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-rw-r--r--AAA_GOFILES/box.go121
-rw-r--r--AAA_GOFILES/group.go117
-rw-r--r--AAA_GOFILES/tab.go127
-rw-r--r--AAA_GOFILES/window.go159
4 files changed, 0 insertions, 524 deletions
diff --git a/AAA_GOFILES/box.go b/AAA_GOFILES/box.go
deleted file mode 100644
index caf49e3..0000000
--- a/AAA_GOFILES/box.go
+++ /dev/null
@@ -1,121 +0,0 @@
-// 12 december 2015
-
-package ui
-
-import (
- "unsafe"
-)
-
-// #include "ui.h"
-import "C"
-
-// Box is a Control that holds a group of Controls horizontally
-// or vertically. If horizontally, then all controls have the same
-// height. If vertically, then all controls have the same width.
-// By default, each control has its preferred width (horizontal)
-// or height (vertical); if a control is marked "stretchy", it will
-// take whatever space is left over. If multiple controls are marked
-// stretchy, they will be given equal shares of the leftover space.
-// There can also be space between each control ("padding").
-type Box struct {
- c *C.uiControl
- b *C.uiBox
-
- children []Control
-}
-
-// NewHorizontalBox creates a new horizontal Box.
-func NewHorizontalBox() *Box {
- b := new(Box)
-
- b.b = C.uiNewHorizontalBox()
- b.c = (*C.uiControl)(unsafe.Pointer(b.b))
-
- return b
-}
-
-// NewVerticalBox creates a new vertical Box.
-func NewVerticalBox() *Box {
- b := new(Box)
-
- b.b = C.uiNewVerticalBox()
- b.c = (*C.uiControl)(unsafe.Pointer(b.b))
-
- return b
-}
-
-// Destroy destroys the Box. If the Box has children,
-// Destroy calls Destroy on those Controls as well.
-func (b *Box) Destroy() {
- for len(b.children) != 0 {
- c := b.children[0]
- b.Delete(0)
- c.Destroy()
- }
- C.uiControlDestroy(b.c)
-}
-
-// LibuiControl returns the libui uiControl pointer that backs
-// the Box. This is only used by package ui itself and should
-// not be called by programs.
-func (b *Box) LibuiControl() uintptr {
- return uintptr(unsafe.Pointer(b.c))
-}
-
-// Handle returns the OS-level handle associated with this Box.
-// On Windows this is an HWND of a libui-internal class.
-// On GTK+ this is a pointer to a GtkBox.
-// On OS X this is a pointer to a NSView.
-func (b *Box) Handle() uintptr {
- return uintptr(C.uiControlHandle(b.c))
-}
-
-// Show shows the Box.
-func (b *Box) Show() {
- C.uiControlShow(b.c)
-}
-
-// Hide hides the Box.
-func (b *Box) Hide() {
- C.uiControlHide(b.c)
-}
-
-// Enable enables the Box.
-func (b *Box) Enable() {
- C.uiControlEnable(b.c)
-}
-
-// Disable disables the Box.
-func (b *Box) Disable() {
- C.uiControlDisable(b.c)
-}
-
-// Append adds the given control to the end of the Box.
-func (b *Box) Append(child Control, stretchy bool) {
- c := (*C.uiControl)(nil)
- if child != nil {
- c = touiControl(child.LibuiControl())
- }
- C.uiBoxAppend(b.b, c, frombool(stretchy))
- b.children = append(b.children, child)
-}
-
-// Delete deletes the nth control of the Box.
-func (b *Box) Delete(n int) {
- b.children = append(b.children[:n], b.children[n + 1:]...)
- // TODO why is this uintmax_t instead of intmax_t
- C.uiBoxDelete(b.b, C.uintmax_t(n))
-}
-
-// Padded returns whether there is space between each control
-// of the Box.
-func (b *Box) Padded() bool {
- return tobool(C.uiBoxPadded(b.b))
-}
-
-// SetPadded controls whether there is space between each control
-// of the Box. The size of the padding is determined by the OS and
-// its best practices.
