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authorPietro Gagliardi <[email protected]>2014-08-12 12:33:44 -0400
committerPietro Gagliardi <[email protected]>2014-08-12 12:33:44 -0400
commit7d86f9d440c6bf1484f5d2530f920c89aec06b02 (patch)
tree348257928aefca21b53eae19b34732ad28602e70 /redo/table.go
parentacf25c4798c2927f08af47f41b4f13cb3950fe70 (diff)
More future plans.
Diffstat (limited to 'redo/table.go')
-rw-r--r--redo/table.go1
1 files changed, 0 insertions, 1 deletions
diff --git a/redo/table.go b/redo/table.go
index a9b5ada..fab2eb8 100644
--- a/redo/table.go
+++ b/redo/table.go
@@ -11,7 +11,6 @@ import (
// Table is a Control that displays a list of like-structured data in a grid where each row represents an item and each column represents a bit of data.
// As such, a Table renders a []struct{...} where each field of the struct is rendered using package fmt's %v rule.
// Tables maintain their own storage behind a sync.RWMutex-compatible sync.Locker; use Table.Lock()/Table.Unlock() to make changes and Table.RLock()/Table.RUnlock() to merely read values.
-// TODO headers
type Table interface {
Control