWindow.Title()
+ case "Set":
+ ct.uiWindow.SetTitle(c.S)
+ case "SetText":
+ ct.uiWindow.SetTitle(c.S)
+ case "SetMargin":
+ ct.uiWindow.SetMargined(c.B)
+ case "SetBorder":
+ ct.uiWindow.SetBorderless(c.B)
+ case "Delete":
+ ct.uiWindow.Destroy()
+ default:
+ log(debugError, "Can't do", c.Action, "to a Window")
+ }
+}
diff --git a/toolkit/democui/Makefile b/toolkit/democui/Makefile
new file mode 100644
index 0000000..6f3f7d9
--- /dev/null
+++ b/toolkit/democui/Makefile
@@ -0,0 +1,11 @@
+all: plugin
+ ldd ../democui.so
+
+build:
+ GO111MODULE="off" go build
+
+plugin:
+ GO111MODULE="off" go build -buildmode=plugin -o ../democui.so
+
+objdump:
+ objdump -t ../democui.so |less
diff --git a/toolkit/democui/debug.go b/toolkit/democui/debug.go
new file mode 100644
index 0000000..817ee6e
--- /dev/null
+++ b/toolkit/democui/debug.go
@@ -0,0 +1,107 @@
+package main
+
+import "git.wit.org/wit/gui/toolkit"
+
+var defaultBehavior bool = true
+
+var bookshelf bool // do you want things arranged in the box like a bookshelf or a stack?
+var canvas bool // if set to true, the windows are a raw canvas
+var menubar bool // for windows
+var stretchy bool // expand things like buttons to the maximum size
+var padded bool // add space between things like buttons
+var margin bool // add space around the frames of windows
+
+var debugToolkit bool
+var debugChange bool
+var debugPlugin bool
+var debugFlags bool
+var debugError bool = true
+
+// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc
+func setDefaultBehavior(s bool) {
+ defaultBehavior = s
+ if (defaultBehavior) {
+ log(debugToolkit, "Setting this toolkit to use the default behavior.")
+ log(debugToolkit, "This is the 'guessing' part as defined by the wit/gui 'Principles'. Refer to the docs.")
+ stretchy = false
+ padded = true
+ menubar = true
+ margin = true
+ canvas = false
+ bookshelf = true // 99% of the time, things make a vertical stack of objects
+ } else {
+ log(debugToolkit, "This toolkit is set to ignore the default behavior.")
+ }
+}
+
+func ShowDebug () {
+ log(true, "debugToolkit =", debugToolkit)
+ log(true, "debugChange =", debugChange)
+ log(true, "debugPlugin =", debugPlugin)
+ log(true, "debugFlags =", debugFlags)
+ log(true, "debugError =", debugError)
+}
+
+/*
+func (t *gocuiT) Dump(b bool) {
+ if ! b {
+ return
+ }
+ log(b, "Name = ", t.Name, t.Width, t.Height)
+ if (t.uiBox != nil) {
+ log(b, "uiBox =", t.uiBox)
+ }
+ if (t.uiButton != nil) {
+ log(b, "uiButton =", t.uiButton)
+ }
+ if (t.uiCombobox != nil) {
+ log(b, "uiCombobox =", t.uiCombobox)
+ }
+ if (t.uiWindow != nil) {
+ log(b, "uiWindow =", t.uiWindow)
+ }
+ if (t.uiTab != nil) {
+ log(b, "uiTab =", t.uiTab)
+ }
+ if (t.uiGroup != nil) {
+ log(b, "uiGroup =", t.uiGroup)
+ }
+ if (t.uiEntry != nil) {
+ log(b, "uiEntry =", t.uiEntry)
+ }
+ if (t.uiMultilineEntry != nil) {
+ log(b, "uiMultilineEntry =", t.uiMultilineEntry)
+ }
+ if (t.uiSlider != nil) {
+ log(b, "uiSlider =", t.uiSlider)
+ }
+ if (t.uiCheckbox != nil) {
+ log(b, "uiCheckbox =", t.uiCheckbox)
+ }
+ widgetDump(b, t.tw)
+}
+*/
+
+func widgetDump(b bool, w *toolkit.Widget) {
+ if (w == nil) {
+ log(b, "widget = nil")
+ return
+ }
+
+ log(b, "widget.Name =", w.Name)
+ log(b, "widget.Action =", w.Action)
+ log(b, "widget.Type =", w.Type)
+ log(b, "widget.Custom =", w.Custom)
+ log(b, "widget.B =", w.B)
+ log(b, "widget.I =", w.I)
+ log(b, "widget.Width =", w.Width)
+ log(b, "widget.Height =", w.Height)
+ log(b, "widget.X =", w.X)
+ log(b, "widget.Y =", w.Y)
+}
+
+/*
+func GetDebugToolkit () bool {
+ return debugToolkit
+}
+*/
diff --git a/toolkit/democui/log.go b/toolkit/democui/log.go
new file mode 100644
index 0000000..afd1280
--- /dev/null
+++ b/toolkit/democui/log.go
@@ -0,0 +1,135 @@
+//
+// version v1.3
+//
+// I like things to be easy.