-func (b *Box) SetPadded(padded bool) {
- C.uiBoxSetPadded(b.b, frombool(padded))
-}
diff --git a/AAA_GOFILES/group.go b/AAA_GOFILES/group.go
deleted file mode 100644
index 0f9b99a..0000000
--- a/AAA_GOFILES/group.go
+++ /dev/null
@@ -1,117 +0,0 @@
-// 12 december 2015
-
-package ui
-
-import (
- "unsafe"
-)
-
-// #include "ui.h"
-import "C"
-
-// Group is a Control that holds another Control and wraps it around
-// a labelled box (though some systems make this box invisible).
-// You can use this to group related controls together.
-type Group struct {
- c *C.uiControl
- g *C.uiGroup
-
- child Control
-}
-
-// NewGroup creates a new Group.
-func NewGroup(title string) *Group {
- g := new(Group)
-
- ctitle := C.CString(title)
- g.g = C.uiNewGroup(ctitle)
- g.c = (*C.uiControl)(unsafe.Pointer(g.g))
- freestr(ctitle)
-
- return g
-}
-
-// Destroy destroys the Group. If the Group has a child,
-// Destroy calls Destroy on that as well.
-func (g *Group) Destroy() {
- if g.child != nil {
- c := g.child
- g.SetChild(nil)
- c.Destroy()
- }
- C.uiControlDestroy(g.c)
-}
-
-// LibuiControl returns the libui uiControl pointer that backs
-// the Group. This is only used by package ui itself and should
-// not be called by programs.
-func (g *Group) LibuiControl() uintptr {
- return uintptr(unsafe.Pointer(g.c))
-}
-
-// Handle returns the OS-level handle associated with this Group.
-// On Windows this is an HWND of a standard Windows API BUTTON
-// class (as provided by Common Controls version 6).
-// On GTK+ this is a pointer to a GtkFrame.
-// On OS X this is a pointer to a NSBox.
-func (g *Group) Handle() uintptr {
- return uintptr(C.uiControlHandle(g.c))
-}
-
-// Show shows the Group.
-func (g *Group) Show() {
- C.uiControlShow(g.c)
-}
-
-// Hide hides the Group.
-func (g *Group) Hide() {
- C.uiControlHide(g.c)
-}
-
-// Enable enables the Group.
-func (g *Group) Enable() {
- C.uiControlEnable(g.c)
-}
-
-// Disable disables the Group.
-func (g *Group) Disable() {
- C.uiControlDisable(g.c)
-}
-
-// Title returns the Group's title.
-func (g *Group) Title() string {
- ctitle := C.uiGroupTitle(g.g)
- title := C.GoString(ctitle)
- C.uiFreeText(ctitle)
- return title
-}
-
-// SetTitle sets the Group's title to title.
-func (g *Group) SetTitle(title string) {
- ctitle := C.CString(title)
- C.uiGroupSetTitle(g.g, ctitle)
- freestr(ctitle)
-}
-
-// SetChild sets the Group's child to child. If child is nil, the Group
-// will not have a child.
-func (g *Group) SetChild(child Control) {
- g.child = child
- c := (*C.uiControl)(nil)
- if g.child != nil {
- c = touiControl(g.child.LibuiControl())
- }
- C.uiGroupSetChild(g.g, c)
-}
-
-// Margined returns whether the Group has margins around its child.
-func (g *Group) Margined() bool {
- return tobool(C.uiGroupMargined(g.g))
-}
-
-// SetMargined controls whether the Group has margins around its
-// child. The size of the margins are determined by the OS and its
-// best practices.
-func (g *Group) SetMargined(margined bool) {
- C.uiGroupSetMargined(g.g, frombool(margined))
-}
diff --git a/AAA_GOFILES/tab.go b/AAA_GOFILES/tab.go
deleted file mode 100644
index d18cecd..0000000
--- a/AAA_GOFILES/tab.go
+++ /dev/null
@@ -1,127 +0,0 @@
-// 12 december 2015
-
-package ui
-
-import (
- "unsafe"
-)
-
-// #include "ui.h"
-import "C"
-
-// Tab is a Control that holds tabbed pages of Controls. Each tab
-// has a label. The user can click on the tabs themselves to switch
-// pages. Individual pages can also have margins.
-type Tab struct {
- c *C.uiControl
- t *C.uiTab
-
- children []Control
-}
-
-// NewTab creates a new Tab.
