diff options
| author | Pietro Gagliardi <[email protected]> | 2014-07-30 00:54:50 -0400 |
|---|---|---|
| committer | Pietro Gagliardi <[email protected]> | 2014-07-30 00:54:50 -0400 |
| commit | 5a51263adc6d2e8ee7ea0dac4d92a66755c07cb1 (patch) | |
| tree | 0ee46724c8518419cce73cc2fdeda0ed3399357e /redo/containers_windows.go | |
| parent | 8b1756e95236202c3baccb4a4c56c40abb12b446 (diff) | |
Renamed the controls* and containers* files to basicctrls* and containerctrls*, respectively, in preparation for the widget hierarchy redo.
Diffstat (limited to 'redo/containers_windows.go')
| -rw-r--r-- | redo/containers_windows.go | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/redo/containers_windows.go b/redo/containers_windows.go deleted file mode 100644 index cc881e7..0000000 --- a/redo/containers_windows.go +++ /dev/null @@ -1,88 +0,0 @@ -// 25 july 2014 - -package ui - -import ( - "unsafe" -) - -// #include "winapi_windows.h" -import "C" - -/* -On Windows, container controls are just regular controls; their children have to be children of the parent window, and changing the contents of a switching container (such as a tab control) must be done manually. - -TODO -- make sure all tabs cannot be deselected (that is, make sure the current tab can never have index -1) -- see if we can safely make the controls children of the tab control itself or if that would just screw our subclassing -*/ - -type tab struct { - *widgetbase - tabs []*container -} - -func newTab() Tab { - w := newWidget(C.xWC_TABCONTROL, - C.TCS_TOOLTIPS | C.WS_TABSTOP, - 0) - t := &tab{ - widgetbase: w, - } - C.controlSetControlFont(w.hwnd) - C.setTabSubclass(w.hwnd, unsafe.Pointer(t)) - return t -} - -func (t *tab) setParent(p *controlParent) { - t.widgetbase.setParent(p) - for _, c := range t.tabs { - c.child.setParent(p) - } -} - -func (t *tab) Append(name string, control Control) { - c := new(container) - t.tabs = append(t.tabs, c) - c.child = control - if t.parent != nil { - c.child.setParent(&controlParent{t.parent}) - } - // initially hide tab 1..n controls; if we don't, they'll appear over other tabs, resulting in weird behavior - if len(t.tabs) != 1 { - c.child.containerHide() - } - C.tabAppend(t.hwnd, toUTF16(name)) -} - -//export tabChanging -func tabChanging(data unsafe.Pointer, current C.LRESULT) { - t := (*tab)(data) - t.tabs[int(current)].child.containerHide() -} - -//export tabChanged -func tabChanged(data unsafe.Pointer, new C.LRESULT) { - t := (*tab)(data) - t.tabs[int(new)].child.containerShow() -} - -// a tab control contains other controls; size appropriately -func (t *tab) allocate(x int, y int, width int, height int, d *sizing) []*allocation { - var r C.RECT - - // figure out what the rect for each child is... - r.left = C.LONG(x) // load structure with the window's rect - r.top = C.LONG(y) - r.right = C.LONG(x + width) - r.bottom = C.LONG(y + height) - C.tabGetContentRect(t.hwnd, &r) - // and allocate - // don't allocate to just the current tab; allocate to all tabs! - for _, c := range t.tabs { - // because each widget is actually a child of the Window, the origin is the one we calculated above - c.resize(int(r.left), int(r.top), int(r.right - r.left), int(r.bottom - r.top)) - } - // and now allocate the tab control itself - return t.widgetbase.allocate(x, y, width, height, d) -} |