+//
+// combining logging inside of a gui made me do this
+//
+// this means all the log settings are in one place. it should allow
+// things to be over-ridden externally to the library
+// but still allow command line --args to pass debugging settings
+//
+// I also have a generic sleep() and exit() in here because it's simple
+//
+// Usage:
+//
+// log("something", foo, bar)
+// var DEBUG bool = true
+// log(DEBUG, "something else", someOtherVariable) # if DEBUG == false, return doing nothing
+// log(SPEW, "something else", someOtherVariable) # this get's sent to spew.Dump(). Very useful for debugging!
+//
+package main
+
+import (
+ "os"
+ golog "log"
+ "time"
+ "reflect"
+ "github.com/davecgh/go-spew/spew"
+)
+
+var LOGOFF bool = false // turn this off, all logging stops
+var WARN bool
+var INFO bool
+
+type spewt struct {
+ a bool
+}
+
+var SPEW spewt
+
+
+/*
+ sleep() # you know what this does? sleeps for 1 second. yep. dump. easy.
+ sleep(.1) # you know what this does? yes, it sleeps for 1/10th of a second
+*/
+func sleep(a ...any) {
+ if (a == nil) {
+ time.Sleep(time.Second)
+ return
+ }
+
+ log(true, "sleep", a[0])
+
+ switch a[0].(type) {
+ case int:
+ time.Sleep(time.Duration(a[0].(int)) * time.Second)
+ case float64:
+ time.Sleep(time.Duration(a[0].(float64) * 1000) * time.Millisecond)
+ default:
+ log("sleep a[0], type = ", a[0], reflect.TypeOf(a[0]))
+ }
+}
+
+/*
+ exit() # yep. exits. I guess everything must be fine
+ exit(3) # I guess 3 it is then
+ exit("dont like apples") # ok. I'll make a note of that
+*/
+func exit(a ...any) {
+ log(true, "exit", a)
+ //if (a) {
+ // os.Exit(a)
+ //}
+ os.Exit(0)
+}
+
+/*
+ I've spent, am spending, too much time thinking about 'logging'. 'log', 'logrus', 'zap', whatever.
+ I'm not twitter. i don't give a fuck about how many nanoseconds it takes to log. Anyway, this
+ implementation is probably faster than all of those because you just set one bool to FALSE
+ and it all stops.
+ Sometimes I need to capture to stdout, sometimes stdout can't
+ work because it doesn't exist for the user. This whole thing is a PITA. Then it's spread
+ over 8 million references in every .go file. I'm tapping out and putting
+ it in one place. here it is. Also, this makes having debug levels really fucking easy.
+ You can define whatever level of logging you want from anywhere (command line) etc.
+
+ log() # doesn't do anything
+ log(stuff) # sends it to whatever log you define in a single place. here is the place
+*/
+
+func log(a ...any) {
+ if (LOGOFF) {
+ return
+ }
+
+ if (a == nil) {
+ return
+ }
+ var tbool bool
+ if (reflect.TypeOf(a[0]) == reflect.TypeOf(tbool)) {
+ if (a[0] == false) {
+ return
+ }
+ a[0] = "GUI/Toolkit/gocui"
+ }
+
+ if (reflect.TypeOf(a[0]) == reflect.TypeOf(SPEW)) {
+ // a = a[1:]
+ a[0] = "GUI/Toolkit/gocui"
+ if (debugToolkit) {
+ scs := spew.ConfigState{MaxDepth: 1}
+ scs.Dump(a)
+ // spew.Dump(a)
+ }
+ return
+ }
+
+ golog.Println(a...)