-func NewTab() *Tab {
- t := new(Tab)
-
- t.t = C.uiNewTab()
- t.c = (*C.uiControl)(unsafe.Pointer(t.t))
-
- return t
-}
-
-// Destroy destroys the Tab. If the Tab has pages,
-// Destroy calls Destroy on the pages's Controls as well.
-func (t *Tab) Destroy() {
- for len(t.children) != 0 {
- c := t.children[0]
- t.Delete(0)
- c.Destroy()
- }
- C.uiControlDestroy(t.c)
-}
-
-// LibuiControl returns the libui uiControl pointer that backs
-// the Tab. This is only used by package ui itself and should
-// not be called by programs.
-func (t *Tab) LibuiControl() uintptr {
- return uintptr(unsafe.Pointer(t.c))
-}
-
-// Handle returns the OS-level handle associated with this Tab.
-// On Windows this is an HWND of a standard Windows API
-// WC_TABCONTROL class (as provided by Common Controls
-// version 6). The pages are not children of this window and there
-// currently is no way to directly access them.
-// On GTK+ this is a pointer to a GtkNotebook.
-// On OS X this is a pointer to a NSTabView.
-func (t *Tab) Handle() uintptr {
- return uintptr(C.uiControlHandle(t.c))
-}
-
-// Show shows the Tab.
-func (t *Tab) Show() {
- C.uiControlShow(t.c)
-}
-
-// Hide hides the Tab.
-func (t *Tab) Hide() {
- C.uiControlHide(t.c)
-}
-
-// Enable enables the Tab.
-func (t *Tab) Enable() {
- C.uiControlEnable(t.c)
-}
-
-// Disable disables the Tab.
-func (t *Tab) Disable() {
- C.uiControlDisable(t.c)
-}
-
-// Append adds the given page to the end of the Tab.
-func (t *Tab) Append(name string, child Control) {
- t.InsertAt(name, len(t.children), child)
-}
-
-// InsertAt adds the given page to the Tab such that it is the
-// nth page of the Tab (starting at 0).
-func (t *Tab) InsertAt(name string, n int, child Control) {
- c := (*C.uiControl)(nil)
- if child != nil {
- c = touiControl(child.LibuiControl())
- }
- cname := C.CString(name)
- // TODO why is this uintmax_t and not intmax_t
- C.uiTabInsertAt(t.t, cname, C.uintmax_t(n), c)
- freestr(cname)
- ch := make([]Control, len(t.children) + 1)
- // and insert into t.children at the right place
- copy(ch[:n], t.children[:n])
- ch[n] = child
- copy(ch[n + 1:], t.children[n:])
- t.children = ch
-}
-
-// Delete deletes the nth page of the Tab.
-func (t *Tab) Delete(n int) {
- t.children = append(t.children[:n], t.children[n + 1:]...)
- C.uiTabDelete(t.t, C.uintmax_t(n))
-}
-
-// NumPages returns the number of pages in the Tab.
-func (t *Tab) NumPages() int {
- return len(t.children)
-}
-
-// Margined returns whether page n (starting at 0) of the Tab
-// has margins around its child.
-func (t *Tab) Margined(n int) bool {
- return tobool(C.uiTabMargined(t.t, C.uintmax_t(n)))
-}
-
-// SetMargined controls whether page n (starting at 0) of the Tab
-// has margins around its child. The size of the margins are
-// determined by the OS and its best practices.
-func (t *Tab) SetMargined(n int, margined bool) {
- C.uiTabSetMargined(t.t, C.uintmax_t(n), frombool(margined))
-}
diff --git a/AAA_GOFILES/window.go b/AAA_GOFILES/window.go
deleted file mode 100644
index bdd230c..0000000
--- a/AAA_GOFILES/window.go
+++ /dev/null
@@ -1,159 +0,0 @@
-// 12 december 2015
-
-package ui
-
-import (
- "unsafe"
-)
-
-// #include "ui.h"
-// extern int doOnClosing(uiWindow *, void *);
-// static inline void realuiWindowOnClosing(uiWindow *w)
-// {
-// uiWindowOnClosing(w, doOnClosing, NULL);
-// }
-import "C"
-
-// no need to lock this; only the GUI thread can access it
-var windows = make(map[*C.uiWindow]*Window)
-
-// Window is a Control that represents a top-level window.
