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authorPietro Gagliardi <[email protected]>2014-05-10 14:27:29 -0400
committerPietro Gagliardi <[email protected]>2014-05-10 14:27:29 -0400
commitfefab429fceff15171b47e6583b088ce19716fcd (patch)
tree7fde3a113b76c7b4c69d63479fb90a7d3112105f /todo.md
parent605ea3123b8efc567b562c276f235dd119dc6de4 (diff)
Documented dragging issues caused by how Mac OS X handles mouse events; also determined that multiple buttons held at once only generates one mouseDragged: signal.
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@@ -16,10 +16,7 @@ super ultra important things:
- OS X: handle Insert/Help key change in a sane and deterministic way
- will need old and new Mac keyboards...
- make sure MouseEvent's documentation has dragging described correctly (both Windows and GTK+ do)
- - figure out what to do about dragging into or out of a window; will likely need to be undefined as well...
- pin down whether or not a click event gets sent if this click changes from a different window to the one with the Area
-- determine if, on Mac OS X, dragging with two mouse buttons triggers both xxxMouseDragged: events
-- figure out what happens if the mouse button is held on another application, then dragged over an Area without activating that window
- double-check to make sure MouseEvent.Held[] is sorted on all platforms
- cap click count to 2 on all platforms
- the windows build appears to be unstable: