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-rw-r--r--BBB_GOFILES/group.go80
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diff --git a/BBB_GOFILES/group.go b/BBB_GOFILES/group.go
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+// 12 december 2015
+
+package ui
+
+import (
+ "unsafe"
+)
+
+// #include "ui.h"
+import "C"
+
+// Group is a Control that holds another Control and wraps it around
+// a labelled box (though some systems make this box invisible).
+// You can use this to group related controls together.
+type Group struct {
+ ControlBase
+ g *C.uiGroup
+ child Control
+}
+
+// NewGroup creates a new Group.
+func NewGroup(title string) *Group {
+ g := new(Group)
+
+ ctitle := C.CString(title)
+ g.g = C.uiNewGroup(ctitle)
+ freestr(ctitle)
+
+ g.ControlBase = NewControlBase(g, uintptr(unsafe.Pointer(g.g)))
+ return g
+}
+
+// Destroy destroys the Group. If the Group has a child,
+// Destroy calls Destroy on that as well.
+func (g *Group) Destroy() {
+ if g.child != nil {
+ c := g.child
+ g.SetChild(nil)
+ c.Destroy()
+ }
+ g.ControlBase.Destroy()
+}
+
+// Title returns the Group's title.
+func (g *Group) Title() string {
+ ctitle := C.uiGroupTitle(g.g)
+ title := C.GoString(ctitle)
+ C.uiFreeText(ctitle)
+ return title
+}
+
+// SetTitle sets the Group's title to title.
+func (g *Group) SetTitle(title string) {
+ ctitle := C.CString(title)
+ C.uiGroupSetTitle(g.g, ctitle)
+ freestr(ctitle)
+}
+
+// SetChild sets the Group's child to child. If child is nil, the Group
+// will not have a child.
+func (g *Group) SetChild(child Control) {
+ g.child = child
+ c := (*C.uiControl)(nil)
+ if g.child != nil {
+ c = touiControl(g.child.LibuiControl())
+ }
+ C.uiGroupSetChild(g.g, c)
+}
+
+// Margined returns whether the Group has margins around its child.
+func (g *Group) Margined() bool {
+ return tobool(C.uiGroupMargined(g.g))
+}
+
+// SetMargined controls whether the Group has margins around its
+// child. The size of the margins are determined by the OS and its
+// best practices.
+func (g *Group) SetMargined(margined bool) {
+ C.uiGroupSetMargined(g.g, frombool(margined))
+}