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authorPietro Gagliardi <[email protected]>2014-07-30 00:54:50 -0400
committerPietro Gagliardi <[email protected]>2014-07-30 00:54:50 -0400
commit5a51263adc6d2e8ee7ea0dac4d92a66755c07cb1 (patch)
tree0ee46724c8518419cce73cc2fdeda0ed3399357e /redo/containerctrls_windows.go
parent8b1756e95236202c3baccb4a4c56c40abb12b446 (diff)
Renamed the controls* and containers* files to basicctrls* and containerctrls*, respectively, in preparation for the widget hierarchy redo.
Diffstat (limited to 'redo/containerctrls_windows.go')
-rw-r--r--redo/containerctrls_windows.go88
1 files changed, 88 insertions, 0 deletions
diff --git a/redo/containerctrls_windows.go b/redo/containerctrls_windows.go
new file mode 100644
index 0000000..cc881e7
--- /dev/null
+++ b/redo/containerctrls_windows.go
@@ -0,0 +1,88 @@
+// 25 july 2014
+
+package ui
+
+import (
+ "unsafe"
+)
+
+// #include "winapi_windows.h"
+import "C"
+
+/*
+On Windows, container controls are just regular controls; their children have to be children of the parent window, and changing the contents of a switching container (such as a tab control) must be done manually.
+
+TODO
+- make sure all tabs cannot be deselected (that is, make sure the current tab can never have index -1)
+- see if we can safely make the controls children of the tab control itself or if that would just screw our subclassing
+*/
+
+type tab struct {
+ *widgetbase
+ tabs []*container
+}
+
+func newTab() Tab {
+ w := newWidget(C.xWC_TABCONTROL,
+ C.TCS_TOOLTIPS | C.WS_TABSTOP,
+ 0)
+ t := &tab{
+ widgetbase: w,
+ }
+ C.controlSetControlFont(w.hwnd)
+ C.setTabSubclass(w.hwnd, unsafe.Pointer(t))
+ return t
+}
+
+func (t *tab) setParent(p *controlParent) {
+ t.widgetbase.setParent(p)
+ for _, c := range t.tabs {
+ c.child.setParent(p)
+ }
+}
+
+func (t *tab) Append(name string, control Control) {
+ c := new(container)
+ t.tabs = append(t.tabs, c)
+ c.child = control
+ if t.parent != nil {
+ c.child.setParent(&controlParent{t.parent})
+ }
+ // initially hide tab 1..n controls; if we don't, they'll appear over other tabs, resulting in weird behavior
+ if len(t.tabs) != 1 {
+ c.child.containerHide()
+ }
+ C.tabAppend(t.hwnd, toUTF16(name))
+}
+
+//export tabChanging
+func tabChanging(data unsafe.Pointer, current C.LRESULT) {
+ t := (*tab)(data)
+ t.tabs[int(current)].child.containerHide()
+}
+
+//export tabChanged
+func tabChanged(data unsafe.Pointer, new C.LRESULT) {
+ t := (*tab)(data)
+ t.tabs[int(new)].child.containerShow()
+}
+
+// a tab control contains other controls; size appropriately
+func (t *tab) allocate(x int, y int, width int, height int, d *sizing) []*allocation {
+ var r C.RECT
+
+ // figure out what the rect for each child is...
+ r.left = C.LONG(x) // load structure with the window's rect
+ r.top = C.LONG(y)
+ r.right = C.LONG(x + width)
+ r.bottom = C.LONG(y + height)
+ C.tabGetContentRect(t.hwnd, &r)
+ // and allocate
+ // don't allocate to just the current tab; allocate to all tabs!
+ for _, c := range t.tabs {
+ // because each widget is actually a child of the Window, the origin is the one we calculated above
+ c.resize(int(r.left), int(r.top), int(r.right - r.left), int(r.bottom - r.top))
+ }
+ // and now allocate the tab control itself
+ return t.widgetbase.allocate(x, y, width, height, d)
+}