diff options
Diffstat (limited to 'redo/containerctrls_windows.go')
| -rw-r--r-- | redo/containerctrls_windows.go | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/redo/containerctrls_windows.go b/redo/containerctrls_windows.go deleted file mode 100644 index e9d116b..0000000 --- a/redo/containerctrls_windows.go +++ /dev/null @@ -1,110 +0,0 @@ -// 25 july 2014 - -package ui - -import ( - "unsafe" -) - -// #include "winapi_windows.h" -import "C" - -/* -On Windows, container controls are just regular controls; their children have to be children of the parent window, and changing the contents of a switching container (such as a tab control) must be done manually. - -TODO -- make sure all tabs cannot be deselected (that is, make sure the current tab can never have index -1) -- see if we can safely make the controls children of the tab control itself or if that would just screw our subclassing -*/ - -type tab struct { - *controlbase - tabs []*sizer - supersetParent func(p *controlParent) - superallocate func(x int, y int, width int, height int, d *sizing) []*allocation -} - -func newTab() Tab { - c := newControl(C.xWC_TABCONTROL, - C.TCS_TOOLTIPS | C.WS_TABSTOP, - 0) - t := &tab{ - controlbase: c, - } - t.supersetParent = t.fsetParent - t.fsetParent = t.tabsetParent - t.fpreferredSize = t.tabpreferredSize - t.superallocate = t.fallocate - t.fallocate = t.taballocate - C.controlSetControlFont(t.hwnd) - C.setTabSubclass(t.hwnd, unsafe.Pointer(t)) - return t -} - -func (t *tab) tabsetParent(p *controlParent) { - t.supersetParent(p) - for _, c := range t.tabs { - c.child.setParent(p) - } -} - -func (t *tab) Append(name string, control Control) { - s := new(sizer) - t.tabs = append(t.tabs, s) - s.child = control - if t.parent != nil { - s.child.setParent(&controlParent{t.parent}) - } - // initially hide tab 1..n controls; if we don't, they'll appear over other tabs, resulting in weird behavior - if len(t.tabs) != 1 { - s.child.containerHide() - } - C.tabAppend(t.hwnd, toUTF16(name)) -} - -//export tabChanging -func tabChanging(data unsafe.Pointer, current C.LRESULT) { - t := (*tab)(data) - t.tabs[int(current)].child.containerHide() -} - -//export tabChanged -func tabChanged(data unsafe.Pointer, new C.LRESULT) { - t := (*tab)(data) - t.tabs[int(new)].child.containerShow() -} - -func (t *tab) tabpreferredSize(d *sizing) (width, height int) { - // TODO only consider the size of the current tab? - for _, s := range t.tabs { - w, h := s.child.preferredSize(d) - if width < w { - width = w - } - if height < h { - height = h - } - } - return width, height + int(C.tabGetTabHeight(t.hwnd)) -} - -// a tab control contains other controls; size appropriately -// TODO change this to commitResize() -func (t *tab) taballocate(x int, y int, width int, height int, d *sizing) []*allocation { - var r C.RECT - - // figure out what the rect for each child is... - r.left = C.LONG(x) // load structure with the window's rect - r.top = C.LONG(y) - r.right = C.LONG(x + width) - r.bottom = C.LONG(y + height) - C.tabGetContentRect(t.hwnd, &r) - // and allocate - // don't allocate to just the current tab; allocate to all tabs! - for _, s := range t.tabs { - // because each widget is actually a child of the Window, the origin is the one we calculated above - s.resize(int(r.left), int(r.top), int(r.right - r.left), int(r.bottom - r.top)) - } - // and now allocate the tab control itself - return t.superallocate(x, y, width, height, d) -} |
