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-rw-r--r--redo/uitask.go67
-rw-r--r--redo/zz_test.go2
2 files changed, 39 insertions, 30 deletions
diff --git a/redo/uitask.go b/redo/uitask.go
index b4fa77c..50b49ab 100644
--- a/redo/uitask.go
+++ b/redo/uitask.go
@@ -14,42 +14,52 @@ func Go() error {
if err := uiinit(); err != nil {
return err
}
- go uitask()
+ go uitask(Do)
uimsgloop()
return nil
}
-// Stop returns a Request for package ui to stop.
+// Stop issues a Request for package ui to stop.
// Some time after this request is received, Go() will return without performing any final cleanup.
-// If Stop is issued during an event handler, it will be registered when the event handler returns.
-func Stop() *Request {
- c := make(chan interface{})
- return &Request{
- op: func() {
- uistop()
- c <- struct{}{}
- },
- resp: c,
- }
+// Stop is internally issued to ui.Do, so it will not be registered until any event handlers and dialog boxes return.
+func Stop() {
+ go func() {
+ c := make(chan interface{})
+ Do <- &Request{
+ op: func() {
+ uistop()
+ c <- struct{}{}
+ },
+ resp: c,
+ }
+ <-c
+ }()
}
// This is the ui main loop.
// It is spawned by Go as a goroutine.
-func uitask() {
+// It can also be called recursively using the recur/unrecur chain.
+func uitask(doer Doer) {
for {
select {
- case req := <-Do:
+ case req := <-doer:
// TODO foreign event
issue(req)
- case <-stall: // wait for event to finish
- <-stall // see below for information
+ case rec := <-recur: // want to perform event
+ c := make(Doer)
+ rec <- c
+ uitask(c)
+ case <-unrecur: // finished with event
+ close(doer)
+ return
}
}
}
-// At each event, this is pulsed twice: once when the event begins, and once when the event ends.
-// Do is not processed in between.
-var stall = make(chan struct{})
+// Send a channel over recur to have uitask() above enter a recursive loop in which the Doer sent back becomes the active request handler.
+// Pulse unrecur when finished.
+var recur = make(chan chan Doer)
+var unrecur = make(chan struct{})
type event struct {
// All events internally return bool; those that don't will be wrapped around to return a dummy value.
@@ -95,25 +105,24 @@ func (e *event) setbool(f func(Doer) bool) {
// This is the common code for running an event.
// It runs on the main thread without a message pump; it provides its own.
func (e *event) fire() bool {
- stall <- struct{}{} // enter event handler
- c := make(Doer)
+ cc := make(chan Doer)
+ recur <- cc
+ c := <-cc
result := false
+ finished := make(chan struct{})
go func() {
e.lock.Lock()
defer e.lock.Unlock()
result = e.do(c)
- close(c)
+ finished <- struct{}{}
}()
- for req := range c {
- // note: this is perform, not issue!
- // doevent runs on the main thread without a message pump!
- perform(req)
- }
- // leave the event handler; leave it only after returning from an event handler so we must issue it like a normal Request
+ <-finished
+ close(finished)
+ // leave the event handler; leave it only after returning from the OS-side event handler so we must issue it like a normal Request
issue(&Request{
op: func() {
- stall <- struct{}{}
+ unrecur <- struct{}{}
},
// unfortunately, closing a nil channel causes a panic
// therefore, we have to make a dummy channel
diff --git a/redo/zz_test.go b/redo/zz_test.go
index 9127f01..f022ab4 100644
--- a/redo/zz_test.go
+++ b/redo/zz_test.go
@@ -14,7 +14,7 @@ func init() {
w := GetNewWindow(Do, "Hello", 320, 240)
done := make(chan struct{})
Wait(Do, w.OnClosing(func(c Doer) bool {
- Wait(c, Stop())
+ Stop()
done <- struct{}{}
return true
}))