-// A Window contains one child Control that occupies the
-// entirety of the window. Though a Window is a Control,
-// a Window cannot be the child of another Control.
-type Window struct {
- c *C.uiControl
- w *C.uiWindow
-
- child Control
-
- onClosing func(w *Window) bool
-}
-
-// NewWindow creates a new Window.
-func NewWindow(title string, width int, height int, hasMenubar bool) *Window {
- w := new(Window)
-
- ctitle := C.CString(title)
- // TODO wait why did I make these ints and not intmax_ts?
- w.w = C.uiNewWindow(ctitle, C.int(width), C.int(height), frombool(hasMenubar))
- w.c = (*C.uiControl)(unsafe.Pointer(w.w))
- freestr(ctitle)
-
- C.realuiWindowOnClosing(w.w)
- windows[w.w] = w
-
- return w
-}
-
-// Destroy destroys the Window. If the Window has a child,
-// Destroy calls Destroy on that as well.
-func (w *Window) Destroy() {
- // first hide ourselves
- w.Hide()
- // get rid of the child
- if w.child != nil {
- c := w.child
- w.SetChild(nil)
- c.Destroy()
- }
- // unregister events
- delete(windows, w.w)
- // and finally destroy ourselves
- C.uiControlDestroy(w.c)
-}
-
-// LibuiControl returns the libui uiControl pointer that backs
-// the Window. This is only used by package ui itself and should
-// not be called by programs.
-func (w *Window) LibuiControl() uintptr {
- return uintptr(unsafe.Pointer(w.c))
-}
-
-// Handle returns the OS-level handle associated with this Window.
-// On Windows this is an HWND of a libui-internal class.
-// On GTK+ this is a pointer to a GtkWindow.
-// On OS X this is a pointer to a NSWindow.
-func (w *Window) Handle() uintptr {
- return uintptr(C.uiControlHandle(w.c))
-}
-
-// Show shows the Window. It uses the OS conception of "presenting"
-// the Window, whatever that may be on a given OS.
-func (w *Window) Show() {
- C.uiControlShow(w.c)
-}
-
-// Hide hides the Window.
-func (w *Window) Hide() {
- C.uiControlHide(w.c)
-}
-
-// Enable enables the Window.
-func (w *Window) Enable() {
- C.uiControlEnable(w.c)
-}
-
-// Disable disables the Window.
-func (w *Window) Disable() {
- C.uiControlDisable(w.c)
-}
-
-// Title returns the Window's title.
-func (w *Window) Title() string {
- ctitle := C.uiWindowTitle(w.w)
- title := C.GoString(ctitle)
- C.uiFreeText(ctitle)
- return title
-}
-
-// SetTitle sets the Window's title to title.
-func (w *Window) SetTitle(title string) {
- ctitle := C.CString(title)
- C.uiWindowSetTitle(w.w, ctitle)
- freestr(ctitle)
-}
-
-// OnClosing registers f to be run when the user clicks the Window's
-// close button. Only one function can be registered at a time.
-// If f returns true, the window is destroyed with the Destroy method.
-// If f returns false, or if OnClosing is never called, the window is not
-// destroyed and is kept visible.
-func (w *Window) OnClosing(f func(*Window) bool) {
- w.onClosing = f
-}
-
-//export doOnClosing
-func doOnClosing(ww *C.uiWindow, data unsafe.Pointer) C.int {
- w := windows[ww]
- if w.onClosing == nil {
- return 0
- }
- if w.onClosing(w) {
- w.Destroy()
- }
- return 0
-}
-
-// SetChild sets the Window's child to child. If child is nil, the Window
-// will not have a child.
-func (w *Window) SetChild(child Control) {
- w.child = child
- c := (*C.uiControl)(nil)
- if w.child != nil {
- c = touiControl(w.child.LibuiControl())
- }
- C.uiWindowSetChild(w.w, c)
-}
-
-// Margined returns whether the Window has margins around its child.
-func (w *Window) Margined() bool {
- return tobool(C.uiWindowMargined(w.w))
-}
-
-// SetMargined controls whether the Window has margins around its
-// child. The size of the margins are determined by the OS and its
-// best practices.
-func (w *Window) SetMargined(margined bool) {
- C.uiWindowSetMargined(w.w, frombool(margined))
-}