+}
+
+func logindent(depth int, format string, a ...interface{}) {
+ var tabs string
+ for i := 0; i < depth; i++ {
+ tabs = tabs + format
+ }
+
+ // newFormat := tabs + strconv.Itoa(depth) + " " + format
+ newFormat := tabs + format
+ log(debugToolkit, newFormat, a)
+}
+
+func setOutput(f *os.File) {
+ golog.SetOutput(f)
+}
diff --git a/toolkit/gocui/orig/mouse.go b/toolkit/democui/mouse.go
index 7c77b14..efda307 100644
--- a/toolkit/gocui/orig/mouse.go
+++ b/toolkit/democui/mouse.go
@@ -2,12 +2,11 @@
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
-package toolkit
+package main
import (
"errors"
"fmt"
- "log"
"os"
"github.com/awesome-gocui/gocui"
@@ -30,26 +29,26 @@ func mouseClick(name string) {
// log.Println("g.Close()")
// g.Close()
- log.Println("Found andlabs Running custom function for the mouse click")
+ log("Found andlabs Running custom function for the mouse click")
Custom(name)
// panic("got andlabs")
}
func Init() {
- log.Println("start Init()")
+ log("start Init()")
f, err := os.OpenFile("/tmp/guilogfile", os.O_RDWR | os.O_CREATE | os.O_APPEND, 0666)
if err != nil {
- log.Fatalf("error opening file: %v", err)
+ exit("error opening file: %v", err)
}
defer f.Close()
- log.SetOutput(f)
- log.Println("This is a test log entry")
+ setOutput(f)
+ log("This is a test log entry")
g, err = gocui.NewGui(gocui.OutputNormal, true)
if err != nil {
- log.Panicln(err)
+ exit(err)
}
g.Cursor = true
@@ -58,19 +57,19 @@ func Init() {
g.SetManagerFunc(layout)
if err := keybindings(g); err != nil {
- log.Panicln(err)
+ exit(err)
}
- log.Println("exit Init()")
+ log("exit Init()")
}
func StartConsoleMouse() {
defer g.Close()
- log.Println("start Main()")
+ log("start Main()")
if err := g.MainLoop(); err != nil && !errors.Is(err, gocui.ErrQuit) {
- log.Panicln(err)
+ exit(err)
}
- log.Println("exit Main()")
+ log("exit Main()")
}
func layout(g *gocui.Gui) error {
diff --git a/toolkit/democui/plugin.go b/toolkit/democui/plugin.go
new file mode 100644
index 0000000..0b26f8f
--- /dev/null
+++ b/toolkit/democui/plugin.go
@@ -0,0 +1,113 @@
+package main
+
+import (
+ // if you include more than just this import
+ // then your plugin might be doing something un-ideal (just a guess from 2023/02/27)
+ "git.wit.org/wit/gui/toolkit"
+
+ "github.com/awesome-gocui/gocui"
+)
+
+// This is a map between the widgets in wit/gui and the internal structures of gocui
+var viewWidget map[*gocui.View]*toolkit.Widget
+var stringWidget map[string]*toolkit.Widget
+
+func Quit() {
+ g.Close()
+}
+
+// This lists out the know mappings
+func listMap() {
+ for v, w := range viewWidget {
+ log("view =", v.Name, "widget name =", w.Name)
+ }
+ for s, w := range stringWidget {
+ log("string =", s, "widget =", w)
+ }
+}
+
+
+//
+// This should be called ?
+// Pass() ?
+// This handles all interaction between the wit/gui package (what golang knows about)
+// and this plugin that talks to the OS and does scary and crazy things to make
+// a GUI on whatever OS or whatever GUI toolkit you might have (GTK, QT, WASM, libcurses)
+//
+// Once you are here, you should be in a protected goroutine created by the golang wit/gui package
+//
+// TODO: make sure you can't escape this goroutine
+//
+func Send(p *toolkit.Widget, c *toolkit.Widget) {
+ if (p == nil) {
+ log(debugPlugin, "Send() parent = nil")
+ } else {
+ log(debugPlugin, "Send() parent =", p.Name, ",", p.Type)
+ }
+ log(debugPlugin, "Send() child =", c.Name, ",", c.Action, ",", c.Type)
+
+ /*
+ if (c.Action == "SetMargin") {
+ log(debugError, "need to implement SetMargin here")
+ setMargin(c, c.B)
+ return
+ }
+ */
+
+ switch c.Type {
+ /*
+ case toolkit.Window:
+ // doWindow(c)
+ case toolkit.Tab:
+ // doTab(p, c)
+ case toolkit.Group:
+ newGroup(p, c)
+ case toolkit.Button:
+ newButton(p, c)
+ case toolkit.Checkbox:
+ // doCheckbox(p, c)
+ case toolkit.Label:
+ // doLabel(p, c)
+ case toolkit.Textbox:
+ // doTextbox(p, c)
+ case toolkit.Slider:
+ // doSlider(p, c)
+ case toolkit.Spinner:
+ // doSpinner(p, c)
+ case toolkit.Dropdown:
+ // doDropdown(p, c)
+ case toolkit.Combobox:
+ // doCombobox(p, c)
+ case toolkit.Grid:
+ // doGrid(p, c)
+ */
+ case toolkit.Flag:
+ // log(debugFlags, "plugin Send() flag parent =", p.Name, p.Type)
+ // log(debugFlags, "plugin Send() flag child =", c.Name, c.Type)
+ // log(debugFlags, "plugin Send() flag child.Action =", c.Action)
+ // log(debugFlags, "plugin Send() flag child.S =", c.S)
+ // log(debugFlags, "plugin Send() flag child.B =", c.B)
+ // log(debugFlags, "plugin Send() what to flag?")
