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-rw-r--r--BBB_GOFILES/box.go85
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diff --git a/BBB_GOFILES/box.go b/BBB_GOFILES/box.go
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+// 12 december 2015
+
+package ui
+
+import (
+ "unsafe"
+)
+
+// #include "ui.h"
+import "C"
+
+// Box is a Control that holds a group of Controls horizontally
+// or vertically. If horizontally, then all controls have the same
+// height. If vertically, then all controls have the same width.
+// By default, each control has its preferred width (horizontal)
+// or height (vertical); if a control is marked "stretchy", it will
+// take whatever space is left over. If multiple controls are marked
+// stretchy, they will be given equal shares of the leftover space.
+// There can also be space between each control ("padding").
+type Box struct {
+ ControlBase
+ b *C.uiBox
+ children []Control
+}
+
+// NewHorizontalBox creates a new horizontal Box.
+func NewHorizontalBox() *Box {
+ b := new(Box)
+
+ b.b = C.uiNewHorizontalBox()
+
+ b.ControlBase = NewControlBase(b, uintptr(unsafe.Pointer(b.b)))
+ return b
+}
+
+// NewVerticalBox creates a new vertical Box.
+func NewVerticalBox() *Box {
+ b := new(Box)
+
+ b.b = C.uiNewVerticalBox()
+
+ b.ControlBase = NewControlBase(b, uintptr(unsafe.Pointer(b.b)))
+ return b
+}
+
+// Destroy destroys the Box. If the Box has children,
+// Destroy calls Destroy on those Controls as well.
+func (b *Box) Destroy() {
+ for len(b.children) != 0 {
+ c := b.children[0]
+ b.Delete(0)
+ c.Destroy()
+ }
+ b.ControlBase.Destroy()
+}
+
+// Append adds the given control to the end of the Box.
+func (b *Box) Append(child Control, stretchy bool) {
+ c := (*C.uiControl)(nil)
+ // TODO this part is wrong for Box?
+ if child != nil {
+ c = touiControl(child.LibuiControl())
+ }
+ C.uiBoxAppend(b.b, c, frombool(stretchy))
+ b.children = append(b.children, child)
+}
+
+// Delete deletes the nth control of the Box.
+func (b *Box) Delete(n int) {
+ b.children = append(b.children[:n], b.children[n + 1:]...)
+ C.uiBoxDelete(b.b, C.int(n))
+}
+
+// Padded returns whether there is space between each control
+// of the Box.
+func (b *Box) Padded() bool {
+ return tobool(C.uiBoxPadded(b.b))
+}
+
+// SetPadded controls whether there is space between each control
+// of the Box. The size of the padding is determined by the OS and
+// its best practices.
+func (b *Box) SetPadded(padded bool) {
+ C.uiBoxSetPadded(b.b, frombool(padded))
+}