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Diffstat (limited to 'stdfont_windows.go')
-rw-r--r--stdfont_windows.go3
1 files changed, 1 insertions, 2 deletions
diff --git a/stdfont_windows.go b/stdfont_windows.go
index 47d90aa..5b9f3bf 100644
--- a/stdfont_windows.go
+++ b/stdfont_windows.go
@@ -9,7 +9,7 @@ import (
)
var (
- controlFont _HANDLE
+ controlFont _HANDLE // really the font for messagebox text, but everyone and everything says to use it
titleFont _HANDLE
smallTitleFont _HANDLE
menubarFont _HANDLE
@@ -56,7 +56,6 @@ var (
_createFontIndirect = gdi32.NewProc("CreateFontIndirectW")
)
-// TODO the lfMessageFont doesn't seem like the right one for controls but that's all I could find for what people actually use; also I need to return the other ones and check HWND types to make sure I apply the right font to the right thing...
func getStandardWindowFonts() (err error) {
var ncm _NONCLIENTMETRICS