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-rw-r--r--redo/sizing_windows.go109
1 files changed, 11 insertions, 98 deletions
diff --git a/redo/sizing_windows.go b/redo/sizing_windows.go
index 127bb85..08bb0ab 100644
--- a/redo/sizing_windows.go
+++ b/redo/sizing_windows.go
@@ -5,6 +5,14 @@ package ui
// #include "winapi_windows.h"
import "C"
+// For Windows, Microsoft just hands you a list of preferred control sizes as part of the MSDN documentation and tells you to roll with it.
+// These sizes are given in "dialog units", which are independent of the font in use.
+// We need to convert these into standard pixels, which requires we get the device context of the OS window.
+// References:
+// - http://msdn.microsoft.com/en-us/library/ms645502%28VS.85%29.aspx - the calculation needed
+// - http://support.microsoft.com/kb/125681 - to get the base X and Y
+// (thanks to http://stackoverflow.com/questions/58620/default-button-size)
+
type sizing struct {
sizingbase
@@ -53,107 +61,12 @@ func (c *container) translateAllocationCoords(allocations []*allocation, winwidt
// no translation needed on windows
}
-// For Windows, Microsoft just hands you a list of preferred control sizes as part of the MSDN documentation and tells you to roll with it.
-// These sizes are given in "dialog units", which are independent of the font in use.
-// We need to convert these into standard pixels, which requires we get the device context of the OS window.
-// References:
-// - http://msdn.microsoft.com/en-us/library/windows/desktop/aa511279.aspx#controlsizing for control sizes
-// - http://msdn.microsoft.com/en-us/library/ms645502%28VS.85%29.aspx - the calculation needed
-// - http://support.microsoft.com/kb/125681 - to get the base X and Y
-// (thanks to http://stackoverflow.com/questions/58620/default-button-size)
-// For push buttons, date/time pickers, links (which we don't use), toolbars, and rebars (another type of toolbar), Common Controls version 6 provides convenient methods to use instead, falling back to the old way if it fails.
-
-// As we are left with incomplete data, an arbitrary size will be chosen
-const (
- defaultWidth = 100 // 2 * preferred width of buttons
-)
-
-type dlgunits struct {
- width int
- height int
- longest bool // TODO actually use this
- getsize uintptr
- area bool // use area sizes instead
- yoff int
- yoffalt int
-}
-
-// TODO
-/*
-var stdDlgSizes = [nctypes]dlgunits{
- c_button: dlgunits{
- width: 50,
- height: 14,
- getsize: _BCM_GETIDEALSIZE,
- },
- c_checkbox: dlgunits{
- // widtdh is not defined here so assume longest
- longest: true,
- height: 10,
- },
- c_combobox: dlgunits{
- // technically the height of a combobox has to include the drop-down list (this is a historical accident: originally comboboxes weren't drop-down)
- // but since we're forcing Common Controls version 6, we can take advantage of one of its mechanisms to automatically fix this mistake (bad practice but whatever)
- // see also: http://blogs.msdn.com/b/oldnewthing/archive/2006/03/10/548537.aspx
- // note that the Microsoft guidelines pages don't take the list size into account
- longest: true,
- height: 12, // from http://msdn.microsoft.com/en-us/library/windows/desktop/bb226818%28v=vs.85%29.aspx; the page linked above says 14
- },
- c_lineedit: dlgunits{
- longest: true,
- height: 14,
- },
- c_label: dlgunits{
- longest: true,
- height: 8,
- yoff: 3,
- yoffalt: 0,
- },
- c_listbox: dlgunits{
- longest: true,
- // height is not clearly defined here ("an integral number of items (3 items minimum)") so just use a three-line edit control
- height: 14 + 10 + 10,
- },
- c_progressbar: dlgunits{
- width: 237, // the first reference says 107 also works; TODO decide which to use
- height: 8,
- },
- c_area: dlgunits{
- area: true,
- },
-}
-*/
-
-//func (w *widgetbase) preferredSize(d *sizing) (width int, height int) {
-// TODO
+//TODO
/*
+func (w *widgetbase) preferredSize(d *sizing) (width int, height int) {
// the preferred size of an Area is its size
if stdDlgSizes[s.ctype].area {
return s.areawidth, s.areaheight
}
-
- if msg := stdDlgSizes[s.ctype].getsize; msg != 0 {
- var size _SIZE
-
- r1, _, _ := _sendMessage.Call(
- uintptr(s.hwnd),
- msg,
- uintptr(0),
- uintptr(unsafe.Pointer(&size)))
- if r1 != uintptr(_FALSE) { // success
- return int(size.cx), int(size.cy)
- }
- // otherwise the message approach failed, so fall back to the regular approach
- println("message failed; falling back")
- }
-
- width = stdDlgSizes[s.ctype].width
- if width == 0 {
- width = defaultWidth
- }
- height = stdDlgSizes[s.ctype].height
- width = fromdlgunitsX(width, d) // equivalent to right of rect
- height = fromdlguntisY(height, d) // equivalent to bottom of rect
+}
*/
-// return width, height
-//}