+ // should set the checkbox to this value
+ switch c.S {
+ case "Toolkit":
+ debugToolkit = c.B
+ case "Change":
+ debugChange = c.B
+ case "Plugin":
+ debugPlugin = c.B
+ case "Flags":
+ debugFlags = c.B
+ case "Error":
+ debugError = c.B
+ case "Show":
+ ShowDebug()
+ default:
+ log(debugError, "Can't set unknown flag", c.S)
+ }
+ default:
+ log(debugError, "plugin Send() unknown parent =", p.Name, p.Type)
+ log(debugError, "plugin Send() unknown child =", c.Name, c.Type)
+ log(debugError, "plugin Send() Don't know how to do", c.Type, "yet")
+ }
+}
diff --git a/toolkit/gocui/button.go b/toolkit/gocui/button.go
index 5b41c48..355dc30 100644
--- a/toolkit/gocui/button.go
+++ b/toolkit/gocui/button.go
@@ -3,17 +3,15 @@ package main
import (
"errors"
"fmt"
- "log"
"strings"
"github.com/awesome-gocui/gocui"
"git.wit.org/wit/gui/toolkit"
)
-func NewButton(parentW *toolkit.Widget, w *toolkit.Widget) {
- log.Println("gui.gocui.AddButton()", w.Name)
+func newButton(parentW *toolkit.Widget, w *toolkit.Widget) {
+ log(true, "AddButton()", w.Name)
addButton(w.Name)
- // viewWidget[v] = w
stringWidget[w.Name] = w
listMap()
}
@@ -25,11 +23,11 @@ func addButton(name string) *gocui.View {
}
v, err := baseGui.SetView(name, currentX, currentY, currentX+t+3, currentY+2, 0)
if err == nil {
- log.Println("wit/gui internal plugin error", err)
+ log("wit/gui internal plugin error", err)
return nil
}
if !errors.Is(err, gocui.ErrUnknownView) {
- log.Println("wit/gui internal plugin error", err)
+ log("wit/gui internal plugin error", err)
return nil
}
@@ -39,10 +37,10 @@ func addButton(name string) *gocui.View {
currentView, err := baseGui.SetCurrentView(name)
if err != nil {
- log.Println("wit/gui internal plugin error", err)
+ log("wit/gui internal plugin error", err)
return nil
}
- log.Println("wit/gui addbutton() current view name =", currentView.Name())
+ log("wit/gui addbutton() current view name =", currentView.Name())
views = append(views, name)
curView = len(views) - 1
diff --git a/toolkit/gocui/debug.go b/toolkit/gocui/debug.go
new file mode 100644
index 0000000..817ee6e
--- /dev/null
+++ b/toolkit/gocui/debug.go
@@ -0,0 +1,107 @@
+package main
+
+import "git.wit.org/wit/gui/toolkit"
+
+var defaultBehavior bool = true
+
+var bookshelf bool // do you want things arranged in the box like a bookshelf or a stack?
+var canvas bool // if set to true, the windows are a raw canvas
+var menubar bool // for windows
+var stretchy bool // expand things like buttons to the maximum size
+var padded bool // add space between things like buttons
+var margin bool // add space around the frames of windows
+
+var debugToolkit bool
+var debugChange bool
+var debugPlugin bool
+var debugFlags bool
+var debugError bool = true
+
+// This is important. This sets the defaults for the gui. Without this, there isn't correct padding, etc
+func setDefaultBehavior(s bool) {
+ defaultBehavior = s
+ if (defaultBehavior) {
+ log(debugToolkit, "Setting this toolkit to use the default behavior.")
+ log(debugToolkit, "This is the 'guessing' part as defined by the wit/gui 'Principles'. Refer to the docs.")
+ stretchy = false
+ padded = true
+ menubar = true
+ margin = true
+ canvas = false
+ bookshelf = true // 99% of the time, things make a vertical stack of objects
+ } else {
+ log(debugToolkit, "This toolkit is set to ignore the default behavior.")
