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authorPietro Gagliardi <[email protected]>2014-08-30 23:02:02 -0400
committerPietro Gagliardi <[email protected]>2014-08-30 23:02:02 -0400
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treeeeb8e72bc3bf57f5be7f0c0af4319189ac6de838 /redo/proposals/tree.md
parent155899c65ed32245e2ccad4197a10c77017d835b (diff)
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-# Tree
-
-Unlike Table, Tree can only store a set of a single data type. (Blame Windows.)
-
-```go
-type TreeData struct {
- Checked bool
- Image ImageIndex
- Text string
- Children []TreeData // TODO does this need to be *[]TreeData?
-}
-```
-
-(the facilities for Images has yet to be designed)
-
-Tree itself will operate similarly to Table:
-
-```go
-type Tree struct {
- Control
- sync.Locker // with Unlock() refreshing the view
- Data() *[]TreeData
- SetHasCheckboxes(bool)
- SetHasImages(bool)
-}
-```
-
-By default, a Tree only shows the Text field.
-
-A Tree path is just an `[]int` with each element set to the consecutive index in Children. For example:
-
-```go
-i := []int{3, 4, 5}
-value := tree.Data()[i[0]].Children[i[1]].Children[i[2]].Text
-```