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authorPietro Gagliardi <[email protected]>2014-07-30 00:54:50 -0400
committerPietro Gagliardi <[email protected]>2014-07-30 00:54:50 -0400
commit5a51263adc6d2e8ee7ea0dac4d92a66755c07cb1 (patch)
tree0ee46724c8518419cce73cc2fdeda0ed3399357e /redo/controls_darwin.go
parent8b1756e95236202c3baccb4a4c56c40abb12b446 (diff)
Renamed the controls* and containers* files to basicctrls* and containerctrls*, respectively, in preparation for the widget hierarchy redo.
Diffstat (limited to 'redo/controls_darwin.go')
-rw-r--r--redo/controls_darwin.go155
1 files changed, 0 insertions, 155 deletions
diff --git a/redo/controls_darwin.go b/redo/controls_darwin.go
deleted file mode 100644
index 78e9138..0000000
--- a/redo/controls_darwin.go
+++ /dev/null
@@ -1,155 +0,0 @@
-// 16 july 2014
-
-package ui
-
-import (
- "unsafe"
-)
-
-// #include "objc_darwin.h"
-import "C"
-
-type widgetbase struct {
- id C.id
-}
-
-func newWidget(id C.id) *widgetbase {
- return &widgetbase{
- id: id,
- }
-}
-
-// these few methods are embedded by all the various Controls since they all will do the same thing
-
-type controlParent struct {
- id C.id
-}
-
-func (w *widgetbase) setParent(parent *controlParent) {
- // redrawing the new window handled by C.parent()
- C.parent(w.id, parent.id)
-}
-
-func (w *widgetbase) containerShow() {
- C.controlSetHidden(w.id, C.NO)
-}
-
-func (w *widgetbase) containerHide() {
- C.controlSetHidden(w.id, C.YES)
-}
-
-type button struct {
- *widgetbase
- clicked *event
-}
-
-func finishNewButton(id C.id, text string) *button {
- ctext := C.CString(text)
- defer C.free(unsafe.Pointer(ctext))
- b := &button{
- widgetbase: newWidget(id),
- clicked: newEvent(),
- }
- C.buttonSetText(b.id, ctext)
- C.buttonSetDelegate(b.id, unsafe.Pointer(b))
- return b
-}
-
-func newButton(text string) *button {
- return finishNewButton(C.newButton(), text)
-}
-
-func (b *button) OnClicked(e func()) {
- b.clicked.set(e)
-}
-
-//export buttonClicked
-func buttonClicked(xb unsafe.Pointer) {
- b := (*button)(unsafe.Pointer(xb))
- b.clicked.fire()
- println("button clicked")
-}
-
-func (b *button) Text() string {
- return C.GoString(C.buttonText(b.id))
-}
-
-func (b *button) SetText(text string) {
- ctext := C.CString(text)
- defer C.free(unsafe.Pointer(ctext))
- C.buttonSetText(b.id, ctext)
-}
-
-type checkbox struct {
- *button
-}
-
-func newCheckbox(text string) *checkbox {
- return &checkbox{
- button: finishNewButton(C.newCheckbox(), text),
- }
-}
-
-// we don't need to define our own event here; we can just reuse Button's
-// (it's all target-action anyway)
-
-func (c *checkbox) Checked() bool {
- return fromBOOL(C.checkboxChecked(c.id))
-}
-
-func (c *checkbox) SetChecked(checked bool) {
- C.checkboxSetChecked(c.id, toBOOL(checked))
-}
-
-type textField struct {
- *widgetbase
-}
-
-func finishNewTextField(id C.id) *textField {
- return &textField{
- widgetbase: newWidget(id),
- }
-}
-
-func newTextField() *textField {
- return finishNewTextField(C.newTextField())
-}
-
-func newPasswordField() *textField {
- return finishNewTextField(C.newPasswordField())
-}
-
-func (t *textField) Text() string {
- return C.GoString(C.textFieldText(t.id))
-}
-
-func (t *textField) SetText(text string) {
- ctext := C.CString(text)
- defer C.free(unsafe.Pointer(ctext))
- C.textFieldSetText(t.id, ctext)
-}
-
-// cheap trick
-type label struct {
- *textField
- standalone bool
-}
-
-func finishNewLabel(text string, standalone bool) *label {
- l := &label{
- textField: finishNewTextField(C.newLabel()),
- standalone: standalone,
- }
- l.SetText(text)
- return l
-}
-
-func newLabel(text string) Label {
- return finishNewLabel(text, false)
-}
-
-func newStandaloneLabel(text string) Label {
- return finishNewLabel(text, true)
-}
-
-// TODO label commitResize