+ }
+}
+
+func ShowDebug () {
+ log(true, "debugToolkit =", debugToolkit)
+ log(true, "debugChange =", debugChange)
+ log(true, "debugPlugin =", debugPlugin)
+ log(true, "debugFlags =", debugFlags)
+ log(true, "debugError =", debugError)
+}
+
+/*
+func (t *gocuiT) Dump(b bool) {
+ if ! b {
+ return
+ }
+ log(b, "Name = ", t.Name, t.Width, t.Height)
+ if (t.uiBox != nil) {
+ log(b, "uiBox =", t.uiBox)
+ }
+ if (t.uiButton != nil) {
+ log(b, "uiButton =", t.uiButton)
+ }
+ if (t.uiCombobox != nil) {
+ log(b, "uiCombobox =", t.uiCombobox)
+ }
+ if (t.uiWindow != nil) {
+ log(b, "uiWindow =", t.uiWindow)
+ }
+ if (t.uiTab != nil) {
+ log(b, "uiTab =", t.uiTab)
+ }
+ if (t.uiGroup != nil) {
+ log(b, "uiGroup =", t.uiGroup)
+ }
+ if (t.uiEntry != nil) {
+ log(b, "uiEntry =", t.uiEntry)
+ }
+ if (t.uiMultilineEntry != nil) {
+ log(b, "uiMultilineEntry =", t.uiMultilineEntry)
+ }
+ if (t.uiSlider != nil) {
+ log(b, "uiSlider =", t.uiSlider)
+ }
+ if (t.uiCheckbox != nil) {
+ log(b, "uiCheckbox =", t.uiCheckbox)
+ }
+ widgetDump(b, t.tw)
+}
+*/
+
+func widgetDump(b bool, w *toolkit.Widget) {
+ if (w == nil) {
+ log(b, "widget = nil")
+ return
+ }
+
+ log(b, "widget.Name =", w.Name)
+ log(b, "widget.Action =", w.Action)
+ log(b, "widget.Type =", w.Type)
+ log(b, "widget.Custom =", w.Custom)
+ log(b, "widget.B =", w.B)
+ log(b, "widget.I =", w.I)
+ log(b, "widget.Width =", w.Width)
+ log(b, "widget.Height =", w.Height)
+ log(b, "widget.X =", w.X)
+ log(b, "widget.Y =", w.Y)
+}
+
+/*
+func GetDebugToolkit () bool {
+ return debugToolkit
+}
+*/
diff --git a/toolkit/gocui/gocui.go b/toolkit/gocui/gocui.go
index 0d7c5a5..0a302bc 100644
--- a/toolkit/gocui/gocui.go
+++ b/toolkit/gocui/gocui.go
@@ -7,7 +7,6 @@ package main
import (
"errors"
"fmt"
- "log"
"os"
"git.wit.org/wit/gui/toolkit"
@@ -34,17 +33,20 @@ var (
func Init() {
baseGui, err = gocui.NewGui(gocui.OutputNormal, true)
if err != nil {
- log.Panicln(err)
+ exit(err)
}
baseGui.Highlight = true
baseGui.SelFgColor = gocui.ColorRed
baseGui.SelFrameColor = gocui.ColorRed
+ baseGui.Cursor = true
+ baseGui.Mouse = true
+
baseGui.SetManagerFunc(layout)
if err := initKeybindings(baseGui); err != nil {
- log.Panicln(err)
+ exit(err)
}
viewWidget = make(map[*gocui.View]*toolkit.Widget)
@@ -54,17 +56,17 @@ func Init() {
outf, err = os.OpenFile("/tmp/witgui.log", os.O_RDWR | os.O_CREATE | os.O_APPEND, 0666)
if err != nil {
- log.Fatalf("error opening file: %v", err)
+ exit("error opening file: %v", err)
}
// hmm. where to put this?
// defer outf.Close()
- log.SetOutput(outf)
- log.Println("This is a test log entry")
+ setOutput(outf)
+ log("This is a test log entry")
}
func Queue(f func()) {
- log.Println("QUEUEEEEE")
+ log("QUEUEEEEE")
f()
}
@@ -79,7 +81,7 @@ func Main(f func()) {
// addButton("test 3")
f()
if err := baseGui.MainLoop(); err != nil && !errors.Is(err, gocui.ErrQuit) {
- log.Panicln(err)
+ exit(err)
}
baseGui.Close()
os.Exit(0)
diff --git a/toolkit/gocui/group.go b/toolkit/gocui/group.go
index 7cea346..2d8600c 100644
--- a/toolkit/gocui/group.go
+++ b/toolkit/gocui/group.go
@@ -1,18 +1,16 @@
package main
import (
- "log"
-
"git.wit.org/wit/gui/toolkit"
)
-func NewGroup(parentW *toolkit.Widget, w *toolkit.Widget) {
+func newGroup(parentW *toolkit.Widget, w *toolkit.Widget) {
if (parentW == nil) {
- log.Println("wit/gui plugin error. parent widget == nil")
+ log(debugError, "plugin error. parent widget == nil")
return
}
if (w == nil) {
- log.Println("wit/gui plugin error. widget == nil")
+ log(debugPlugin, "plugin error. widget == nil")
return
}
if (w.Name == "") {
@@ -21,18 +19,18 @@ func NewGroup(parentW *toolkit.Widget, w *toolkit.Widget) {
if (w.Name == "") {
w.Name = "nil newGroup"
}
- log.Println("gui.gocui.AddGroup", w.Name)
+ log("AddGroup", w.Name)
addGroup(w.Name)
stringWidget[w.Name] = w
}
func addGroup(name string) {
- log.Println("addGroup() START name =", name)
- log.Println("addGroup() START groupSize =", groupSize, "currentY =", currentY, "currentX =", currentX)
+ log("addGroup() START name =", name)
+ log("addGroup() START groupSize =", groupSize, "currentY =", currentY, "currentX =", currentX)
currentY = 2
currentX += groupSize + 5
groupSize = 0
- log.Println("addGroup() START, RESET Y = 3, RESET X = ", currentX)
+ log("addGroup() START, RESET Y = 3, RESET X = ", currentX)
}
diff --git a/toolkit/gocui/keybindings.go b/toolkit/gocui/keybindings.go
index 3443320..43dbf47 100644
--- a/toolkit/gocui/keybindings.go
+++ b/toolkit/gocui/keybindings.go
@@ -5,17 +5,12 @@
package main
import (
-// "errors"
-// "fmt"
- "log"
-// "strings"
-
"github.com/awesome-gocui/gocui"
"git.wit.org/wit/gui/toolkit"
)
func initKeybindings(g *gocui.Gui) error {
- log.Println("got to initKeybindings")
+ log("got to initKeybindings")
if err := g.SetKeybinding("", 'q', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
return gocui.ErrQuit
@@ -54,7 +49,7 @@ func initKeybindings(g *gocui.Gui) error {
}
if err := g.SetKeybinding("", gocui.KeyTab, gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
- log.Println("tab", v.Name())
+ log("tab", v.Name())
return nextView(g, true)
}); err != nil {
return err
@@ -73,27 +68,27 @@ func initKeybindings(g *gocui.Gui) error {
}
if err := g.SetKeybinding("", gocui.KeyArrowDown, gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
- log.Println("down", v.Name())
+ log("down", v.Name())
return moveView(g, v, 0, delta)
}); err != nil {
return err
}
if err := g.SetKeybinding("", gocui.KeyArrowUp, gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
- log.Println("up", v.Name())
+ log("up", v.Name())
return moveView(g, v, 0, -delta)
}); err != nil {
return err
}
if err := g.SetKeybinding("", gocui.KeyEnter, gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
- log.Println("enter", v.Name())
+ log("enter", v.Name())
var w *toolkit.Widget
w = stringWidget[v.Name()]
if (w == nil) {
- log.Println("COULD NOT FIND WIDGET", v.Name())
+ log("COULD NOT FIND WIDGET", v.Name())
} else {
- log.Println("FOUND WIDGET!", w)
+ log("FOUND WIDGET!", w)
if (w.Custom != nil) {
w.Custom()
return nil
@@ -123,14 +118,14 @@ func initKeybindings(g *gocui.Gui) error {
}
if err := g.SetKeybinding("", 'h', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
- log.Println("help", v.Name())
+ log("help", v.Name())
tmp, _ := g.SetViewOnTop("help")
- log.Println("help 2", tmp.Name())
+ log("help 2", tmp.Name())
// g.SetView("help", 2, 2, 30, 15, 0);
g.SetCurrentView("help")
// moveView(g, tmp, 0, -delta)
if err := g.DeleteView("help"); err != nil {
- log.Fatalln("gocui SetKeybinding()", err)
+ exit("gocui SetKeybinding()", err)
}
return nil
}); err != nil {
diff --git a/toolkit/gocui/log.go b/toolkit/gocui/log.go
new file mode 100644
index 0000000..afd1280
--- /dev/null
+++ b/toolkit/gocui/log.go
@@ -0,0 +1,135 @@
+//
+// version v1.3
+//
+// I like things to be easy.
+//
+// combining logging inside of a gui made me do this
+//
+// this means all the log settings are in one place. it should allow
+// things to be over-ridden externally to the library
+// but still allow command line --args to pass debugging settings
+//
+// I also have a generic sleep() and exit() in here because it's simple
+//
+// Usage:
+//
+// log("something", foo, bar)
+// var DEBUG bool = true
+// log(DEBUG, "something else", someOtherVariable) # if DEBUG == false, return doing nothing
+// log(SPEW, "something else", someOtherVariable) # this get's sent to spew.Dump(). Very useful for debugging!
+//
+package main
+
+import (
+ "os"
+ golog "log"
+ "time"
+ "reflect"
+ "github.com/davecgh/go-spew/spew"
+)
+
+var LOGOFF bool = false // turn this off, all logging stops
+var WARN bool
+var INFO bool
+
+type spewt struct {
+ a bool
+}
+
+var SPEW spewt
+
+
+/*
+ sleep() # you know what this does? sleeps for 1 second. yep. dump. easy.
+ sleep(.1) # you know what this does? yes, it sleeps for 1/10th of a second
+*/
+func sleep(a ...any) {
+ if (a == nil) {
+ time.Sleep(time.Second)
+ return
+ }
+
+ log(true, "sleep", a[0])
+
+ switch a[0].(type) {
+ case int:
+ time.Sleep(time.Duration(a[0].(int)) * time.Second)
+ case float64:
+ time.Sleep(time.Duration(a[0].(float64) * 1000) * time.Millisecond)
+ default:
+ log("sleep a[0], type = ", a[0], reflect.TypeOf(a[0]))
+ }
+}
+
+/*
+ exit() # yep. exits. I guess everything must be fine
+ exit(3) # I guess 3 it is then
+ exit("dont like apples") # ok. I'll make a note of that
+*/
+func exit(a ...any) {
+ log(true, "exit", a)
+ //if (a) {
+ // os.Exit(a)
+ //}
+ os.Exit(0)
+}
+
+/*
+ I've spent, am spending, too much time thinking about 'logging'. 'log', 'logrus', 'zap', whatever.
+ I'm not twitter. i don't give a fuck about how many nanoseconds it takes to log. Anyway, this
+ implementation is probably faster than all of those because you just set one bool to FALSE
+ and it all stops.
+ Sometimes I need to capture to stdout, sometimes stdout can't
+ work because it doesn't exist for the user. This whole thing is a PITA. Then it's spread
+ over 8 million references in every .go file. I'm tapping out and putting
+ it in one place. here it is. Also, this makes having debug levels really fucking easy.
+ You can define whatever level of logging you want from anywhere (command line) etc.
+
+ log() # doesn't do anything
+ log(stuff) # sends it to whatever log you define in a single place. here is the place
+*/
+
+func log(a ...any) {
+ if (LOGOFF) {
+ return
+ }
+
+ if (a == nil) {
+ return
+ }
+ var tbool bool
+ if (reflect.TypeOf(a[0]) == reflect.TypeOf(tbool)) {
+ if (a[0] == false) {
+ return
+ }
+ a[0] = "GUI/Toolkit/gocui"
+ }
+
+ if (reflect.TypeOf(a[0]) == reflect.TypeOf(SPEW)) {
+ // a = a[1:]
+ a[0] = "GUI/Toolkit/gocui"
+ if (debugToolkit) {
+ scs := spew.ConfigState{MaxDepth: 1}
+ scs.Dump(a)
+ // spew.Dump(a)
+ }
+ return
+ }
+
+ golog.Println(a...)
+}
+
+func logindent(depth int, format string, a ...interface{}) {
+ var tabs string
+ for i := 0; i < depth; i++ {
+ tabs = tabs + format
+ }
+
+ // newFormat := tabs + strconv.Itoa(depth) + " " + format
+ newFormat := tabs + format
+ log(debugToolkit, newFormat, a)
+}
+
+func setOutput(f *os.File) {
+ golog.SetOutput(f)
+}
diff --git a/toolkit/gocui/plugin.go b/toolkit/gocui/plugin.go
index 5be26f3..2b01acc 100644
--- a/toolkit/gocui/plugin.go
+++ b/toolkit/gocui/plugin.go
@@ -1,8 +1,8 @@
package main
import (
- "log"
-
+ // if you include more than just this import
+ // then your plugin might be doing something un-ideal (just a guess from 2023/02/27)
"git.wit.org/wit/gui/toolkit"
"github.com/awesome-gocui/gocui"
@@ -19,10 +19,97 @@ func Quit() {
// This lists out the know mappings
func listMap() {
for v, w := range viewWidget {
- log.Println("view =", v.Name, "widget name =", w.Name)
+ log("view =", v.Name, "widget name =", w.Name)
}
for s, w := range stringWidget {
- log.Println("string =", s, "widget =", w)
+ log("string =", s, "widget =", w)
}
}
+
+//
+// This should be called ?
+// Pass() ?
+// This handles all interaction between the wit/gui package (what golang knows about)
+// and this plugin that talks to the OS and does scary and crazy things to make
+// a GUI on whatever OS or whatever GUI toolkit you might have (GTK, QT, WASM, libcurses)
+//
+// Once you are here, you should be in a protected goroutine created by the golang wit/gui package
+//
+// TODO: make sure you can't escape this goroutine
+//
+func Send(p *toolkit.Widget, c *toolkit.Widget) {
+ if (p == nil) {
+ log(debugPlugin, "Send() parent = nil")
+ } else {
+ log(debugPlugin, "Send() parent =", p.Name, ",", p.Type)
+ }
+ log(debugPlugin, "Send() child =", c.Name, ",", c.Action, ",", c.Type)
+
+ /*
+ if (c.Action == "SetMargin") {
+ log(debugError, "need to implement SetMargin here")
+ setMargin(c, c.B)
+ return
+ }
+ */
+
+ switch c.Type {
+ /*
+ case toolkit.Window:
+ // doWindow(c)
+ case toolkit.Tab:
+ // doTab(p, c)
+ */
+ case toolkit.Group:
+ newGroup(p, c)
+ case toolkit.Button:
+ newButton(p, c)
+ /*
+ case toolkit.Checkbox:
+ // doCheckbox(p, c)
+ case toolkit.Label:
+ // doLabel(p, c)
+ case toolkit.Textbox:
+ // doTextbox(p, c)
+ case toolkit.Slider:
+ // doSlider(p, c)
+ case toolkit.Spinner:
+ // doSpinner(p, c)
+ case toolkit.Dropdown:
+ // doDropdown(p, c)
+ case toolkit.Combobox:
+ // doCombobox(p, c)
+ case toolkit.Grid:
+ // doGrid(p, c)
+ */
+ case toolkit.Flag:
+ // log(debugFlags, "plugin Send() flag parent =", p.Name, p.Type)
+ // log(debugFlags, "plugin Send() flag child =", c.Name, c.Type)
+ // log(debugFlags, "plugin Send() flag child.Action =", c.Action)
+ // log(debugFlags, "plugin Send() flag child.S =", c.S)
+ // log(debugFlags, "plugin Send() flag child.B =", c.B)
+ // log(debugFlags, "plugin Send() what to flag?")
+ // should set the checkbox to this value
+ switch c.S {
+ case "Toolkit":
+ debugToolkit = c.B
+ case "Change":
+ debugChange = c.B
+ case "Plugin":
+ debugPlugin = c.B
+ case "Flags":
+ debugFlags = c.B
+ case "Error":
+ debugError = c.B
+ case "Show":
+ ShowDebug()
+ default:
+ log(debugError, "Can't set unknown flag", c.S)
+ }
+ default:
+ log(debugError, "plugin Send() unknown parent =", p.Name, p.Type)
+ log(debugError, "plugin Send() unknown child =", c.Name, c.Type)
+ log(debugError, "plugin Send() Don't know how to do", c.Type, "yet")
+ }
+}
diff --git a/toolkit/gocui/views.go b/toolkit/gocui/views.go
index defe2b2..8b17acf 100644
--- a/toolkit/gocui/views.go
+++ b/toolkit/gocui/views.go
@@ -7,7 +7,6 @@ package main
import (
"errors"
"fmt"
- "log"
"strings"
"github.com/awesome-gocui/gocui"
@@ -71,11 +70,11 @@ func moveView(g *gocui.Gui, v *gocui.View, dx, dy int) error {
if err != nil {
return err
}
- log.Println(x0, y0, x1, y1)
+ log(x0, y0, x1, y1)
if _, err := g.SetView(name, x0+dx, y0+dy, x1+dx, y1+dy, 0); err != nil {
return err
}
x0, y0, x1, y1, err = g.ViewPosition(name)
- log.Println(x0, y0, x1, y1)
+ log(x0, y0, x1, y1)
return nil
}
diff --git a/toolkit/gocui/window.go b/toolkit/gocui/window.go
index b2d241d..67948d6 100644
--- a/toolkit/gocui/window.go
+++ b/toolkit/gocui/window.go
@@ -1,18 +1,16 @@
package main
import (
- "log"
-
"git.wit.org/wit/gui/toolkit"
)
func NewWindow(w *toolkit.Widget) {
if (w == nil) {
- log.Println("wit/gui plugin error. widget == nil")
+ log("wit/gui plugin error. widget == nil")
return
}
if (w.Name == "") {
w.Name = "nil newWindow"
}
- log.Println("gui.gocui.AddWindow", w.Name)
+ log("gui.gocui.AddWindow", w.Name)
}
diff --git a/toolkit/widget.go b/toolkit/widget.go
index 9241d5a..30169ba 100644
--- a/toolkit/widget.go
+++ b/toolkit/widget.go
@@ -11,18 +11,26 @@ package toolkit
// Event() seems like a good name.
// Could a protobuf be used here? (Can functions be passed?)
type Widget struct {
- Name string // "New", "Delete", "Set", aka something to do
- Action string // "New", "Delete", "Set", aka something to do
- // Type string // after lots of back and forth, a simple string
+ Name string
+ Action string // "New", "Delete", "Set", aka something to do
Type WidgetType
+ // This function is how you interact with the toolkit
+ // latest attempt. seems to work so far (2023/02/28)
+ // Hopefully this will be the barrier between the goroutines
+ // TODO: move this interaction to channels
+ Custom func()
+
+ // re-adding an id to test channels
+ id int
+
// This is how the values are passed back and forth
// values from things like checkboxes & dropdown's
// The string is also used to set the button name
B bool
I int
- // maybe safe if there is correctly working Custom() between goroutines
- // (still probably not, almost certainly not)
+ // maybe safe if there is correctly working Custom() between goroutines?
+ // (still probably not, almost certainly not. not possible. layer violation?)
S string // not safe to have 'S'
// This GUI is intended for simple things
@@ -38,10 +46,6 @@ type Widget struct {
// Make widgets fill up the space available
Expand bool
-
- // latest attempt. seems to work so far (2023/02/28)
- // Hopefully this will be the barrier between the goroutines
- Custom func()
}
type WidgetType int
@@ -62,6 +66,8 @@ const (
Slider
Spinner
Grid
+ Box
+ Image
Flag
)
@@ -93,6 +99,10 @@ func (s WidgetType) String() string {
return "Spinner"
case Grid:
return "Grid"
+ case Box:
+ return "Box"
+ case Image:
+ return "Image"
case Flag:
return "Flag"
case Unknown:
@@ -100,3 +110,15 @@ func (s WidgetType) String() string {
}
return "GuiToolkitTUndefinedType"
}
+
+// this is hopefully just used in a very few places for
+// debuging the interaction between go apps and the underlying
+// toolkits. Hopefully this is less prone to problems and can
+// detect memory leaks, threading problems, memory allocation & mapping errors, etc
+func (w *Widget) GetId() int {
+ return w.id
+}
+
+func (w *Widget) SetId(i int) {
+ w.id = i
+}